Closes https://github.com/zed-industries/zed/issues/21291
This PR also adds a small divider separating the panel-opening controls
from the other items that appear on the left side of the status bar. The
spacing was a bit bigger before because all three items on the left open
panels, whereas each other item does different things (e.g., open the
diagnostics tab, update the app, display language server status, etc.).
Therefore, they needed to be separated somehow to communicate the
difference in behavior. Hopefully, now, the border will help sort of
figuring this out.
| With error | Normal state |
|--------|--------|
| <img width="1179" alt="Screenshot 2024-11-28 at 18 52 58"
src="https://github.com/user-attachments/assets/bf4bad19-5588-481a-9d08-91b2227e44e6">
| <img width="1234" alt="Screenshot 2024-11-28 at 18 53 03"
src="https://github.com/user-attachments/assets/4443a16a-9982-44ce-9005-64d4df46f4f0">
|
Release Notes:
- N/A
The `/fetch` command is naturally already accessible via the completion
menu when you type / in the assistant panel, but it wasn't on the "Add
Context" command selector. I think it should! It's a super nice/powerful
one, and I've seen folks not knowing it existed. Side-note: maybe, in
the near future, it'd be best to rename it to "`/web`, as that's an
easier name to parse and assume what it does.
<img width="700" alt="Screenshot 2024-11-28 at 16 52 07"
src="https://github.com/user-attachments/assets/37134e1c-c788-48ca-81ae-d7416e8c8706">
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/21289
Fixes most of the issues: does not display cursor position in empty
multi buffers and on non-full editors.
Does not fix the startup issue, as it's caused by the AssistantPanel's
`ContextEditor` acting as an `Editor`, so whenever default prompts are
added, those are registered as added editors, and Zed shows some line
numbers for them.
We cannot replace `item.act_as::<Editor>(cx)` with
`item.downcast::<Editor>()` as then multi bufers' navigation will fall
off (arguably, those line numbers do not make that much sense too, but
still seem useful).
This will will fix itself in the future, when assistant panel gets
reworked into readonly view by default, as `assistant2` crate already
shows (there's no `act_as` impl there and nothing cause issue).
Since the remaining issue is minor and will go away on any focus change,
and future changes will alter this, closing the original issue.
Release Notes:
- Improved cursor position display
Follow up to https://github.com/zed-industries/zed/pull/20242
This PR adds the `SearchInputWidth` util, which sets a threshold
container size in which an input's width stops filling the available
space. In practice, this is in place to make the buffer and project
search input fill the whole container width up to a certain point (where
this point is really an arbitrary number that can be fine-tuned per
taste). For folks using huge monitors, the UX isn't excellent if you
have a gigantic input.
In the future, upon further review, maybe it makes more sense to
reorganize this code better, baking it in as a default behavior of the
input component. Or even exposing this is a function many other
components could use, given we may want to have dynamic width in
different scenarios.
For now, I just wanted to make the design of these search UIs better and
more consistent.
| Buffer Search | Project Search |
|--------|--------|
| <img width="1042" alt="Screenshot 2024-11-15 at 20 39 21"
src="https://github.com/user-attachments/assets/f9cbf0b3-8c58-46d1-8380-e89cd9c89699">
| <img width="1042" alt="Screenshot 2024-11-15 at 20 39 24"
src="https://github.com/user-attachments/assets/ed244a51-ea55-4fe3-a719-a3d9cd119aa9">
|
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/21205
Zed does completion resolve on every menu item selection and when
applying the edit, so resolving all completion menu list is excessive
indeed.
In addition to that, removes the documentation-centric approach of menu
resolves, as we're actually resolving these for more than that, e.g.
additionalTextEdits and have to do that always, even if we do not show
the documentation.
Potentially, we can omit the second resolve too, but that seems
relatively dangerous, and many servers remove the `data` after the first
resolve, so a 2nd one is not that harmful given that we used to do much
more
Release Notes:
- Reduced the amount of `completionItem/resolve` calls done in the
completion menu
when search somethings like `clone(`, with search options `match case
sensitively` and `match whole words` in zed code base, only `clone(cx)`
hit match, `clone()` will not hit math.
Release Notes:
- Improved buffer search for queries ending with non-letter characters
I use `cmd_or_ctrl` for `multi_cursor_modifier`, but noticed that if I
hovered a code reference while holding alt, it wouldn't show the
underline. Instead, it would only show when pressing cmd. Looking at the
code, it seems like this was just a small oversight on always checking
for `modifiers.secondary`, instead of reading from the
`multi_cursor_modifier` setting to determine which button was invoking
link handling.
---
Release Notes:
- Fixed underline when hovering a code link not showing when
`multi_cursor_modifier` is `cmd_or_ctrl`
[PEP484](https://peps.python.org/pep-0484/) defines "Forward references"
for undefined types. This PR treats such annotations as types rather
than strings.
Release Notes:
- Added Python syntax highlighting for forward references.
This PR contains the following updates:
| Package | Type | Update | Change |
|---|---|---|---|
| [rodio](https://redirect.github.com/RustAudio/rodio) | dependencies |
minor | `0.19.0` -> `0.20.0` |
---
### Release Notes
<details>
<summary>RustAudio/rodio (rodio)</summary>
###
[`v0.20.1`](https://redirect.github.com/RustAudio/rodio/blob/HEAD/CHANGELOG.md#Version-0201-2024-11-08)
[Compare
Source](https://redirect.github.com/RustAudio/rodio/compare/v0.20.0...v0.20.1)
##### Fixed
- Builds without the `symphonia` feature did not compile
###
[`v0.20.0`](https://redirect.github.com/RustAudio/rodio/blob/HEAD/CHANGELOG.md#Version-0200-2024-11-08)
[Compare
Source](https://redirect.github.com/RustAudio/rodio/compare/v0.19.0...v0.20.0)
##### Added
- Support for *ALAC/AIFF*
- Add `automatic_gain_control` source for dynamic audio level
adjustment.
- New test signal generator sources:
- `SignalGenerator` source generates a sine, triangle, square wave or
sawtooth
of a given frequency and sample rate.
- `Chirp` source generates a sine wave with a linearly-increasing
frequency over a given frequency range and duration.
- `white` and `pink` generate white or pink noise, respectively. These
sources depend on the `rand` crate and are guarded with the "noise"
feature.
- Documentation for the "noise" feature has been added to `lib.rs`.
- New Fade and Crossfade sources:
- `fade_out` fades an input out using a linear gain fade.
- `linear_gain_ramp` applies a linear gain change to a sound over a
given duration. `fade_out` is implemented as a `linear_gain_ramp` and
`fade_in` has been refactored to use the `linear_gain_ramp`
implementation.
##### Fixed
- `Sink.try_seek` now updates `controls.position` before returning.
Calls to `Sink.get_pos`
done immediately after a seek will now return the correct value.
##### Changed
- `SamplesBuffer` is now `Clone`
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This PR contains the following updates:
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|---|---|---|---|
| [bytemuck](https://redirect.github.com/Lokathor/bytemuck) |
dependencies | minor | `1.19.0` -> `1.20.0` |
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###
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This PR contains the following updates:
| Package | Type | Update | Change |
|---|---|---|---|
| [ashpd](https://redirect.github.com/bilelmoussaoui/ashpd) |
workspace.dependencies | minor | `0.9.1` -> `0.10.0` |
---
### Release Notes
<details>
<summary>bilelmoussaoui/ashpd (ashpd)</summary>
###
[`v0.10.2`](https://redirect.github.com/bilelmoussaoui/ashpd/releases/tag/0.10.2)
[Compare
Source](https://redirect.github.com/bilelmoussaoui/ashpd/compare/0.10.1...0.10.2)
- Add `backend` feature to docs.rs
###
[`v0.10.1`](https://redirect.github.com/bilelmoussaoui/ashpd/releases/tag/0.10.1)
[Compare
Source](https://redirect.github.com/bilelmoussaoui/ashpd/compare/0.10.0...0.10.1)
#### What's Changed
- desktop/activation-token: Add helper for retriving the token from a
`gtk::Widget` or a `WlSurface`
- desktop/secret: Close the socket after done reading
- desktop/input-capture: Fix barrier-id type
- desktop: Use a Pid alias all over the codebase
- desktop/notification: Support v2 of the interface
- Introduce backend implementation support, allowing to write a portal
implementation in pure Rust. Currently, we don't support Session based
portals. The backend feature is considered experimental as we might
possibly introduce API breaking changes in the future but it should be
good enough for getting started. Examples of how a portal can be
implemented can be found in
[backend-demo](https://redirect.github.com/bilelmoussaoui/ashpd/tree/master/backend-demo)
**Note**: The 0.10.0 release has been yanked from crates.io as it
contained a build error when the `glib` feature is enabled.
###
[`v0.10.0`](https://redirect.github.com/bilelmoussaoui/ashpd/compare/0.9.2...0.10.0)
[Compare
Source](https://redirect.github.com/bilelmoussaoui/ashpd/compare/0.9.2...0.10.0)
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This PR contains the following updates:
| Package | Type | Update | Change |
|---|---|---|---|
| [tree-sitter-c](https://redirect.github.com/tree-sitter/tree-sitter-c)
| workspace.dependencies | patch | `0.23.1` -> `0.23.2` |
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Closes#14306
This looks at what #16660 did and install.sh script as a base for the
uninstall.sh script. The script is bundled with the cli by default
unless the cli/no-bundled-uninstall feature is selected which is done,
so package managers could build zed without bundling a useless feature
and increasing binary size.
I don't have capabilities to test this right now, so any help with that
is appreciated.
Release Notes:
- Added an uninstall script for Zed installations done via zed.dev. To
uninstall zed, run `zed --uninstall` via the CLI binary.
This allows to show proper override values for terminal tabs in Linux
and Windows.
Release Notes:
- Fixed incorrect "close tab" keybinding shown in context menu of the
terminal panel tabs on Linux and Windows
Closes#19866
This PR supersedes #19228, as #19228 encountered too many merge
conflicts.
After some exploration, I found that for paths with the `\\?\` prefix,
we can safely remove it and consistently use the clean paths in all
cases. Previously, in #19228, I thought we would still need the `\\?\`
prefix for IO operations to handle long paths better. However, this
turns out to be unnecessary because Rust automatically manages this for
us when calling IO-related APIs. For details, refer to Rust's internal
function
[`get_long_path`](017ae1b21f/library/std/src/sys/path/windows.rs (L225-L233)).
Therefore, we can always store and use paths without the `\\?\` prefix.
This PR introduces a `SanitizedPath` structure, which represents a path
stripped of the `\\?\` prefix. To prevent untrimmed paths from being
mistakenly passed into `Worktree`, the type of `Worktree`’s `abs_path`
member variable has been changed to `SanitizedPath`.
Additionally, this PR reverts the changes of #15856 and #18726. After
testing, it appears that the issues those PRs addressed can be resolved
by this PR.
### Existing Issue
To keep the scope of modifications manageable, `Worktree::abs_path` has
retained its current signature as `fn abs_path(&self) -> Arc<Path>`,
rather than returning a `SanitizedPath`. Updating the method to return
`SanitizedPath`—which may better resolve path inconsistencies—would
likely introduce extensive changes similar to those in #19228.
Currently, the limitation is as follows:
```rust
let abs_path: &Arc<Path> = snapshot.abs_path();
let some_non_trimmed_path = Path::new("\\\\?\\C:\\Users\\user\\Desktop\\project");
// The caller performs some actions here:
some_non_trimmed_path.strip_prefix(abs_path); // This fails
some_non_trimmed_path.starts_with(abs_path); // This fails too
```
The final two lines will fail because `snapshot.abs_path()` returns a
clean path without the `\\?\` prefix. I have identified two relevant
instances that may face this issue:
-
[lsp_store.rs#L3578](0173479d18/crates/project/src/lsp_store.rs (L3578))
-
[worktree.rs#L4338](0173479d18/crates/worktree/src/worktree.rs (L4338))
Switching `Worktree::abs_path` to return `SanitizedPath` would resolve
these issues but would also lead to many code changes.
Any suggestions or feedback on this approach are very welcome.
cc @SomeoneToIgnore
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/4351

Applies the same splitting mechanism, as Zed's central pane has, to the
terminal panel.
Similar navigation, splitting and (de)serialization capabilities are
supported.
Notable caveats:
* zooming keeps the terminal splits' ratio, rather expanding the
terminal pane
* on macOs, central panel is split with `cmd-k up/down/etc.` but `cmd-k`
is a "standard" terminal clearing keybinding on macOS, so terminal panel
splitting is done via `ctrl-k up/down/etc.`
* task terminals are "split" into regular terminals, and also not
persisted (same as currently in the terminal)
Seems ok for the initial version, we can revisit and polish things
later.
Release Notes:
- Added the ability to split the terminal panel
With an addition of useFetchCargoVendor, crane becomes less necessary
for our use. This reuses the package from nixpkgs as well as creating a
better devshell that both work on macOS.
I use Xcode's SDKROOT and DEVELOPER_DIR to point the swift in the
livekit client crate to a correct sdk when using a devshell. Devshell
should work without that once apple releases sources for the 15.1 SDK
but for now this is an easy fix
This also replaces fenix with rust-overlay because of issues with the
out-of-sandbox access I've noticed fenix installed toolchains have
Release Notes:
- N/A
Closes#8628
Release Notes:
- Added support for resizing the current pane using vim keybinds with
the intention to follow the functionality of vim
- "ctrl-w +" to make a pane taller
- "ctrl-w -" to make the pane shorter
- "ctrl-w >" to make a pane wider
- "ctrl-w <" to make the pane narrower
- Changed vim pre_count and post_count to globals to allow for other
crates to use the vim count. In this case, it allows for resizing by
more than one unit. For example, "10 ctrl-w -" will decrease the height
of the pane 10 times more than "ctrl-w -"
- This pr does **not** add keybinds for making all panes in an axis
equal size and does **not** add support for resizing docks. This is
mentioned because these could be implied by the original issue
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes#20858
This fix depends on the sanitization logic implemented in PR #20577.
Since that branch may undergo further changes, this branch will be
periodically rebased on it. Once #20577 is merged, the dependency will
no longer apply.
Release Notes:
- Fix missing or duplicated files when copying multiple items in the
project panel.
- Fix marked files not being deselected after selecting a directory on
primary click.
- Fix "copy path" and "copy path relative" with multiple items selected
in project panel.
**Problem**:
In this case, `dir1` is selected while `dir2`, `dir3`, and `dir1/file`
are marked. Using the `marked_entries` function results in only `dir1`,
which is incorrect.
<img height="120"
src="https://github.com/user-attachments/assets/d4d92cc5-c998-4948-9a58-25c4f54167f2"
/>
Currently, the `marked_entries` function is used in five actions, which
all produce incorrect results:
1. Delete (via the disjoint function)
2. Copy
3. Cut
4. Copy Path
5. Copy Path Relative
**Solution**:
1. `marked_entries` function should not use "When currently selected
entry is not marked, it's treated as the only marked entry." logic.
There is no grand scheme behind this logic as confirmed by piotr
[here](https://github.com/zed-industries/zed/issues/17746#issuecomment-2464765963).
2. `copy` and `cut` actions should use the disjoint function to prevent
obivous failures.
3. `copy path` and `copy path relative` should keep using *fixed*
`marked_entries` as that is expected behavior for these actions.
---
1. Before/After: Partial Copy
Select `dir1` and `c.txt` (in that order, reverse order works!), and
copy it and paste in `dir2`. `c.txt` is not copied in `dir2`.
<img height="170"
src="https://github.com/user-attachments/assets/a09fcb40-f38f-46ef-b0b4-e44ec01dda18"
/>
<img height="170"
src="https://github.com/user-attachments/assets/bb87dbe5-8e2e-4ca4-a565-42be5755ec8a"
/>
---
2. Before/After: Duplicate Copy
Select `a.txt`, `dir1` and `c.txt` (in that order), and copy it and
paste in `dir2`. `a.txt` is duplicated in `dir2`.
<img height="170"
src="https://github.com/user-attachments/assets/6f999d22-3607-48d7-9ff6-2e27494002f8"
/>
<img height="170"
src="https://github.com/user-attachments/assets/b4b6ff7d-0df7-45ea-83e4-50a0acb18457"
/>
---
3. Before/After: Directory Selection
Simply primary click on any file, now primary click on any dir. That
previous file is still marked.
<img height="170"
src="https://github.com/user-attachments/assets/9f1948ce-7445-4377-9733-06490ed6a324"
/>
<img height="170"
src="https://github.com/user-attachments/assets/e78203bc-96ba-424b-b588-c038992a9f0e"
/>
---
4. Before/After: Copy Path and Copy Path Relative
Upon `copy path` (ctrl + alt + c):
Before: Only `/home/tims/test/dir2/a.txt` was copied.
After: All three paths `/home/tims/test/dir2`, `/home/tims/test/c.txt`
and `/home/tims/test/dir2/a.txt` are copied.
This is also how VSCode also copies path when multiple are selected.
<img height="170"
src="https://github.com/user-attachments/assets/e20423ea-1682-4efd-b208-631e2edd3771"
/>
Change the "Apply" and "Discard" buttons to match @danilo-leal's design!
Here are some different states:
### Cursor in the first hunk
Now that the cursor is in a particular hunk, we show the "Apply" and
"Discard" names, and the keyboard shortcut. If I press the keyboard
shortcut, it will only apply to this hunk.
<img width="759" alt="Screenshot 2024-11-23 at 10 54 45 PM"
src="https://github.com/user-attachments/assets/68e0f109-9493-4ca2-a99c-dfcbb4d1ce0c">
### Cursor in the second hunk
Moving the cursor to a different hunk changes which buttons get the
keyboard shortcut treatment. Now the keyboard shortcut is shown next to
the hunk that will actually be affected if you press that shortcut.
<img width="749" alt="Screenshot 2024-11-23 at 10 56 27 PM"
src="https://github.com/user-attachments/assets/59c2ace3-6972-4a60-b806-f45e8c25eaae">
Release Notes:
- Restyled Apply/Discard buttons
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Fix cmd-pipe
Remove redudnant jetbrains/sublime keybinds (these exist as `cmd-{` and `cmd-}` under default vscode keymap) and were broken as part of the recent keybind changes.
Remove excess JSON whitespace from tests to make them more readable.
Follow-up of https://github.com/zed-industries/zed/pull/21173
Rust-analyzer with `checkOnSave` enabled will push diagnostics for a
file after each diagnostics refresh (e.g. save, file open, file close).
If there's a file that is not open in any pane and has only warnings,
and the diagnostics editor has warnings toggled off, then
0. rust-analyzer will push the corresponding warnings after initial load
1. the diagnostics editor code registers
`project::Event::DiagnosticsUpdated` for the corresponding file path and
opens the corresponding buffer to read its associated diagnostics from
the snapshot
2. opening the buffer would send `textDocument/didOpen` which would
trigger rust-analyzer to push the same diagnostics
3. meanwhile, the diagnostics editor would filter out all diagnostics
for that buffer, dropping the open buffer and effectively closing it
4. closing the buffer will send `textDocument/didClose` which would
trigger rust-analyzer to push the same diagnostics again, as those are
`cargo check` ones, still present in the file
5. GOTO 1
Release Notes:
- Fixed diagnostics editor not scrolling properly under certain
conditions
This PR restructures the storage of the tool uses and results in
`assistant2` so that they don't live on the individual messages.
It also introduces a `LanguageModelToolUseId` newtype for better type
safety.
Release Notes:
- N/A
This PR adds rudimentary support for using tools to `assistant2`. There
are currently no visual affordances for tool use.
This is gated behind the `assistant-tool-use` feature flag.
<img width="1079" alt="Screenshot 2024-11-25 at 7 21 31 PM"
src="https://github.com/user-attachments/assets/64d6ca29-c592-4474-8e9d-c344f855bc63">
Release Notes:
- N/A