Commit graph

2167 commits

Author SHA1 Message Date
Ben Brandt
707a4c7f20
Remove unused editor_model configuration option (#31492)
It seems that this configuration option is no longer used and can be
removed.


Release Notes:

- Removed unused `agent.editor_model` setting
2025-06-03 13:50:33 +00:00
Ben Brandt
b74477d12e
Option to auto-close deleted files with no unsaved edits (#31920)
Closes #27982

Release Notes:

- Added `close_on_file_delete` setting (off by default) to allow closing
open files after they have been deleted on disk

---------

Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2025-06-03 13:18:29 +02:00
Fernando Carletti
58a400b1ee
keymap: Fix subword navigation and selection on Sublime Text keymap (#31840)
On Linux, the correct modifier key for this action is `alt`, not `ctrl`.
I mistakenly set it to `ctrl` on #30268.

From Sublime's keymap: 
```json
{ "keys": ["ctrl+left"], "command": "move", "args": {"by": "words", "forward": false} },
{ "keys": ["ctrl+right"], "command": "move", "args": {"by": "word_ends", "forward": true} },
{ "keys": ["ctrl+shift+left"], "command": "move", "args": {"by": "words", "forward": false, "extend": true} },
{ "keys": ["ctrl+shift+right"], "command": "move", "args": {"by": "word_ends", "forward": true, "extend": true} },

{ "keys": ["alt+left"], "command": "move", "args": {"by": "subwords", "forward": false} },
{ "keys": ["alt+right"], "command": "move", "args": {"by": "subword_ends", "forward": true} },
{ "keys": ["alt+shift+left"], "command": "move", "args": {"by": "subwords", "forward": false, "extend": true} },
{ "keys": ["alt+shift+right"], "command": "move", "args": {"by": "subword_ends", "forward": true, "extend": true} },
```

Release Notes:

- N/A
2025-06-02 21:22:27 -06:00
Cole Miller
6f97da3435
debugger: Align zoom behavior with other panels (#31901)
Release Notes:

- Debugger Beta: `shift-escape` (`workspace::ToggleZoom`) now zooms the
entire debug panel; `alt-shift-escape` (`debugger::ToggleExpandItem`)
triggers the old behavior of zooming a specific item.
2025-06-03 00:59:36 +00:00
Cole Miller
b16911e756
debugger: Extend f5 binding to contextually rerun the last session (#31753)
Release Notes:

- Debugger Beta: if there is no stopped or running session, `f5` now
reruns the last session, or opens the new session modal if there is no
previously-run session.
2025-06-03 00:35:52 +00:00
Mikayla Maki
b7ec437b13
Simplify debug launcher UI (#31928)
This PR updates the name of the `NewSessionModal` to `NewProcessModal`
(to reflect it's new purpose), changes the tabs in the modal to read
`Run | Debug | Attach | Launch` and changes the associated types in code
to match the tabs. In addition, this PR adds a few labels to the text
fields in the `Launch` tab, and adds a link to open the associated
settings file. In both debug.json files, added links to the zed.dev
debugger docs.

Release Notes:

- Debugger Beta: Improve the new process modal
2025-06-02 21:24:08 +00:00
Oleksiy Syvokon
864767ad35
agent: Support vim-mode in the agent panel's editor (#31915)
Closes #30081

Release Notes:

- Added vim-mode support in the agent panel's editor

---------

Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-06-02 22:10:31 +03:00
Danilo Leal
cefa0cbed8
Improve the file finder picker footer design (#31777)
The current filter icon button in the file finder picker footer confused
me because it is a really a toggleable button that adds a specific
filter. From the icon used, I was expecting more configuration options
rather than just one. Also, I was really wanting a way to trigger it
with the keyboard, even if I need my mouse to initially learn about the
keybinding.

So, this PR transforms that icon button into an actual popover trigger,
in which (for now) there's only one filter option. However, being a menu
is cool because it allows to accomodate more items like, for example,
"Include Git Submodule Files" and others, in the future. Also, there's
now a keybinding that you can hit to open that popover, as well as an
indicator that pops in to communicate that a certain item inside it has
been toggled.

Lastly, also added a keybinding to the "Split" menu in the spirit of
making everything more keyboard accessible!

| Before | After |
|--------|--------|
| ![CleanShot 2025-05-30 at 4  29
57@2x](https://github.com/user-attachments/assets/88a30588-289d-4d76-bb50-0a4e7f72ef84)
| ![CleanShot 2025-05-30 at 4  24
31@2x](https://github.com/user-attachments/assets/30b8f3eb-4d5c-43e1-abad-59d32ed7c89f)
|

Release Notes:

- Improved the keyboard navigability of the file finder filtering
options.
2025-06-02 09:54:15 -03:00
Danilo Leal
caf3d30bf6
Harmonize quick action icons (#31784)
Just ensuring they're more harmonized in size, stroke width, and overall
dimensions. Adding here two new "play" icons, too, that will be used in
the context of the debugger.

<img
src="https://github.com/user-attachments/assets/79bcf0b0-e995-4c8e-9c78-0aba32f42f2d"
width="400" />

Release Notes:

- N/A
2025-05-30 18:18:23 -03:00
Fernando Carletti
1704dbea7e
keymap: Add subword navigation and selection to Sublime Text keymap (#30268)
For reference, this is what is set in Sublime Text's default-keymap
files for both MacOS and Linux:

```json
{ "keys": ["ctrl+left"], "command": "move", "args": {"by": "words", "forward": false} },
{ "keys": ["ctrl+right"], "command": "move", "args": {"by": "word_ends", "forward": true} },
{ "keys": ["ctrl+shift+left"], "command": "move", "args": {"by": "words", "forward": false, "extend": true} },
{ "keys": ["ctrl+shift+right"], "command": "move", "args": {"by": "word_ends", "forward": true, "extend": true} },
```

Release Notes:

- Add subword navigation and selection to Sublime keymap

Co-authored-by: Peter Tripp <peter@zed.dev>
2025-05-30 20:38:21 +00:00
Cole Miller
1445af559b
Unify the tasks modal and the new session modal (#31646)
Release Notes:

- Debugger Beta: added a button to the quick action bar to start a debug
session or spawn a task, depending on which of these actions was taken
most recently.
- Debugger Beta: incorporated the tasks modal into the new session modal
as an additional tab.

---------

Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
Co-authored-by: Julia Ryan <p1n3appl3@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Mikayla <mikayla@zed.dev>
2025-05-29 21:33:52 -04:00
Danilo Leal
181bf78b7d
agent: Change the navigation menu keybinding (#31709)
As much as I enjoyed the previous keybinding, it was causing a conflict
with the editor where it wouldn't open on text threads. To not get into
a rabbit hole and complicate the fix too much, I figured simply changing
it to something non-conflictual would be a good move.

Release Notes:

- agent: Fixed a bug where the panel navigation menu wouldn't open with
the keybinding on text threads.
2025-05-29 19:31:57 +00:00
Peter Tripp
6ea9abdc1b
Cursor keymap (#31702)
To use this, spawn `weclome: toggle base keymap selector` from the
command palette.

<img width="589" alt="Screenshot 2025-05-29 at 14 07 35"
src="https://github.com/user-attachments/assets/0d4c4eff-6a3b-40f4-9032-5d8ca7664d20"
/>

MacOS is well tested to match Cursor. The [curors keymap
documentation](https://docs.cursor.com/kbd) is does not explicitly state
windows/linux keymap entries only "All Cmd keys can be replaced with
Ctrl on Windows." so that is what we've done. We welcome feedback /
refinements.

Note, because this provides a mapping for `cmd-k` (macos) and `ctrl-k`
(linux/windows) using this keymap will disable all of the default
chorded keymap entries which have `cmd-k` / `ctrl-k` as a prefix. For
example `cmd-k cmd-s` for open keymap will no longer function.

Release Notes:

- Added Cursor compatibility keymap

---------

Co-authored-by: Joseph Lyons <joseph@zed.dev>
2025-05-29 15:20:58 -04:00
Umesh Yadav
703ee29658
Rename Max Mode to Burn Mode throughout code and docs (#31668)
Follow up to https://github.com/zed-industries/zed/pull/31470.

I started looking at config and changed preferred_completion_mode to
burn to only find its max so made changes to align it better with
rebrand. As this is in preview build now.

This doesn't touch zed_llm_client. Only the Zed changes the code and doc
to match the new UI of burn mode. There are still more things to be
renamed, though.

Release Notes:

- N/A

---------

Signed-off-by: Umesh Yadav <git@umesh.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-05-29 13:12:42 +00:00
Danilo Leal
d5134062ac
agent: Add keybinding to toggle Burn Mode (#31630)
One caveat with this PR is that the keybinding still doesn't work for text threads. Will do that in a follow-up.

Release Notes:

- agent: Added a keybinding to toggle Burn Mode on and off.
2025-05-28 18:08:58 -03:00
Kirill Bulatov
07403f0b08
Improve LSP tasks ergonomics (#31551)
* stopped fetching LSP tasks for too long (but still use the hardcoded
value for the time being — the LSP tasks settings part is a simple bool
key and it's not very simple to fit in another value there)

* introduced `prefer_lsp` language task settings value, to control
whether in the gutter/modal/both/none LSP tasks are shown exclusively,
if possible

Release Notes:

- Added a way to prefer LSP tasks over Zed tasks
2025-05-28 18:36:25 +03:00
Cole Miller
218e8d09c5
Revert "Fix text wrapping in commit message editors (#31030)" (#31587)
This reverts commit f2601ce52c.

Release Notes:

- N/A
2025-05-28 10:16:34 -04:00
Danilo Leal
0731097ee5
agent: Improve consecutive tool call UX and rebrand Max Mode (#31470)
This PR improves the consecutive tool call UX by allowing users to
quickly continue an interrupted with one-click. What we do here is
insert a hidden "Continue" message that will just nudge the LLM to keep
going. We're also using the opportunity to upsell the previously called
"Max Mode", now rebranded as "Burn Mode", which allows users to don't be
interrupted anymore if they ever have 25 consecutive tool calls again.

Release Notes:

- agent: Improve consecutive tool call UX by allowing users to quickly
continue an interrupted thread with one click.

---------

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-05-27 19:44:10 -03:00
Kirill Bulatov
94c006236e
Properly handle ignored files in the file finder (#31542)
Follow-up of https://github.com/zed-industries/zed/pull/31457

Add a button and also allows to use `search::ToggleIncludeIgnored`
action in the file finder to toggle whether to show gitignored files or
not.
By default, returns back to the gitignored treatment before the PR
above.


![image](https://github.com/user-attachments/assets/c3117488-9c51-4b34-b630-42098fe14b4d)


Release Notes:

- Improved file finder to include indexed gitignored files in its search
results
2025-05-27 18:34:28 +00:00
Antonio Scandurra
28d6362964
Revert "Highlight file finder entries according to their git status" (#31529)
Reverts zed-industries/zed#31469

This isn't looking great, so reverting for now.

/cc @SomeoneToIgnore
2025-05-27 16:10:49 +00:00
Cole Miller
239ffa49e1
debugger: Improve keyboard navigability of variable list (#31462)
This PR adds actions for copying variable names and values and editing
variable values from the variable list. Previously these were only
accessible using the mouse. It also fills in keybindings for expanding
and collapsing entries on Linux that we already had on macOS.

Release Notes:

- Debugger Beta: Added the `variable_list::EditVariable`,
`variable_list::CopyVariableName`, and
`variable_list::CopyVariableValue` actions and default keybindings.
2025-05-27 13:50:41 +00:00
Marshall Bowers
a8ca7e9c04
Fix Claude Sonnet 4 model ID (#31505)
This PR is a follow-up to
https://github.com/zed-industries/zed/pull/31415 that fixes the model ID
for Claude Sonnet 4.

With the release of the Claude 4 models, the model version now appears
at the end.

Release Notes:

- N/A
2025-05-27 13:10:29 +00:00
Ben Brandt
119beb210a
Update default models to newer versions (#31415)
Follow up to: https://github.com/zed-industries/zed/pull/31209
Changes default models across multiple providers:
- Zed.dev Default Models in settings: claude-3-7-sonnet-latest →
claude-4-sonnet-latest
- Bedrock Default Model: Claude 3.5 Sonnet v2 → Claude Sonnet 4
- Google AI Default Fast Model: Gemini 1.5 Flash → Gemini 2.0 Flash

Release Notes:

- N/A
2025-05-27 10:54:42 +02:00
Cole Miller
03071a9152
debugger: Add an action to rerun the last session (#31442)
This works the same as selecting the first history match in the new
session modal.

Release Notes:

- Debugger Beta: Added the `debugger: rerun last session` action, bound
by default to `alt-f4`.
2025-05-26 21:21:11 -04:00
Danilo Leal
d211f88d23
agent: Add sound notification when done generating (#31472)
This PR adds the ability to hear a sound notification when the agent is
done generating and/or needs user input. This setting is turned off by
default and can be used together with the visual notification. The
specific sound I'm using here comes from the [Material Design 2 Sound
Library](https://m2.material.io/design/sound/sound-resources.html#).

Release Notes:

- agent: Added the ability to have a sound notification when the agent
is done generating and/or needs user input.
2025-05-26 21:20:41 -03:00
Kirill Bulatov
e84463648a
Highlight file finder entries according to their git status (#31469)
Configure this with the
```json5
"file_finder": {
  "git_status": true
}
```
settings value.

Before:
<img width="864" alt="before"
src="https://github.com/user-attachments/assets/5943e30f-1105-445e-9398-ea6dd35877c8"
/>

After:
<img width="864" alt="image"
src="https://github.com/user-attachments/assets/56b2fad6-8cdc-4f28-b238-920745231b1f"
/>

After with search matches:
<img width="577" alt="image"
src="https://github.com/user-attachments/assets/8c414575-7daf-43a8-89c2-98137d52b7a0"
/>

Release Notes:

- Start highlighting file finder entries according to their git status
2025-05-26 23:14:16 +00:00
Alistair Smith
5bafb2b160
Add holding opt/alt for fast scrolling (#31056)
Fixes #14612

This was a feature I dearly missed from VSCode, so adding this helped me
migrate to Zed without disrupting my workflow. I found that `4.0` was a
nice goldilocks multiplier and felt close/the same as the speed in
VSCode.

Release Notes:

- Added faster scrolling in the editor while holding opt/alt
2025-05-26 19:42:20 +00:00
Cole Miller
ee415de45f
debugger: Add keyboard navigation for breakpoint list (#31221)
Release Notes:

- Debugger Beta: made it possible to navigate the breakpoint list using
menu keybindings.
2025-05-26 19:40:07 +00:00
Michael Sloan
649072d140
Add a live Rust style editor to inspector to edit a sequence of no-argument style modifiers (#31443)
Editing JSON styles is not very helpful for bringing style changes back
to the actual code. This PR adds a buffer that pretends to be Rust,
applying any style attribute identifiers it finds. Also supports
completions with display of documentation. The effect of the currently
selected completion is previewed. Warning diagnostics appear on any
unrecognized identifier.


https://github.com/user-attachments/assets/af39ff0a-26a5-4835-a052-d8f642b2080c

Adds a `#[derive_inspector_reflection]` macro which allows these methods
to be enumerated and called by their name. The macro code changes were
95% generated by Zed Agent + Opus 4.

Release Notes:

* Added an element inspector for development. On debug builds,
`dev::ToggleInspector` will open a pane allowing inspecting of element
info and modifying styles.
2025-05-26 17:43:57 +00:00
Smit Barmase
625bf09830
editor: Inline Code Actions Indicator (#31432)
Follow up to https://github.com/zed-industries/zed/pull/30140 and
https://github.com/zed-industries/zed/pull/31236

This PR introduces an inline code action indicator that shows up at the
start of a buffer line when there's enough space. If space is tight, it
adjusts to lines above or below instead. It also adjusts when cursor is
near indicator.

The indicator won't appear if there's no space within about 8 rows in
either direction, and it also stays hidden for folded ranges. It also
won't show up in case there is not space in multi buffer excerpt. These
cases account for very little because practically all languages do have
indents.


https://github.com/user-attachments/assets/1363ee8a-3178-4665-89a7-c86c733f2885

This PR also sets the existing `toolbar.code_actions` setting to `false`
in favor of this.

Release Notes:

- Added code action indicator which shows up inline at the start of the
row. This can be disabled by setting `inline_code_actions` to `false`.
2025-05-26 19:41:19 +05:30
Cole Miller
f2601ce52c
Fix text wrapping in commit message editors (#31030)
Don't hard wrap interactively; instead, soft wrap in `Bounded` mode
(editor width or 72 chars, whichever is smaller), and then hard wrap
before sending the commit message to git.

This also makes the soft wrap mode and width for commit messages
configurable in language settings.

Previously we didn't support soft wrap modes other than `EditorWidth` in
auto-height editors; I tried to add support for this by analogy with
code that was already there, and it seems to work pretty well.

Closes #27508

Release Notes:

- Fixed confusing wrapping behavior in commit message editors.
2025-05-26 13:11:56 +00:00
Joseph T. Lyons
83af7b30eb
Add agent: chat with follow action (experimental) (#31401)
This PR introduces a new `agent: chat with follow` action that
automatically enables "Follow Agent" when submitting a chat message with
`cmd-enter` or `ctrl-enter`. This is experimental. I'm not super
thrilled with the name, but the root action to submit a chat is called
`agent: chat`, so I'm following that wording. I'm also unsure if the
binding feels right or not.

Release Notes:

- Added an `agent: chat with follow` action via `cmd-enter` on macOS and
`ctrl-enter` on Linux
2025-05-25 20:15:06 -04:00
Michael Sloan
ab59982bf7
Add initial element inspector for Zed development (#31315)
Open inspector with `dev: toggle inspector` from command palette or
`cmd-alt-i` on mac or `ctrl-alt-i` on linux.

https://github.com/user-attachments/assets/54c43034-d40b-414e-ba9b-190bed2e6d2f

* Picking of elements via the mouse, with scroll wheel to inspect
occluded elements.

* Temporary manipulation of the selected element.

* Layout info and JSON-based style manipulation for `Div`.

* Navigation to code that constructed the element.

Big thanks to @as-cii and @maxdeviant for sorting out how to implement
the core of an inspector.

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Federico Dionisi <code@fdionisi.me>
2025-05-23 23:08:59 +00:00
Joseph T. Lyons
172e0df2d8
Remove duplicate ThreadHistory key binding object (#31309)
Release Notes:

- N/A
2025-05-23 20:59:46 +00:00
Cole Miller
2f1d9284b7
debugger: Fix adapter names in initial-debug-tasks.json (#31283)
Closes #31134

Release Notes:

- N/A

---------

Co-authored-by: Piotr <piotr@zed.dev>
2025-05-23 15:22:04 +00:00
smit
1cad1cbbfc
Add Code Actions to the Toolbar (#31236)
Closes issue #31120.


https://github.com/user-attachments/assets/a4b3c86d-7358-49ac-b8d9-e9af50daf671

Release Notes:

- Added a code actions icon to the toolbar. This icon can be disabled by
setting `toolbar.code_actions` to `false`.
2025-05-23 16:55:29 +05:30
Bo Lopker
9f7987c532
Change default diagnostics_max_severity to 'hint' (#31229)
Closes https://github.com/blopker/codebook/issues/79

Recently, the setting `diagnostics_max_severity` was changed from `null`
to `warning`in this PR: https://github.com/zed-industries/zed/pull/30316
This change has caused the various spell checking extensions to not work
as expected by default, most of which use the `hint` diagnostic. This
goes against user expectations when installing one of these extensions.

Without `hint` as the default, extension authors will either need to
change the diagnostic levels, or instruct users to add
`diagnostics_max_severity` to their settings as an additional step,
neither of which is a great user experience.

This PR sets the default `hint`, which is closer to the original
behavior before the aforementioned PR.

Release Notes:

- Changed `diagnostics_max_severity` to `hint` instead of `warning` by
default

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-05-23 07:30:38 +00:00
Finn Evers
2044426634
gpui: Improve displayed keybinds shown in macOS application menus (#28440)
Closes #28164

This PR adresses inproper keybinds being shown in MacOS application
menus. The issue arises because the keybinds shown in MacOS application
menus are unaware of keybind contexts (they are only ever updated [on a
keymap-change](6d1dd109f5/crates/zed/src/zed.rs (L1421))).
Thus, using the keybind that was added last in the keymap can result in
incorrect keybindings being shown quite frequently, as they might belong
to a different context not generally available (applies the same for the
default keymap as well as for user-keymaps).

For example, the linked issue arises because the keybind found last in
the iterator is
6d1dd109f5/assets/keymaps/vim.json (L759),
which is not even available in most contexts (and, additionally, the `e`
of `escape` is rendered here as a keybind which seems to be a seperate
issue).

Additionally, this would result in inconsistent behavior with some
Vim-keybinds. A vim-keybind would be used only when available but
otherwise the default binding would be shown (see `Undo` and `Redo` as
an example below), which seems inconsistent.

This PR fixes this by instead using the first keybind found in keymaps,
which is expected to be the keybind available in most contexts.
Additionally, this allows rendering some more keybinds for actions which
vim-keybind cannot be displayed (Find In Project for example) .This
seems to be more reasonable until [this related
comment](6d1dd109f5/crates/gpui/src/keymap.rs (L199-L204))
is resolved.

This includes a revert of #25878 as well. With this change, the change
made in #25878 becomes obsolete and would also regress the behavior back
to the state prior to that PR.

|  | `main` | This PR |
| --- | --- | --- |
| Edit-menu | <img width="220" alt="main_edit"
src="https://github.com/user-attachments/assets/9f793b64-80b6-4a5b-b7e5-628f0d552166"
/> | <img width="220" alt="PR_edit"
src="https://github.com/user-attachments/assets/bccb444c-7a49-41d5-9377-d90b1639a3ed"
/> |
| View-menu | <img width="214" alt="main_view"
src="https://github.com/user-attachments/assets/0e6a6632-df02-4883-9f5a-facb4d0263b5"
/> | <img width="214" alt="PR_view"
src="https://github.com/user-attachments/assets/14600ece-fcaa-447a-94ef-4fa350eca49c"
/> |


Release Notes:

- Improved keybinds displayed for actions in MacOS application menus.
2025-05-22 09:51:51 -04:00
Cole Miller
5f452dbca2
debugger: Add a couple more keybindings (#31103)
- Add missing handler for `debugger::Continue` so `f5` works
- Add bindings based on VS Code for `debugger::Restart` and
`debug_panel::ToggleFocus`
- Remove breakpoint-related buttons from the debug panel's top strip,
and surface the bindings for `editor::ToggleBreakpoint` in gutter
tooltip instead

Release Notes:

- Debugger Beta: Added keybindings for `debugger::Continue`,
`debugger::Restart`, and `debug_panel::ToggleFocus`.
- Debugger Beta: Removed breakpoint-related buttons from the top of the
debug panel.
- Compatibility note: on Linux, `ctrl-shift-d` is now bound to
`debug_panel::ToggleFocus` by default, instead of
`editor::DuplicateLineDown`.
2025-05-22 00:59:44 +00:00
Cole Miller
b2a92097ee
debugger: Add actions and keybindings for opening the thread and session menus (#31135)
Makes it possible to open and navigate these menus from the keyboard.

I also removed the eager previewing behavior for the thread picker,
which was buggy and came with a jarring layout shift.

Release Notes:

- Debugger Beta: Added the `debugger: open thread picker` and `debugger:
open session picker` actions.
2025-05-21 20:56:39 -04:00
Peter Tripp
89700c3682
sublime: Don't map editor::FindNextMatch by default (#31029)
Closes: https://github.com/zed-industries/zed/issues/29535

Broken in: https://github.com/zed-industries/zed/pull/28559/files

Removes `editor::FindNextMatch` and `editor::FindPreviousMatch` from the
default sublime mappings. If you would like to use this, you will have
to add them to your user keymap. Reverts the previous behavior where
cmd-g / cmd-shift-g relies on the base keymap.

Linux:
```json
  {
    "context": "Editor && mode == full",
    "bindings": {
      "f3": "editor::FindNextMatch",
      "shift-f3": "editor::FindPreviousMatch"
    }
  }
```

MacOS:
```json
  {
    "context": "Editor && mode == full",
    "bindings": {
      "cmd-g": "editor::FindNextMatch",
      "cmd-shift-g": "editor::FindPreviousMatch"
    }
  },
```


Release Notes:

- Fixed a regression in Sublime Text keymap for find next/previous in
the search bar
2025-05-20 17:52:11 +00:00
Erik Funder Carstensen
7609402200
Remove alt-. keybinding from terminal on macOS (#30827)
Closes: #30730
It conflicts with the `>` key on the Czech keyboard layout  
If you want the previous behavior, add `"alt-.": ["terminal::SendText",
"\u001b."]` to your keymap under the `Terminal` context.

Release Notes: 

- Improved the default terminal keybind to not conflict on Czech
keyboards

Co-authored-by: Peter Tripp <peter@zed.dev>
2025-05-20 13:37:26 -04:00
Antti Kaihola
844c7ad22e
Ctrl/Alt-V to select by page in Emacs keymap (#30858)
Problem: In addition to PgUp/PgDown Emacs also binds `Ctrl-V` to page
down and `Meta-V` to page up. These keys wouldn't extend the selection
in Zed.

Reason: Only PageUp/PageDown were assigned to
`editor::SelectPage{Up|Down}` in the `Editor && selection_mode` context.

Solution: In the `Editor && selection_mode` context, bind `Ctrl-V` to
`editor::SelectPageDown` and `Alt-V` to `editor::SelectPageUp`, both in
the mac and linux keymaps.

Release Notes:

- Added to the Emacs keymap bindings for Ctrl/Alt-V in the selection
mode to extend the selection one page up/down
2025-05-19 13:19:36 -04:00
smit
c7aae6bd62
zed: Fix no way to open local folder from remote window (#30954)
Closes #27642

Currently, the `Open (cmd-o)` action is used to open a local folder
picker when in a local project, and Zed's remote path modal in the case
of a remote project. While this looks intentional, there is now no way
to open a local project when you are in a remote project window. Neither
by shortcut, nor by UI, as the "Open Local Folder" button uses the same
`Open` action.

The reverse is not true, as we already have an `Open Remote
(ctrl-cmd-o)` action to open the remote modal, where you can select "Add
Folder" which opens the same Zed's remote path modal. This already works
in both local and remote window cases.

This PR makes two changes:
1. It changes `Open (cmd-o)` action such that it should always open the
local file picker regardless of which project is currently open, local
or remote. This way we have two non-ambiguios actions `Open` and `Open
Remote`.
2. It also changes the "Open a project" button (which shows up when no
project is open in the project panel) to open the recent modal (which
contains buttons to open either local or remote) instead of choosing on
behalf of the user.

P.S. If we want to open Zed's remote path modal directly, it should be
different action altogether. Not covered for now.

Release Notes:

- Fixed issue where "Open local folder" was not opening folder picker
when connected to a remote host.
- Added `from_existing_connection` flag to `OpenRemote` action to
directly open path picker for current connection, bypassing the Remote
Projects modal.
2025-05-19 21:26:30 +05:30
Aleksei Gusev
571c5e7407
Fix ctrl-delete in terminal (#30720)
Closes #30719

Release Notes:

- Fixed `ctrl-delete` in terminal, now it deletes a word forward
2025-05-19 09:33:00 -04:00
Kirill Bulatov
83afe56a61
Add a way to import ssh host names from the ssh config (#30926)
Closes https://github.com/zed-industries/zed/issues/20016

Use `"read_ssh_config": false` to disable the new behavior.

Release Notes:

- Added a way to import ssh host names from the ssh config

---------

Co-authored-by: Cole Miller <m@cole-miller.net>
2025-05-18 20:34:47 +00:00
Alex Shen
d791c6cdb1
vim: Add g M motion to go to the middle of a line (#30227)
Adds the "g M" vim motion to go to the middle of the line.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-05-16 21:21:30 +00:00
Peter Tripp
05955e4faa
keymap: Move 'project_panel::NewSearchInDirectory' to a dedicated bind (#29681)
Previously cmd-shift-f / ctrl-shift-f had different behavior when
invoked from the project panel context than from an editor (for project
panel `include` field was populated from the currently select project
panel directory).

Change this so that it has it's own keybind of cmd-alt-shift-f /
ctrl-alt-shift-f so cmd-shift-f and ctrl-shift-f has consistent behavior
(`pane::DeploySearch`) everywhere.

Release Notes:

- Add dedicated keybind for "Find in Folder..." from the project panel
(cmd-alt-shift-f, ctrl-alt-shift-f).
2025-05-16 11:05:13 +02:00
Tristan Hume
96a0568fb7
Add setting to disable the sign in button (#30450)
Designed to pair with #30444 to enable enterprises to make it harder to
sign into the collab server and perhaps accidentally end up sending code
to Zed.

Release Notes:

- N/A

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2025-05-14 13:39:04 +00:00
Tristan Hume
d01559f9bc
Add setting for enabling/disabling feedback (#30448)
This is useful for enterprises, especially in combination with #30444,
to ensure code never gets sent to Zed.

Release Notes:

- N/A
2025-05-14 15:10:31 +02:00