ZIm/crates/gpui/src/platform/mac/sprite_cache.rs
2023-03-06 17:08:35 +01:00

164 lines
4.9 KiB
Rust

use super::atlas::AtlasAllocator;
use crate::{
fonts::{FontId, GlyphId},
geometry::vector::{vec2f, Vector2F, Vector2I},
platform::{self, RasterizationOptions},
};
use collections::hash_map::Entry;
use metal::{MTLPixelFormat, TextureDescriptor};
use ordered_float::OrderedFloat;
use std::{borrow::Cow, collections::HashMap, sync::Arc};
#[derive(Hash, Eq, PartialEq)]
struct GlyphDescriptor {
font_id: FontId,
font_size: OrderedFloat<f32>,
glyph_id: GlyphId,
subpixel_variant: (u8, u8),
}
#[derive(Clone)]
pub struct GlyphSprite {
pub atlas_id: usize,
pub atlas_origin: Vector2I,
pub offset: Vector2I,
pub size: Vector2I,
}
#[derive(Hash, Eq, PartialEq)]
struct IconDescriptor {
path: Cow<'static, str>,
width: i32,
height: i32,
}
#[derive(Clone)]
pub struct IconSprite {
pub atlas_id: usize,
pub atlas_origin: Vector2I,
pub size: Vector2I,
}
pub struct SpriteCache {
fonts: Arc<dyn platform::FontSystem>,
atlases: AtlasAllocator,
glyphs: HashMap<GlyphDescriptor, Option<GlyphSprite>>,
icons: HashMap<IconDescriptor, IconSprite>,
scale_factor: f32,
}
impl SpriteCache {
pub fn new(
device: metal::Device,
size: Vector2I,
scale_factor: f32,
fonts: Arc<dyn platform::FontSystem>,
) -> Self {
let descriptor = TextureDescriptor::new();
descriptor.set_pixel_format(MTLPixelFormat::A8Unorm);
descriptor.set_width(size.x() as u64);
descriptor.set_height(size.y() as u64);
Self {
fonts,
atlases: AtlasAllocator::new(device, descriptor),
glyphs: Default::default(),
icons: Default::default(),
scale_factor,
}
}
pub fn set_scale_factor(&mut self, scale_factor: f32) {
if scale_factor != self.scale_factor {
self.icons.clear();
self.glyphs.clear();
self.atlases.clear();
}
self.scale_factor = scale_factor;
}
pub fn render_glyph(
&mut self,
font_id: FontId,
font_size: f32,
glyph_id: GlyphId,
target_position: Vector2F,
) -> Option<GlyphSprite> {
const SUBPIXEL_VARIANTS: u8 = 4;
let target_position = target_position * self.scale_factor;
let subpixel_variant = (
(target_position.x().fract() * SUBPIXEL_VARIANTS as f32).floor() as u8,
(target_position.y().fract() * SUBPIXEL_VARIANTS as f32).floor() as u8,
);
self.glyphs
.entry(GlyphDescriptor {
font_id,
font_size: OrderedFloat(font_size),
glyph_id,
subpixel_variant,
})
.or_insert_with(|| {
let subpixel_shift = vec2f(
subpixel_variant.0 as f32 / SUBPIXEL_VARIANTS as f32,
subpixel_variant.1 as f32 / SUBPIXEL_VARIANTS as f32,
);
let (glyph_bounds, mask) = self.fonts.rasterize_glyph(
font_id,
font_size,
glyph_id,
subpixel_shift,
self.scale_factor,
RasterizationOptions::Alpha,
)?;
let (alloc_id, atlas_bounds) = self
.atlases
.upload(glyph_bounds.size(), &mask)
.expect("could not upload glyph");
Some(GlyphSprite {
atlas_id: alloc_id.atlas_id,
atlas_origin: atlas_bounds.origin(),
offset: glyph_bounds.origin(),
size: glyph_bounds.size(),
})
})
.clone()
}
pub fn render_icon(
&mut self,
size: Vector2I,
path: Cow<'static, str>,
svg: usvg::Tree,
) -> Option<IconSprite> {
let atlases = &mut self.atlases;
match self.icons.entry(IconDescriptor {
path,
width: size.x(),
height: size.y(),
}) {
Entry::Occupied(entry) => Some(entry.get().clone()),
Entry::Vacant(entry) => {
let mut pixmap = tiny_skia::Pixmap::new(size.x() as u32, size.y() as u32)?;
resvg::render(&svg, usvg::FitTo::Width(size.x() as u32), pixmap.as_mut());
let mask = pixmap
.pixels()
.iter()
.map(|a| a.alpha())
.collect::<Vec<_>>();
let (alloc_id, atlas_bounds) = atlases.upload(size, &mask)?;
let icon_sprite = IconSprite {
atlas_id: alloc_id.atlas_id,
atlas_origin: atlas_bounds.origin(),
size,
};
Some(entry.insert(icon_sprite).clone())
}
}
}
pub fn atlas_texture(&self, atlas_id: usize) -> Option<&metal::TextureRef> {
self.atlases.texture(atlas_id)
}
}