
- [x] fixes https://github.com/zed-industries/zed/issues/9349 - [x] fixes https://github.com/zed-industries/zed/issues/4656 - [x] fixes https://github.com/zed-industries/zed/issues/8345 Release Notes: - TODO
500 lines
15 KiB
Rust
500 lines
15 KiB
Rust
// todo(linux): remove
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#![allow(unused)]
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use crate::{
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platform::blade::BladeRenderer, size, Bounds, GlobalPixels, Modifiers, Pixels, PlatformAtlas,
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PlatformDisplay, PlatformInput, PlatformInputHandler, PlatformWindow, Point, PromptLevel,
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Scene, Size, WindowAppearance, WindowOptions, WindowParams,
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};
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use blade_graphics as gpu;
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use parking_lot::Mutex;
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use raw_window_handle as rwh;
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use x11rb::{
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connection::Connection,
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protocol::xproto::{self, ConnectionExt as _, CreateWindowAux},
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wrapper::ConnectionExt,
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xcb_ffi::XCBConnection,
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};
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use std::{
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cell::RefCell,
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ffi::c_void,
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mem,
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num::NonZeroU32,
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ptr::NonNull,
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rc::Rc,
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sync::{self, Arc},
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};
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use super::X11Display;
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#[derive(Default)]
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struct Callbacks {
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request_frame: Option<Box<dyn FnMut()>>,
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input: Option<Box<dyn FnMut(PlatformInput) -> bool>>,
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active_status_change: Option<Box<dyn FnMut(bool)>>,
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resize: Option<Box<dyn FnMut(Size<Pixels>, f32)>>,
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fullscreen: Option<Box<dyn FnMut(bool)>>,
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moved: Option<Box<dyn FnMut()>>,
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should_close: Option<Box<dyn FnMut() -> bool>>,
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close: Option<Box<dyn FnOnce()>>,
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appearance_changed: Option<Box<dyn FnMut()>>,
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}
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x11rb::atom_manager! {
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pub XcbAtoms: AtomsCookie {
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WM_PROTOCOLS,
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WM_DELETE_WINDOW,
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_NET_WM_STATE,
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_NET_WM_STATE_MAXIMIZED_VERT,
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_NET_WM_STATE_MAXIMIZED_HORZ,
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}
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}
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struct LinuxWindowInner {
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bounds: Bounds<i32>,
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scale_factor: f32,
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renderer: BladeRenderer,
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input_handler: Option<PlatformInputHandler>,
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}
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impl LinuxWindowInner {
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fn content_size(&self) -> Size<Pixels> {
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let size = self.renderer.viewport_size();
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Size {
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width: size.width.into(),
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height: size.height.into(),
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}
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}
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}
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fn query_render_extent(xcb_connection: &XCBConnection, x_window: xproto::Window) -> gpu::Extent {
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let reply = xcb_connection
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.get_geometry(x_window)
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.unwrap()
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.reply()
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.unwrap();
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gpu::Extent {
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width: reply.width as u32,
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height: reply.height as u32,
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depth: 1,
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}
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}
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struct RawWindow {
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connection: *mut c_void,
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screen_id: usize,
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window_id: u32,
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visual_id: u32,
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}
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pub(crate) struct X11WindowState {
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xcb_connection: Rc<XCBConnection>,
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display: Rc<dyn PlatformDisplay>,
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raw: RawWindow,
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x_window: xproto::Window,
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callbacks: RefCell<Callbacks>,
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inner: RefCell<LinuxWindowInner>,
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}
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#[derive(Clone)]
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pub(crate) struct X11Window(pub(crate) Rc<X11WindowState>);
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// todo(linux): Remove other RawWindowHandle implementation
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unsafe impl blade_rwh::HasRawWindowHandle for RawWindow {
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fn raw_window_handle(&self) -> blade_rwh::RawWindowHandle {
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let mut wh = blade_rwh::XcbWindowHandle::empty();
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wh.window = self.window_id;
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wh.visual_id = self.visual_id;
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wh.into()
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}
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}
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unsafe impl blade_rwh::HasRawDisplayHandle for RawWindow {
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fn raw_display_handle(&self) -> blade_rwh::RawDisplayHandle {
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let mut dh = blade_rwh::XcbDisplayHandle::empty();
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dh.connection = self.connection;
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dh.screen = self.screen_id as i32;
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dh.into()
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}
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}
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impl rwh::HasWindowHandle for X11Window {
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fn window_handle(&self) -> Result<rwh::WindowHandle, rwh::HandleError> {
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Ok(unsafe {
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let non_zero = NonZeroU32::new(self.0.raw.window_id).unwrap();
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let handle = rwh::XcbWindowHandle::new(non_zero);
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rwh::WindowHandle::borrow_raw(handle.into())
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})
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}
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}
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impl rwh::HasDisplayHandle for X11Window {
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fn display_handle(&self) -> Result<rwh::DisplayHandle, rwh::HandleError> {
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Ok(unsafe {
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let non_zero = NonNull::new(self.0.raw.connection).unwrap();
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let handle = rwh::XcbDisplayHandle::new(Some(non_zero), self.0.raw.screen_id as i32);
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rwh::DisplayHandle::borrow_raw(handle.into())
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})
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}
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}
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impl X11WindowState {
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pub fn new(
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params: WindowParams,
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xcb_connection: &Rc<XCBConnection>,
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x_main_screen_index: usize,
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x_window: xproto::Window,
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atoms: &XcbAtoms,
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) -> Self {
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let x_screen_index = params
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.display_id
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.map_or(x_main_screen_index, |did| did.0 as usize);
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let screen = xcb_connection.setup().roots.get(x_screen_index).unwrap();
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let win_aux = xproto::CreateWindowAux::new().event_mask(
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xproto::EventMask::EXPOSURE
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| xproto::EventMask::STRUCTURE_NOTIFY
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| xproto::EventMask::ENTER_WINDOW
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| xproto::EventMask::LEAVE_WINDOW
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| xproto::EventMask::FOCUS_CHANGE
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| xproto::EventMask::KEY_PRESS
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| xproto::EventMask::KEY_RELEASE
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| xproto::EventMask::BUTTON_PRESS
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| xproto::EventMask::BUTTON_RELEASE
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| xproto::EventMask::POINTER_MOTION
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| xproto::EventMask::BUTTON1_MOTION
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| xproto::EventMask::BUTTON2_MOTION
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| xproto::EventMask::BUTTON3_MOTION
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| xproto::EventMask::BUTTON4_MOTION
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| xproto::EventMask::BUTTON5_MOTION
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| xproto::EventMask::BUTTON_MOTION,
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);
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xcb_connection
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.create_window(
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x11rb::COPY_FROM_PARENT as _,
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x_window,
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screen.root,
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params.bounds.origin.x.0 as i16,
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params.bounds.origin.y.0 as i16,
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params.bounds.size.width.0 as u16,
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params.bounds.size.height.0 as u16,
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0,
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xproto::WindowClass::INPUT_OUTPUT,
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screen.root_visual,
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&win_aux,
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)
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.unwrap();
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if let Some(titlebar) = params.titlebar {
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if let Some(title) = titlebar.title {
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xcb_connection
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.change_property8(
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xproto::PropMode::REPLACE,
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x_window,
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xproto::AtomEnum::WM_NAME,
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xproto::AtomEnum::STRING,
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title.as_bytes(),
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)
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.unwrap();
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}
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}
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xcb_connection
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.change_property32(
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xproto::PropMode::REPLACE,
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x_window,
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atoms.WM_PROTOCOLS,
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xproto::AtomEnum::ATOM,
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&[atoms.WM_DELETE_WINDOW],
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)
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.unwrap();
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xcb_connection.map_window(x_window).unwrap();
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xcb_connection.flush().unwrap();
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let raw = RawWindow {
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connection: as_raw_xcb_connection::AsRawXcbConnection::as_raw_xcb_connection(
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xcb_connection,
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) as *mut _,
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screen_id: x_screen_index,
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window_id: x_window,
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visual_id: screen.root_visual,
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};
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let gpu = Arc::new(
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unsafe {
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gpu::Context::init_windowed(
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&raw,
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gpu::ContextDesc {
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validation: false,
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capture: false,
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overlay: false,
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},
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)
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}
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.unwrap(),
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);
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// Note: this has to be done after the GPU init, or otherwise
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// the sizes are immediately invalidated.
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let gpu_extent = query_render_extent(xcb_connection, x_window);
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Self {
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xcb_connection: xcb_connection.clone(),
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display: Rc::new(X11Display::new(xcb_connection, x_screen_index).unwrap()),
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raw,
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x_window,
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callbacks: RefCell::new(Callbacks::default()),
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inner: RefCell::new(LinuxWindowInner {
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bounds: params.bounds.map(|v| v.0 as i32),
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scale_factor: 1.0,
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renderer: BladeRenderer::new(gpu, gpu_extent),
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input_handler: None,
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}),
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}
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}
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pub fn destroy(&self) {
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self.inner.borrow_mut().renderer.destroy();
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self.xcb_connection.unmap_window(self.x_window).unwrap();
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self.xcb_connection.destroy_window(self.x_window).unwrap();
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if let Some(fun) = self.callbacks.borrow_mut().close.take() {
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fun();
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}
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self.xcb_connection.flush().unwrap();
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}
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pub fn refresh(&self) {
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let mut cb = self.callbacks.borrow_mut();
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if let Some(ref mut fun) = cb.request_frame {
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fun();
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}
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}
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pub fn configure(&self, bounds: Bounds<i32>) {
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let mut resize_args = None;
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let do_move;
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{
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let mut inner = self.inner.borrow_mut();
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let old_bounds = mem::replace(&mut inner.bounds, bounds);
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do_move = old_bounds.origin != bounds.origin;
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// todo(linux): use normal GPUI types here, refactor out the double
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// viewport check and extra casts ( )
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let gpu_size = query_render_extent(&self.xcb_connection, self.x_window);
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if inner.renderer.viewport_size() != gpu_size {
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inner
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.renderer
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.update_drawable_size(size(gpu_size.width as f64, gpu_size.height as f64));
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resize_args = Some((inner.content_size(), inner.scale_factor));
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}
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}
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let mut callbacks = self.callbacks.borrow_mut();
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if let Some((content_size, scale_factor)) = resize_args {
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if let Some(ref mut fun) = callbacks.resize {
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fun(content_size, scale_factor)
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}
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}
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if do_move {
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if let Some(ref mut fun) = callbacks.moved {
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fun()
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}
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}
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}
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pub fn handle_input(&self, input: PlatformInput) {
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if let Some(ref mut fun) = self.callbacks.borrow_mut().input {
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if fun(input.clone()) {
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return;
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}
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}
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if let PlatformInput::KeyDown(event) = input {
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let mut inner = self.inner.borrow_mut();
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if let Some(ref mut input_handler) = inner.input_handler {
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if let Some(ime_key) = &event.keystroke.ime_key {
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input_handler.replace_text_in_range(None, ime_key);
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}
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}
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}
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}
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pub fn set_focused(&self, focus: bool) {
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if let Some(ref mut fun) = self.callbacks.borrow_mut().active_status_change {
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fun(focus);
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}
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}
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}
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impl PlatformWindow for X11Window {
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fn bounds(&self) -> Bounds<GlobalPixels> {
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self.0
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.inner
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.borrow_mut()
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.bounds
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.map(|v| GlobalPixels(v as f32))
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}
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fn content_size(&self) -> Size<Pixels> {
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self.0.inner.borrow_mut().content_size()
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}
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fn scale_factor(&self) -> f32 {
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self.0.inner.borrow_mut().scale_factor
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}
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// todo(linux)
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fn titlebar_height(&self) -> Pixels {
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unimplemented!()
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}
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// todo(linux)
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fn appearance(&self) -> WindowAppearance {
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WindowAppearance::Light
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}
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fn display(&self) -> Rc<dyn PlatformDisplay> {
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Rc::clone(&self.0.display)
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}
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fn mouse_position(&self) -> Point<Pixels> {
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let reply = self
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.0
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.xcb_connection
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.query_pointer(self.0.x_window)
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.unwrap()
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.reply()
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.unwrap();
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Point::new((reply.root_x as u32).into(), (reply.root_y as u32).into())
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}
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// todo(linux)
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fn modifiers(&self) -> Modifiers {
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Modifiers::default()
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}
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fn as_any_mut(&mut self) -> &mut dyn std::any::Any {
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self
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}
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fn set_input_handler(&mut self, input_handler: PlatformInputHandler) {
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self.0.inner.borrow_mut().input_handler = Some(input_handler);
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}
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fn take_input_handler(&mut self) -> Option<PlatformInputHandler> {
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self.0.inner.borrow_mut().input_handler.take()
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}
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fn prompt(
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&self,
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_level: PromptLevel,
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_msg: &str,
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_detail: Option<&str>,
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_answers: &[&str],
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) -> Option<futures::channel::oneshot::Receiver<usize>> {
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None
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}
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fn activate(&self) {
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let win_aux = xproto::ConfigureWindowAux::new().stack_mode(xproto::StackMode::ABOVE);
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self.0
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.xcb_connection
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.configure_window(self.0.x_window, &win_aux)
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.unwrap();
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}
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fn set_title(&mut self, title: &str) {
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self.0
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.xcb_connection
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.change_property8(
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xproto::PropMode::REPLACE,
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self.0.x_window,
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xproto::AtomEnum::WM_NAME,
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xproto::AtomEnum::STRING,
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title.as_bytes(),
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)
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.unwrap();
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}
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// todo(linux)
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fn set_edited(&mut self, edited: bool) {}
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// todo(linux), this corresponds to `orderFrontCharacterPalette` on macOS,
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// but it looks like the equivalent for Linux is GTK specific:
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//
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// https://docs.gtk.org/gtk3/signal.Entry.insert-emoji.html
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//
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// This API might need to change, or we might need to build an emoji picker into GPUI
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fn show_character_palette(&self) {
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unimplemented!()
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}
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// todo(linux)
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fn minimize(&self) {
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unimplemented!()
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}
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// todo(linux)
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fn zoom(&self) {
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unimplemented!()
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}
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// todo(linux)
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fn toggle_fullscreen(&self) {
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unimplemented!()
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}
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// todo(linux)
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fn is_fullscreen(&self) -> bool {
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false
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}
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fn on_request_frame(&self, callback: Box<dyn FnMut()>) {
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self.0.callbacks.borrow_mut().request_frame = Some(callback);
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}
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fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> bool>) {
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self.0.callbacks.borrow_mut().input = Some(callback);
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}
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fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>) {
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self.0.callbacks.borrow_mut().active_status_change = Some(callback);
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}
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fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>) {
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self.0.callbacks.borrow_mut().resize = Some(callback);
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}
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fn on_fullscreen(&self, callback: Box<dyn FnMut(bool)>) {
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self.0.callbacks.borrow_mut().fullscreen = Some(callback);
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}
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fn on_moved(&self, callback: Box<dyn FnMut()>) {
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self.0.callbacks.borrow_mut().moved = Some(callback);
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}
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fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>) {
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self.0.callbacks.borrow_mut().should_close = Some(callback);
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}
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fn on_close(&self, callback: Box<dyn FnOnce()>) {
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self.0.callbacks.borrow_mut().close = Some(callback);
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}
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fn on_appearance_changed(&self, callback: Box<dyn FnMut()>) {
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self.0.callbacks.borrow_mut().appearance_changed = Some(callback);
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}
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// todo(linux)
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fn is_topmost_for_position(&self, _position: Point<Pixels>) -> bool {
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unimplemented!()
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}
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fn draw(&self, scene: &Scene) {
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let mut inner = self.0.inner.borrow_mut();
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inner.renderer.draw(scene);
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}
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fn sprite_atlas(&self) -> sync::Arc<dyn PlatformAtlas> {
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let inner = self.0.inner.borrow_mut();
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inner.renderer.sprite_atlas().clone()
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}
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}
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