ZIm/crates/gpui/examples/uniform_list.rs
Ben Kunkle f567bb52ff
gpui: Simplify uniform list API by removing entity param (#32480)
This PR also introduces `Context::processor`, a sibling of
`Context::listener` that takes a strong pointer to entity and allows for
a return result.

Release Notes:

- N/A

Co-authored-by: Mikayla <mikayla@zed.dev>
2025-06-10 18:50:57 +00:00

50 lines
1.6 KiB
Rust

use gpui::{
App, Application, Bounds, Context, Window, WindowBounds, WindowOptions, div, prelude::*, px,
rgb, size, uniform_list,
};
struct UniformListExample {}
impl Render for UniformListExample {
fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
div().size_full().bg(rgb(0xffffff)).child(
uniform_list(
"entries",
50,
cx.processor(|_this, range, _window, _cx| {
let mut items = Vec::new();
for ix in range {
let item = ix + 1;
items.push(
div()
.id(ix)
.px_2()
.cursor_pointer()
.on_click(move |_event, _window, _cx| {
println!("clicked Item {item:?}");
})
.child(format!("Item {item}")),
);
}
items
}),
)
.h_full(),
)
}
}
fn main() {
Application::new().run(|cx: &mut App| {
let bounds = Bounds::centered(None, size(px(300.0), px(300.0)), cx);
cx.open_window(
WindowOptions {
window_bounds: Some(WindowBounds::Windowed(bounds)),
..Default::default()
},
|_, cx| cx.new(|_| UniformListExample {}),
)
.unwrap();
});
}