This PR adds a banner showing request usage in the Agent panel:
<img width="640" alt="Screenshot 2025-04-17 at 5 51 46 PM"
src="https://github.com/user-attachments/assets/e0eb036c-57c1-441c-bbab-7dab1c6e56d9"
/>
Only visible to users on the new billing.
Note to Joseph: Doesn't need to be cherry-picked to Preview.
Release Notes:
- N/A
---------
Co-authored-by: Nate <nate@zed.dev>
The UI was mistakenly using the cumulative token usage for the token
counter. It will now display the last request token count, plus an
estimation of the tokens in the message editor and context entries that
haven't been sent yet.
https://github.com/user-attachments/assets/0438c501-b850-4397-9135-57214ca3c07a
Additionally, when the user edits a message, we'll display the actual
token count up to it and estimate the tokens in the new message.
Note: We don't currently estimate the delta when switching profiles. In
the future, we want to use the count tokens API to measure every part of
the request and display a breakdown.
Release Notes:
- agent: Made the token count more accurate and added back estimation of
used tokens as you type and add context.
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Staff only for now. We'll work on making this usable for non zed.dev
users later
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
This PR changes the thread list dropdown menu in the debugger UI to
eagerly preview the state of a thread when selecting it, instead of
waiting until confirming the selection.
Release Notes:
- N/A
https://github.com/user-attachments/assets/0be12a9a-f6ce-4eca-90de-6ef01eb41ff9
- Allows the active ComponentPreview page to be restored via
serialization
- Allows filtering components using a filter input
- Updates component example rendering
- Updates some components
Release Notes:
- N/A
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
This PR adds colors to debug panel's session menu that indicate the
state of each respective session. It also adds a close button to each
entry.
green - running
yellow - stopped
red - terminated/ended
Release Notes:
- N/A
This adds a "workspace-hack" crate, see
[mozilla's](https://hg.mozilla.org/mozilla-central/file/3a265fdc9f33e5946f0ca0a04af73acd7e6d1a39/build/workspace-hack/Cargo.toml#l7)
for a concise explanation of why this is useful. For us in practice this
means that if I were to run all the tests (`cargo nextest r
--workspace`) and then `cargo r`, all the deps from the previous cargo
command will be reused. Before this PR it would rebuild many deps due to
resolving different sets of features for them. For me this frequently
caused long rebuilds when things "should" already be cached.
To avoid manually maintaining our workspace-hack crate, we will use
[cargo hakari](https://docs.rs/cargo-hakari) to update the build files
when there's a necessary change. I've added a step to CI that checks
whether the workspace-hack crate is up to date, and instructs you to
re-run `script/update-workspace-hack` when it fails.
Finally, to make sure that people can still depend on crates in our
workspace without pulling in all the workspace deps, we use a `[patch]`
section following [hakari's
instructions](https://docs.rs/cargo-hakari/0.9.36/cargo_hakari/patch_directive/index.html)
One possible followup task would be making guppy use our
`rust-toolchain.toml` instead of having to duplicate that list in its
config, I opened an issue for that upstream: guppy-rs/guppy#481.
TODO:
- [x] Fix the extension test failure
- [x] Ensure the dev dependencies aren't being unified by Hakari into
the main dependencies
- [x] Ensure that the remote-server binary continues to not depend on
LibSSL
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
This required adding scrollbar support to `list`. Since `list` is
virtualized, the scrollbar height will change as more items are
measured. When the user manually drags the scrollbar, we'll persist the
initial height and offset calculations accordingly to prevent the
scrollbar from moving away from the cursor as new items are measured.
We're not doing this yet, but in the future, it'd be nice to budget some
time each frame to layout unmeasured items so that the scrollbar height
is as accurate as possible.
Release Notes:
- N/A
Closes#4461
Take 2 on https://github.com/zed-industries/zed/pull/25040.
Fixes panic caused due to using `setHiddenUntilMouseMoves` return type
to `set` cursor on macOS.
Release Notes:
- Now cursor hides when the user is typing in editor. It will stay
hidden until it is moved again. This behavior is `true` by default, and
can be configured with `hide_mouse_while_typing` in settings.
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Thomas Mickley-Doyle <thomas@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Angelk90 <angelo.k90@hotmail.it>
It doesn't make sense to have `Pixels: Mul<Pixels, Output = Pixels>` as
the output should be `Pixels^2` (area), so these impls are removed. All
code where these impls were used are improved by instead multiplying by
`f32` or `usize`.
Also adds math op impls that are present for `Pixels` but absent for
`ScaledPixels`. Adds missing `Mul<Pixels> for usize` to both.
Release Notes:
- N/A
This PR adds a new `icons` crate and moves the `IconName` into it.
We have a number of crates that are taking a dependency on `ui` just so
they can talk about icons, which is not ideal.
Release Notes:
- N/A
Features:
* Scales dash spacing with border width.
* Laying out dashes around rounded corners.
* Varying border widths with rounded corners - now uses an ellipse for the inner edge of the border.
* When there are no rounded corners, each straight border is laid out separately, so that the dashes to meet at the corners.
* All sides of each dash are antialiased.


Release Notes:
- N/A
---------
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Ben <ben@zed.dev>
Closes#26847
Release Notes:
- Updated Git panel background to use panel_background instead of
ElevationIndex::Surface.bg(cx) for consistency with other panels.
- Removed redundant GitStatusColors struct from status.rs and refactored
to use existing theme colors.
- Adjusted Color enum mappings in color.rs to reference
version_control_* colors instead of status() for better alignment with
the theme system.
- Cleaned up unused or redundant code.
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052
TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code
Release Notes:
- N/A
Release Notes:
- Improved performance when using the scroll wheel and some other mouse
interactions.
Based on some cache details about GPUI `AnyView::cached` that I found in
the discussion of
https://github.com/zed-industries/zed/discussions/24260#discussioncomment-12135749,
and combined with the optimization points found in actual applications.
This change may have some scenarios that I have not considered, so I
just make a draft to put forward my ideas first for discussion.
From my analysis, `AnyView::cached` will always invalid by Div's mouse
events, because of it called `window.refresh`. I understand that (mouse
move event) this is because the interface changes related to hover and
mouse_move will be affected style, so `window.refresh` is required.
Since Div does not have the `entity_id` of View, it is impossible to
know which View should be refreshed, so the entire window can only be
refreshed.
With this change, we can reduce a lot of `render` method calls on
ScrollWheel or Mouse Event.
### DISCLAIMER
> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.
### END OF DISCLAIMER
**The current state of the debugger implementation:**
https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f
----
All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370
If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370
```
## Current Features
- Collab
- Breakpoints
- Sync when you (re)join a project
- Sync when you add/remove a breakpoint
- Sync active debug line
- Stack frames
- Click on stack frame
- View variables that belong to the stack frame
- Visit the source file
- Restart stack frame (if adapter supports this)
- Variables
- Loaded sources
- Modules
- Controls
- Continue
- Step back
- Stepping granularity (configurable)
- Step into
- Stepping granularity (configurable)
- Step over
- Stepping granularity (configurable)
- Step out
- Stepping granularity (configurable)
- Debug console
- Breakpoints
- Log breakpoints
- line breakpoints
- Persistent between zed sessions (configurable)
- Multi buffer support
- Toggle disable/enable all breakpoints
- Stack frames
- Click on stack frame
- View variables that belong to the stack frame
- Visit the source file
- Show collapsed stack frames
- Restart stack frame (if adapter supports this)
- Loaded sources
- View all used loaded sources if supported by adapter.
- Modules
- View all used modules (if adapter supports this)
- Variables
- Copy value
- Copy name
- Copy memory reference
- Set value (if adapter supports this)
- keyboard navigation
- Debug Console
- See logs
- View output that was sent from debug adapter
- Output grouping
- Evaluate code
- Updates the variable list
- Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
- Process picker
- Controls
- Continue
- Step back
- Stepping granularity (configurable)
- Step into
- Stepping granularity (configurable)
- Step over
- Stepping granularity (configurable)
- Step out
- Stepping granularity (configurable)
- Disconnect
- Restart
- Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
- Fake debug adapter
- Fake requests & events
---
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>
This PR makes it so the tool selector will stay open when toggling tools
instead of closing after each selection:
https://github.com/user-attachments/assets/eb987785-cfb5-4b07-8d63-510fbd9d9bf1
This involved making a change to `ContextMenu` to allow it to rebuild
its menu items after each confirmation in order for them to reflect
their selected/unselected status. I intend to clean up the `ContextMenu`
API a bit at a later point, but that is out of scope for this PR.
Release Notes:
- N/A
Release Notes:
- Multibuffers now use less vertical space for excerpt boundaries.
Additionally the expand up/down arrows are hidden at the start and end
of the buffers
---------
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Zed AI <claude-3.5-sonnet@zed.dev>
This PR cleans up some color & elevation misc.
### Don't allow deriving Color from Hsla
The point of the [ui::Color] enum is to encourage consistent color
usage, and the the Color::Custom case is really only meant for cases
where we have no other choice.
`impl From<Hsla> for Color` encourages blindly passing colors into
`Color::Custom` – with this in place we might as well remove the entire
`Color` enum.
The usages that were updated due to this removal were for colors that
already exist in the Color enum, making it even more clear that it
didn't make sense to have this.
### `ElevationIndex` -> `Elevation`
This name would make more sense if we had an `Elevation` in the first
place. The new name is more clear.
#### `Button::elevation`
As part of this change I also updated button's `layer` method to
`elevation`, since it takes an elevation. This method still has the
following issue:
You want to use `Button::elevation` when it's default colors are
invisible on the layer you are rendering the button on. However, current
this method uses the elevation's `bg` color, rather than it's
`on_elevation_bg`.
Ideally when you use `Button::elevation` you want to pass the elevation
you are _on_, not choosing one that will show up the elevation you are
on.
This change will be in a separate PR, as it likely will have widespread
visual impact across the app.
Release Notes:
- N/A
This PR refactors the `ContextMenu::render` method to extract a couple
smaller methods from it.
The existing `render` method was suffering from its size, with some of
the `match` arms not being able to be formatted with `rustfmt`.
Release Notes:
- N/A
Fix KeyBinding::for_action() to use the active focus handle instead of
what was
rendered last.
This makes the UI consistently chose the cmd-escape binding for close
(because escape in the editor is editor::Cancel?),
so force it to be "escape"
Release Notes:
- git: Fixed escape tooltip in commit modal
Polish PR
- [ ] Horizontal scrollbar for git panel
- [ ] Allow shift clicking a checkbox in any section to stage the whole
section
- [ ] Clean up design of no changes/pending push state in panel
- [x] Ensure checkbox placeholder dot is centered in the checkbox
- [x] Improve spacing between elements in git panel entries
- [x] Update git branch icon to match branch selector text when disabled
- [x] Truncate last commit message less aggressively in panel
- [x] Clean up new panel header design
- [x] Remove `_background` version control keys (backgrounds are derived
from the foreground colors)
### Previous message truncation:
Before:

After:

### Make branch icon match when menu is disabled
Before:

After:

Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
https://github.com/user-attachments/assets/b16e32e6-46c6-41dc-ab68-1824d288c8c2
This PR adds the first part of our planned extended notification system:
StatusToasts.
It also makes various updates to ComponentPreview and adds a `Styled`
extension in `ui::style::animation` to make it easier to animate styled
elements.
_**Note**: We will be very, very selective with what elements are
allowed to be animated in Zed. Assume PRs adding animation to elements
will all need to be manually signed off on by a designer._
## Status Toast

These are designed to be used for notifying about things that don't
require an action to be taken or don't need to be triaged. They are
designed to be ignorable, and dismiss themselves automatically after a
set time.
They can optionally include a single action.
Example: When the user enables Vim Mode, that action might let them undo
enabling it.

Status Toasts should _not_ be used when an action is required, or for
any binary choice.
If the user must provide some input, this isn't the right component!
### Out of scope
- Toasts should fade over a short time (like AnimationDuration::Fast or
Instant) when dismissed
- We should visually show when the toast will dismiss. We'll need to
pipe the `duration_remaining` from the toast layer -> ActiveToast to do
this.
- Dismiss any active toast if another notification kind is created, like
a Notification or Alert.
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <m@cole-miller.net>
This fixes a major performance issue in the current git beta.
This PR also removes the PopoverButton component, which was easy to
misuse.
Release Notes:
- Git Beta: Fix frame drops caused by opening the git panel
---------
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>