Currently, `RemoteEntry::SshConfig` for `ssh_config_servers` initializes
on every render. This leads to side effects like a new focus handle
being created on every render, which leads to breaking navigating
up/down for `ssh_config_servers` items.
This PR fixes it by moving the logic of remote entry
for`ssh_config_servers` into `default_mode`, and only rebuilding it when
`ssh_config_servers` actually changes.
Before:
https://github.com/user-attachments/assets/8c7187d3-16b5-4f96-aa73-fe4f8227b7d0
After:
https://github.com/user-attachments/assets/21588628-8b1c-43fb-bcb8-0b93c70a1e2b
Release Notes:
- Fixed issue navigating SSH config servers in Remote Projects with
keyboard.
Release Notes:
- Debugger Beta: Added a spinner to the debug panel when a session is
starting up.
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Julia <julia@zed.dev>
Add `(child)` instead of using the same label.
Release Notes:
- Debugger Beta: Made child sessions appear distinct from their parents
in the session selector.
This PR updates the `StripeBilling::checkout_with_zed_pro` and
`StripeBilling::checkout_with_zed_pro_trial` methods to use the
`StripeClient` trait instead of using `stripe::Client` directly.
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/31565
* Looking up settings on every row was very slow in the case of large
folds, especially if there was an `.editorconfig` file with numerous
glob patterns
* Checking whether each indent guide was within a fold was very slow,
when a fold spanned many indent guides.
Release Notes:
- Fixed slowness that could happen when editing in the presence of large
folds.
One caveat with this PR is that the keybinding still doesn't work for text threads. Will do that in a follow-up.
Release Notes:
- agent: Added a keybinding to toggle Burn Mode on and off.
Follow-up to #24887
Follow-up to #31510
This PR ensures that [this misalignment of the horizontal
scrollbar](https://github.com/zed-industries/zed/pull/31510#issuecomment-2912842457)
does not occur. See the entire discussion in the first linked PR as to
why this gap is there in the first place.
I am also aware of the general stance towards comments. Yet, I felt for
this case it is better to just straight up explain how these two things
are connected, as I do believe this is not intuitively clear after all.
Might also be a good time to bring
https://github.com/zed-industries/zed/issues/25519 up again. The
horizontal scrollbar seems huge for the edit file tool card.
Furthermore, since we do not reserve space for the horizontal scrollbar
(yet), this will lead to the last line being not clickable.
Release Notes:
- N/A
This PR updates `StripeBilling` to use the `StripeClient` trait to
retrieve prices and meters from Stripe instead of using the
`stripe::Client` directly.
Release Notes:
- N/A
The fix prevents data loss, but it also results in a somewhat confusing
UX. Specifically, after the user has made changes to an AI-created file,
selecting "Reject" will leave AI changes in place.
This is because there's no trivial way to disentangle user edits from
the edits made by the AI.
A better solution might exist. In the meantime, this change should do.
Closes
* #30527
Release Notes:
- Prevent data loss when reverting changes in an agent-created file
This PR introduces a new `StripeClient` trait to abstract over
interacting with the Stripe API.
This will allow us to more easily test our billing code.
This initial cut is small and focuses just on making
`StripeBilling::find_or_create_customer_by_email` testable. I'll follow
up with using the `StripeClient` in more places.
Release Notes:
- N/A
Previously, the click on the backdrop to dismiss the message editing was
unreliable. You would click on it and sometimes it would work and others
it wouldn't. This PR fixes that now.
Release Notes:
- agent: Fixes the previous message dismissal by clicking on the
backdrop
Previously, when you clicked on a previous message to edit it and then
dismissed it, your focus would jump to the buffer. This caught me
several times as the most obvious place to return to for me was the
agent panel main message editor, so I can continue prompting something
else. And this is what this PR changes.
Release Notes:
- agent: Improved previous message editing UX by returning focus to the
main panel's text area after dismissing it.
This expands our deserialization of JSON from models to be more tolerant
of different variations that the model may send, including
capitalization, wrapping things in objects vs. being plain strings, etc.
Also when deserialization fails, it reports the entire error in the JSON
so we can see what failed to deserialize. (Previously these errors were
very unhelpful at diagnosing the problem.)
Finally, also removes the `WrappedText` variant since the custom
deserializer just turns that style of JSON into a normal `Text` variant.
Release Notes:
- N/A
Follow up to #31179
In addition to seeing the version when in the `Click to restart and
update Zed` status, this PR allows us to see the version when in
`Downloading Zed update…` or `Installing Zed update…` status, in a
tooltip, when hovering on the activity indicator.
Will merge after tomorrow's release.
Release Notes:
- Added version information, in a tooltip, when hovering on the activity
indicator for both the download and install status.
This PR simply does a tiny bit of cleanup on some code, where I wasn't
quite happy with the naming and ordering of parameters of the now
`check_if_fetched_version_is_newer` function. There should be no
functional changes here, but I will wait until after tomorrow's release
to merge.
Release Notes:
- N/A
* stopped fetching LSP tasks for too long (but still use the hardcoded
value for the time being — the LSP tasks settings part is a simple bool
key and it's not very simple to fit in another value there)
* introduced `prefer_lsp` language task settings value, to control
whether in the gutter/modal/both/none LSP tasks are shown exclusively,
if possible
Release Notes:
- Added a way to prefer LSP tasks over Zed tasks
@osiewicz @SomeoneToIgnore If you guys have time to look this over it
would be greatly appreciated. I wanted to move the bug fix into the task
resolution code but wasn't sure if there was a reason that we didn't
already.
The bug is caused by an env variable being empty when we send it as a
terminal command. When the shell resolves all the env variables there's
an extra space that gets added due to the empty env variable being
placed between two other variables.
Closes#31240
Release Notes:
- debugger beta: Fix a bug where debug main Rust runner action wouldn't
work
This pull request removes orphaned description.md files for tools that
were deleted in [PR
#29808](https://github.com/zed-industries/zed/pull/29808). These
descriptions are no longer needed as their corresponding tools no longer
exist
Closes #ISSUE
Release Notes:
- N/A
Related discussions #30240#30596
Release Notes:
- Added the ability to use max mode on text threads.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Previously, we forgot to associate the `Markdown` entity to
`MarkdownElement` during `prepaint`. This caused calls to
`Context<Markdown>::notify` to not invalidate the view cache, which
meant we would have to wait for some other invalidation before seeing
the results of that initial notify.
Release Notes:
- Improved responsiveness of mouse interactions with the agent panel.
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Closes #ISSUE
Release Notes:
- debugger: Python tests/main functions can now we debugged from the
gutter.
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Closes#30409
Handles edge case where `f32` turns into `Nan` and causes panic down the
code.
Release Notes:
- Fixed issue where Zed crashes on switching repository via git panel on
Linux.
Related to #31460 and #28635.
Release Notes:
- Fixed redraw delay of documentation from language server completions
and added caching to reduce flicker when using arrow keys to change
selection.
This PR improves the consecutive tool call UX by allowing users to
quickly continue an interrupted with one-click. What we do here is
insert a hidden "Continue" message that will just nudge the LLM to keep
going. We're also using the opportunity to upsell the previously called
"Max Mode", now rebranded as "Burn Mode", which allows users to don't be
interrupted anymore if they ever have 25 consecutive tool calls again.
Release Notes:
- agent: Improve consecutive tool call UX by allowing users to quickly
continue an interrupted thread with one click.
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
This PR implements color changing for the scrollbar component based upon
user mouse interaction.
https://github.com/user-attachments/assets/2fd14e2d-cc5c-4272-906e-bd39bfb007e4
This PR also already adds the state for a scrollbar being actively
dragged. However, as themes currently do not provide a color for this
scenario, this implementation re-uses the hover color as a placeholder
instead. If this feature is at all wanted, I can quickly open up a
follow-up PR which adds support for that property to themes as well as
this component.
Release Notes:
- Added hover state to scrollbars outside of the editor.
This PR fixes an issue where the various links to the account page from
the Edit Prediction menu were not working.
The `OpenZedUrl` action is opening URLs that deep-link _into_ Zed.
Fixes https://github.com/zed-industries/zed/issues/31060.
Release Notes:
- Fixed an issue with opening links to the Zed account page from the
Edit Prediction menu.
This PR downgrades a number of database queries that aren't part of the
actual collaboration from `SERIALIZABLE` to `READ COMMITTED`.
The serializable isolation level is overkill for these queries.
Release Notes:
- N/A
Previously, we only enabled merge conflict parsing for files that were
unmerged at the last time a change was detected to the repo's merge
heads. Now we enable the parsing for these files *and* any files that
are currently unmerged.
The old strategy meant that conflicts produced via `git stash pop` would
not be parsed.
Release Notes:
- Fixed parsing of merge conflicts when the conflict was produced by a
`git stash pop`
<img width="479" alt="Screenshot 2025-05-27 at 9 42 44 AM"
src="https://github.com/user-attachments/assets/7bd9e1b9-26b4-4396-9f93-e92a5f4ac2e1"
/>
Release Notes:
- Added notice that editing a message in the agent panel will restart
the thread from that point.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>