ZIm/docs/src/development/macos.md
Marshall Bowers b34ab6f3a1
Remove references to submodules (#11673)
This PR removes the references to initializing Git submodules as part of
building Zed.

These are no longer needed, as our only submodule was removed in #11672.

Release Notes:

- N/A
2024-05-10 14:33:53 -04:00

85 lines
2.1 KiB
Markdown

# Building Zed for macOS
## Repository
Clone down the [Zed repository](https://github.com/zed-industries/zed).
## Dependencies
- Install [Rust](https://www.rust-lang.org/tools/install)
- Install [Xcode](https://apps.apple.com/us/app/xcode/id497799835?mt=12) from the macOS App Store, or from the [Apple Developer](https://developer.apple.com/download/all/) website. Note this requires a developer account.
> Ensure you launch XCode after installing, and install the MacOS components, which is the default option.
- Install [Xcode command line tools](https://developer.apple.com/xcode/resources/)
```bash
xcode-select --install
```
- Ensure that the Xcode command line tools are using your newly installed copy of Xcode:
```
sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer
```
* Install the Rust wasm toolchain:
```bash
rustup target add wasm32-wasi
```
## Backend Dependencies
If you are developing collaborative features of Zed, you'll need to install the dependencies of zed's `collab` server:
- Install [Postgres](https://postgresapp.com)
- Install [Livekit](https://formulae.brew.sh/formula/livekit) and [Foreman](https://formulae.brew.sh/formula/foreman)
```bash
brew install livekit foreman
```
Alternatively, if you have [Docker](https://www.docker.com/) installed you can bring up all the `collab` dependencies using Docker Compose:
```sh
docker compose up -d
```
## Building Zed from Source
Once you have the dependencies installed, you can build Zed using [Cargo](https://doc.rust-lang.org/cargo/).
For a debug build:
```
cargo run
```
For a release build:
```
cargo run --release
```
And to run the tests:
```
cargo test --workspace
```
## Troubleshooting
### Error compiling metal shaders
```
error: failed to run custom build command for gpui v0.1.0 (/Users/path/to/zed)`**
xcrun: error: unable to find utility "metal", not a developer tool or in PATH
```
Try `sudo xcode-select --switch /Applications/Xcode.app/Contents/Developer`
### Cargo errors claiming that a dependency is using unstable features
Try `cargo clean` and `cargo build`.