Commit graph

152 commits

Author SHA1 Message Date
Anthony
15f634f8cc Move keymap editor into it's own crate and create settings ui crate
We also change the structure of the settings ui macro. The trait is
still a requirement on the Settings trait implementation, but it returns
a SettingUIItemVariant now, which the settings ui crate will take
adventage of to generate UI

This allows us to get around circular dependency errors and still get
the type system to ensure all settings fulfill the settings UI crate

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-08-26 12:00:10 -04:00
Anthony
3c0ec5f612 Start work on creating the inital structure for the settings UI
We created a proc macro that derives the settings ui trait on types and
added that trait as a marker on Settings trait. Then we added the derive
macro on all settings

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-08-25 15:50:42 -04:00
Kirill Bulatov
42ae3301d0
Show file open error view instead of the modal (#36764)
Closes https://github.com/zed-industries/zed/issues/36672

Before:
either 
<img width="966" height="642" alt="image"
src="https://github.com/user-attachments/assets/7263ea3c-3d48-4f4d-be9e-16b24ca6f60b"
/>
(when opening from the project panel)

or

<img width="959" height="1019" alt="image"
src="https://github.com/user-attachments/assets/834041d4-f4d6-46db-b333-803169ec4803"
/>

(for the rest of the cases)

After:

<img width="2032" height="1167" alt="Screenshot 2025-08-22 at 19 34 10"
src="https://github.com/user-attachments/assets/1aa4530b-69f6-4c3a-8ea1-d4035dbb28da"
/>

(the unified error view)

Release Notes:

- Improved unsupported file opening in Zed

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-08-22 17:04:39 +00:00
Piotr Osiewicz
05fc0c432c
Fix a bunch of other low-hanging style lints (#36498)
- **Fix a bunch of low hanging style lints like unnecessary-return**
- **Fix single worktree violation**
- **And the rest**

Release Notes:

- N/A
2025-08-19 21:26:17 +02:00
Piotr Osiewicz
8f567383e4
Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
Igal Tabachnik
7993ee9c07
Suggest unsaved buffer content text as the default filename (#35707)
Closes #24672

This PR complements a feature added earlier by @JosephTLyons (in
https://github.com/zed-industries/zed/pull/32353) where the text is
considered as the tab title in a new buffer. It piggybacks off that
change and sets the title as the suggested filename in the save dialog
(completely mirroring the same functionality in VSCode):

![2025-08-05 11 50
28](https://github.com/user-attachments/assets/49ad9e4a-5559-44b0-a4b0-ae19890e478e)

Release Notes:

- Text entered in a new untitled buffer is considered as the default
filename when saving
2025-08-15 17:26:38 +02:00
Anthony Eid
255bb0a3f8
telemetry: Reduce the amount of telemetry events fired (#36060)
1. Extension loaded events are now condensed into a single event with a
Vec of (extension_id, extension_version) called id_and_versions.
2. Editor Saved & AutoSaved are merged into a singular event with a type
field that is either "manual" or "autosave”.
3. Editor Edited event will only fire once every 10 minutes now.
4. Editor Closed event is fired when an editor item (tab) is removed
from a pane



cc: @katie-z-geer 

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-08-12 19:56:27 +00:00
Kirill Bulatov
cef0c415f6
Don't autosave unmodified buffers (#32626)
Closes https://github.com/zed-industries/zed/issues/12091

Proper redo of https://github.com/zed-industries/zed/pull/32603

Release Notes:

- Fixed formatting effects not triggered when saving unmodified
singleton buffers

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Cole Miller <m@cole-miller.net>
2025-06-12 22:12:14 +00:00
Ben Brandt
b74477d12e
Option to auto-close deleted files with no unsaved edits (#31920)
Closes #27982

Release Notes:

- Added `close_on_file_delete` setting (off by default) to allow closing
open files after they have been deleted on disk

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2025-06-03 13:18:29 +02:00
Kirill Bulatov
16366cf9f2
Use anyhow more idiomatically (#31052)
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.

The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.

The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.

* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`

Release Notes:

- N/A
2025-05-20 23:06:07 +00:00
Ben Kunkle
f56960ab5b
Fix project search unsaved edits (#30864)
Closes #30820

Release Notes:

- Fixed an issue where entering a new search in the project search would
drop unsaved edits in the project search buffer

---------

Co-authored-by: Mark Janssen <20283+praseodym@users.noreply.github.com>
2025-05-17 05:59:51 -04:00
Antonio Scandurra
545ae27079
Add the ability to follow the agent as it makes edits (#29839)
Nathan here: I also tacked on a bunch of UI refinement.

Release Notes:

- Introduced the ability to follow the agent around as it reads and
edits files.

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-05-04 08:28:39 +00:00
Julia Ryan
4dff47ae20
Add searchable global tab switcher (#28047)
resolves #24655
resolves #23945

I haven't yet added a default binding for the new command. #27797 added `:ls` and
`:buffers` which in my opinion should use the global searchable version
given that that matches the vim semantics of those commands better than
just showing the tabs in the local pane.

There's also a question of what to do when you select a tab from another
pane, should the focus jump to that pane or should that tab move to the
currently focused pane? For now I've implemented the former.

Release Notes:

- Added `tab_switcher::ToggleAll` to search open tabs from all panes and focus the selected one.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-04-28 09:21:27 +00:00
Piotr Osiewicz
1e47dfce79
debugger: Improve focus states (#29469)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-04-26 15:02:07 +02:00
Julia Ryan
f11c749353
VSCode Settings import (#29018)
Things this doesn't currently handle:

- [x] ~testing~
- ~we really need an snapshot test that takes a vscode settings file
with all options that we support, and verifies the zed settings file you
get from importing it, both from an empty starting file or one with lots
of conflicts. that way we can open said vscode settings file in vscode
to ensure that those options all still exist in the future.~
- Discussed this, we don't think this will meaningfully protect us from
future failures, and we will just do this as a manual validation step
before merging this PR. Any imports that have meaningfully complex
translation steps should still be tested.
- [x] confirmation (right now it just clobbers your settings file
silently)
- it'd be really cool if we could show a diff multibuffer of your
current settings with the result of the vscode import and let you pick
"hunks" to keep, but that's probably too much effort for this feature,
especially given that we expect most of the people using it to have an
empty/barebones zed config when they run the import.
- [x] ~UI in the "welcome" page~
- we're planning on redoing our welcome/walkthrough experience anyways,
but in the meantime it'd be nice to conditionally show a button there if
we see a user level vscode config
- we'll add it to the UI when we land the new walkthrough experience,
for now it'll be accessible through the action
- [ ] project-specific settings
- handling translation of `.vscode/settings.json` or `.code-workspace`
settings to `.zed/settings.json` will come in a future PR, along with UI
to prompt the user for those actions when opening a project with local
vscode settings for the first time
- [ ] extension settings
- we probably want to do a best-effort pass of popular extensions like
vim and git lens
- it's also possible to look for installed/enabled extensions with `code
--list-extensions`, but we'd have to maintain some sort of mapping of
those to our settings and/or extensions
- [ ] LSP settings
- these are tricky without access to the json schemas for various
language server extensions. we could probably manage to do translations
for a couple popular languages and avoid solving it in the general case.
- [ ] platform specific settings (`[macos].blah`)
  - this is blocked on #16392 which I'm hoping to address soon
- [ ] language specific settings (`[rust].foo`)
  - totally doable, just haven't gotten to it yet
 
~We may want to put this behind some kind of flag and/or not land it
until some of the above issues are addressed, given that we expect
people to only run this importer once there's an incentive to get it
right the first time. Maybe we land it alongside a keymap importer so
you don't have to go through separate imports for those?~

We are gonna land this as-is, all these unchecked items at the bottom
will be addressed in followup PRs, so maybe don't run the importer for
now if you have a large and complex VsCode settings file you'd like to
import.

Release Notes:

- Added a VSCode settings importer, available via a
`zed::ImportVsCodeSettings` action

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-04-23 20:54:09 +00:00
Piotr Osiewicz
e09eeb7446
debugger: Style debugger tabs (#28572)
![image](https://github.com/user-attachments/assets/a88b1897-cb96-4c6c-b602-396a91ef4de8)

Release Notes:

- N/A
2025-04-11 15:33:36 +02:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Kirill Bulatov
e11e7df724
Restore editor state on reopen (#27672)
Closes https://github.com/zed-industries/zed/issues/11626
Part of https://github.com/zed-industries/zed/issues/12853

`"restore_on_file_reopen": true` in workspace settings can now be used
to enable and disable editor data between file reopens in the same pane:


https://github.com/user-attachments/assets/8d938ee1-d854-42a8-bbc3-2a4e4d7d5933

The settings are generic and panes' data store can be extended for
further entities, beyond editors.

---------------
Impl details: 

Currently, the project entry IDs seem to be stable across file reopens,
unlike BufferIds, so those were used.
Originally, the DB data was considered over in-memory one as editors
serialize their state anyway, but managing and exposing PaneIds out of
the DB is quite tedious and joining the DB data otherwise is not
possible.


Release Notes:

- Started to restore editor state on reopen
2025-03-28 22:04:16 +00:00
Mikayla Maki
1aefa5178b
Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Conrad Irwin
80fb88520f
Remove worktree and project notifies (#26244)
This reduces the number of multibuffer syncs from 100,000 to 20,000.
Before this change each editor individually observed the project, so
literally any project change was amplified by the number of editors you
had open.

Now editors listen to their buffers instead of the project, and other
users of `cx.observe` on the project have been updated to use specific
events to reduce churn.

Follow up to #26237


Release Notes:

- Improved performance of Zed in large repos with lots of file system
events.

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-03-07 10:51:46 -07:00
Conrad Irwin
f373383fc1
Track dirtyness per item (#26237)
This reduces the number of multibuffer syncs when starting the editor
with 80
files open in the Zed repo from 10,000,000 to 100,000 by avoiding
O(n**2)
dirtyness checks.

Release Notes:

- Fixed a beachball when restarting in a large repo with a large number
open files
2025-03-06 15:12:56 -07:00
Morgan Metz
0a4ff2f475
tab: Add setting to hide the close button entirely (#23880)
Closes #23744

Release Notes:

- Changed the `always_show_close_button` key to `show_close_button` and
introduced a new `hidden` value, that allows never displaying the close
button.

---------

Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: smit <0xtimsb@gmail.com>
2025-03-03 08:31:48 +05:30
Mikayla Maki
cc46a1fe30
Add an action to toggle the outline from the buffer search bar (#25225)
This was annoying.

Release Notes:

- Fixed a bug where you couldn't open the outline modal when focus was
in the buffer search bar.
2025-02-20 05:23:10 +00:00
Dylan
bb53ad9862
Only allow save_as for pane if can_save_as is true (#25028)
When saving an item, some logic is done to determine whether one can
save it. In the special case where the intent is to `SaveAs`, it was
previously allowed to proceed as long as the buffer was a singleton
(presumably since it only makes sense to provide a save path for a
single file). However, we need to _also_ check that this item can be
"saved as" at all.

For this, we resurrect the `ItemHandle`/`Item` trait method
`can_save_as`. We have given it the default implementation of returning
`false`, and then overridden this in the implementation for
`TerminalView`.

Closes #25023


Release Notes:

- Fixed crash when trying to save terminal buffer

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-02-17 16:01:56 -07:00
Conrad Irwin
2f741c8686
vim: Fix :wq in multibuffer (#24603)
Supercedes #24561
Closes #21059

Before this change we would skip saving multibuffers regardless of the
save intent. Now we correctly save them.

Along the way:
* Prompt to save when closing the last singleton copy of an item (even
if it's still open in a multibuffer).
* Update our file name prompt to pull out dirty project items from
multibuffers instead of counting multibuffers as untitled files.
* Fix our prompt test helpers to require passing the button name instead
of the index. A few tests were passing invalid responses to save
prompts.
* Refactor the code a bit to hopefully clarify it for the next bug.

Release Notes:

- Fixed edge-cases when closing multiple items including multibuffers.
Previously no prompt was generated when closing an item that was open in
a multibuffer, now you will be prompted.
- vim: Fix :wq in a multibuffer
2025-02-13 17:13:43 +00:00
Anthony Eid
8c7096f7a6
Rename model based variable names to entity (#24198)
## Context
While looking through the client crate, I noticed that some of the old
functions and variables were still using gpui::model name that was
deprecated during the gpui3 transition. This PR renames those instances
of model to entity to be more inline with gpui3.

In addition, I also renamed `model` to `entity` in cases found by the
below search terms given by @someone13574

- model = cx.
- model: Entity
- model: &Entity
- OpenedModelHandle
- model.update
- model.upgrade
- model = .*\.root (regex)
- parent_model
- model = cx.new
- cx.spawn(move |model

Release Notes:

- N/A
2025-02-04 10:24:35 -08:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Danilo Leal
5c239be757
pane: Add ability to use custom tooltip content (#22879)
This PR is an alternate version of
https://github.com/zed-industries/zed/pull/22850, but now using a
similar approach to the existing `tab_content` and `tab_content_text`,
where `tab_tooltip_content` refers to the existing `tab_tooltip_text` if
there's no custom tooltip content/trait defined, meaning it will
simplify render the text/string content in this case.

This is all motivated by
https://github.com/zed-industries/zed/pull/21955, as we want to pull off
the ability to add custom content to a terminal tab tooltip.

Release Notes:

- N/A
2025-01-09 15:34:30 +00:00
Cole Miller
1d8bd151b7
Fix double read panic in nav history (#22754)
This one seems to be triggered when the assistant's
`View<ContextEditor>` is leased during the call into
`NavHistory::for_each_entry`, which then tries to read it again through
the `ItemHandle` interface. Fix it by skipping entries that can't be
read in the history iteration.

Release Notes:

- N/A
2025-01-08 23:05:34 +00:00
Michael Sloan
a15360bcc8
Dequalify WindowContext and ViewContext references (#22477)
Release Notes:

- N/A
2024-12-28 23:09:55 +00:00
Michael Sloan
9815358bdd
Dequalify WindowContext and AsyncWindowContext identifiers (#22444)
This makes a WIP automated refactoring a bit easier to write

Release Notes:

- N/A
2024-12-28 21:21:32 +00:00
Finn Evers
09006aaee9
Add option to activate left neighbour tab on tab close (#21800)
Closes #21738

Release Notes:

- Added `left_neighbour` option to the `tabs.activate_on_close` setting
to activate the left adjacent tab on tab close.
2024-12-10 15:05:36 +02:00
Danilo Leal
eb3d3eaebf
Adjust diagnostic in tabs behavior (#21671)
Follow up to https://github.com/zed-industries/zed/pull/21637

After discussing about this feature with the team, we've decided that
diagnostic display in tabs should be: 1) turned off by default, and 2)
only shown when there are file icons. The main reason here being to keep
Zed's UI uncluttered.

This means that you can technically have this setting:

```
  "tabs": {
    "show_diagnostics": "all"
  },
```

...and still don't see any diagnostics because you're missing
`file_icons": true`.

| Error with file icons | Error with no file icons |
|--------|--------|
| <img width="800" alt="Screenshot 2024-12-06 at 21 05 13"
src="https://github.com/user-attachments/assets/babf9cc3-b3b0-492e-9748-3e97d96ce90e">
| <img width="800" alt="Screenshot 2024-12-06 at 21 05 24"
src="https://github.com/user-attachments/assets/5247a5f1-55a0-4c56-8aaf-a0cdd115464f">
|


Release Notes:

- N/A
2024-12-07 11:00:31 -03:00
Nils Koch
6ebd6c2893
Show error and warning indicators in tabs (#21383)
Closes #21179

Release Notes:

- Add setting to display error and warning indicators in tabs.

<img width="454" alt="demo_with_icons"
src="https://github.com/user-attachments/assets/6002b4d4-dca8-4e2a-842d-1df3e281fcd2">
<img width="454" alt="demo_without_icons"
src="https://github.com/user-attachments/assets/df4b67bd-1a6c-4354-847e-d7fea95c1b7e">
2024-12-05 11:43:04 -03:00
Danilo Leal
dacd919e27
Add setting for making the tab's close button always visible (#21352)
Closes https://github.com/zed-industries/zed/issues/20422

<img width="700" alt="Screenshot 2024-11-29 at 22 00 20"
src="https://github.com/user-attachments/assets/4a17d00c-d64f-4b33-97a7-a57766ce6d17">

Release Notes:

- N/A
2024-12-02 07:48:10 -03:00
Kirill Bulatov
28849dd2a8
Fix item closing overly triggering save dialogues (#21374)
Closes https://github.com/zed-industries/zed/issues/12029

Allows to introspect project items inside items more deeply, checking
them for being dirty.
For that:
* renames `project::Item` into `project::ProjectItem`
* adds an `is_dirty(&self) -> bool` method to the renamed trait
* changes the closing logic to only care about dirty project items when
checking for save prompts conditions
* save prompts are raised only if the item is singleton without a
project path; or if the item has dirty project items that are not open
elsewhere

Release Notes:

- Fixed item closing overly triggering save dialogues
2024-12-01 01:48:31 +02:00
Kirill Bulatov
d0bafce86b
Allow splitting the terminal panel (#21238)
Closes https://github.com/zed-industries/zed/issues/4351


![it_splits](https://github.com/user-attachments/assets/40de03c9-2173-4441-ba96-8e91537956e0)

Applies the same splitting mechanism, as Zed's central pane has, to the
terminal panel.
Similar navigation, splitting and (de)serialization capabilities are
supported.

Notable caveats:
* zooming keeps the terminal splits' ratio, rather expanding the
terminal pane
* on macOs, central panel is split with `cmd-k up/down/etc.` but `cmd-k`
is a "standard" terminal clearing keybinding on macOS, so terminal panel
splitting is done via `ctrl-k up/down/etc.`
* task terminals are "split" into regular terminals, and also not
persisted (same as currently in the terminal)

Seems ok for the initial version, we can revisit and polish things
later.

Release Notes:

- Added the ability to split the terminal panel
2024-11-27 20:22:39 +02:00
Kirill Bulatov
5ff49db92f
Only show breadcrumbs for terminals when there's a title (#20997)
Closes https://github.com/zed-industries/zed/issues/20475

Release Notes:

- Fixed terminal title and breadcrumbs behavior

---------

Co-authored-by: Thorsten Ball <thorsten@zed.dev>
2024-11-21 19:57:09 +02:00
Michael Sloan
369828f51c
Require save confirmation and prevent autosave for deleted files (#20742)
* `has_conflict` will now return true if the file has been deleted on
disk.  This is for treating multi-buffers as conflicted, and also
blocks auto-save.

* `has_deleted_file` is added so that the single-file buffer save can
specifically mention the delete conflict. This does not yet handle
discard (#20745).

Closes #9101
Closes #9568
Closes #20462

Release Notes:

- Improved handling of externally deleted files: auto-save will be
disabled, multibuffers will treat this as a save conflict, and single
buffers will ask for restore confirmation.

Co-authored-by: Conrad <conrad@zed.dev>
2024-11-15 15:01:16 -07:00
Mikayla Maki
80f89059aa
Fix mouse clicks on remote-open-folder UI (#19851)
Also change Zed's standard style to use
`.track_focus(&self.focus_handle(cx))`, instead of
`.track_focus(&self.focus_handle)`, to catch these kinds of errors more
easily in the future.

Release Notes:

- N/A

---------

Co-authored-by: Conrad <conrad@zed.dev>
2024-10-28 12:55:55 -07:00
Kirill Bulatov
39468de8c6
Return back to history-based tabs activation on close (#19150)
Closes https://github.com/zed-industries/zed/issues/19036

Alters https://github.com/zed-industries/zed/pull/18168 and moves its
change behind a settings flag, restoring the previous behavior.

Release Notes:

- Fixed tab closing not respecting history. Use `tabs.activate_on_close
= neighbour` settings to activate near tabs instead.
2024-10-13 14:35:06 +03:00
Conrad Irwin
4d26f83d23
Revert "settings: Remove auxiliary Content types where possible (#16744)" (#17768)
This breaks setting `{"scrollbar": {"show":"never"}}`
Release Notes:

- N/A
2024-09-12 14:46:08 -04:00
Piotr Osiewicz
ccf6f27b8f
settings: Remove auxiliary Content types where possible (#16744)
Release Notes:

- N/A
2024-09-10 22:59:10 -04:00
Kenichi Kamiya
2fc74a1b71
Update doc comments with tabs.file_icons default (#17629)
The diff only contains doc comments changes, however I expect this also
fixes generating JSON Schema which generated by
[schemars](092dc17ae4/docs/examples/6-doc_comments.md).

This default value is actually true at first.

1818fef32f

However, it was changed in the following commit.

bf7e474bbc

Closes #17628

Release Notes:

- N/A
2024-09-10 06:50:43 -04:00
Kirill Bulatov
8985fd87c2
Fix different kinds values used for worktree_id (#17523) 2024-09-07 00:51:09 -04:00
Piotr Osiewicz
e6c1c51b37
chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
Thorsten Ball
037cf1393c
assistant: Undo workflow step when buffer is discarded (#16465)
This fixes a weird bug:

1. Use `/workflow` in assistant
2. Have it generate a step that modifies a file
3. Either (a) select the step in the assistant and have it auto-insert
newlines (b) select "Transform" to have the step applied
4. Close the modified file in the editor ("Discard")
5. Re-open the file
6. BUG: the changes made by assistant are still there!

The reason for the bug is that the assistant keeps references to buffers
and they're not closed/reloaded when closed/reopened.

To fix the bug we now rollback the applied workflow steps when
discarding a buffer.

(This does *not* yet fix the issue where a workflow step inserts a new
buffer into the project/worktree that does not show up on the file
system yet but in `/file` and hangs around until Zed is closed.)


Release Notes:

- N/A

Co-authored-by: Bennet <bennet@zed.dev>
2024-08-19 18:42:49 +02:00
Mikayla Maki
86efde4b76
Fixed bugs in workflow step preview (#16445)
Release Notes:

- N/A
2024-08-18 22:18:04 -07:00
Antonio Scandurra
a15a9565ab
Accept finished inline transformations only if the user saves manually (#16112)
Closes https://github.com/zed-industries/zed/issues/16042

This commit modifies the behavior of inline transformations to only
accept finished transformations when the user manually saves the file.
Previously, transformations were automatically accepted on any save
event, including autosaves.

This was achieved by updating the `Pane` and `Workspace` structs to emit
a new `UserSavedItem` event when a manual save occurs, and modifying the
`InlineAssistant` to register and handle this new event (instead of
`editor::Saved`).

Release Notes:

- N/A
2024-08-12 15:16:55 +02:00
Nathan Sobo
da8d1306af
Open workflow step editors as preview tabs (#15928)
This PR opens workflow step editors as preview tabs and closes them upon
exiting the step if they are still in preview mode and they weren't
already open before entering the step.

Making this work was tricky, because we often edit the buffer as part of
displaying the workflow step suggestions to create empty lines where we
can generate. We undo these edits if the transformation is not applied,
but they were causing the preview to be dismissed.

After trying a few approaches, I decided to give workspace `Item`s a
`preserve_preview` method that defaults to false. When the workspace
sees an edit event for the item, it checks if the item wants to preserve
its preview. For buffers, after editing, you can call `refresh_preview`,
which sets a preview version to the current version of the buffer. Any
edits after this version will cause preview to not be preserved.

One final issue is with async auto-indent. To ensure these async edits
don't dismiss the preview, I automatically refresh the preview version
if preview was preserved prior to performing the auto-indent. The
assumption is that these are edits created by other edits, and if we
didn't want to dismiss the preview with the originating edits, then the
auto-indent edits shouldn't dismiss it either.

Release Notes:

- N/A

---------

Co-authored-by: Jason <jason@zed.dev>
2024-08-07 19:33:58 -06:00