ZIm/crates/gpui/examples/opacity.rs
Mikayla Maki 1aefa5178b
Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00

174 lines
5.9 KiB
Rust

use std::{fs, path::PathBuf, time::Duration};
use anyhow::Result;
use gpui::{
div, hsla, img, point, prelude::*, px, rgb, size, svg, App, Application, AssetSource, Bounds,
BoxShadow, ClickEvent, Context, SharedString, Task, Timer, Window, WindowBounds, WindowOptions,
};
struct Assets {
base: PathBuf,
}
impl AssetSource for Assets {
fn load(&self, path: &str) -> Result<Option<std::borrow::Cow<'static, [u8]>>> {
fs::read(self.base.join(path))
.map(|data| Some(std::borrow::Cow::Owned(data)))
.map_err(|e| e.into())
}
fn list(&self, path: &str) -> Result<Vec<SharedString>> {
fs::read_dir(self.base.join(path))
.map(|entries| {
entries
.filter_map(|entry| {
entry
.ok()
.and_then(|entry| entry.file_name().into_string().ok())
.map(SharedString::from)
})
.collect()
})
.map_err(|e| e.into())
}
}
struct HelloWorld {
_task: Option<Task<()>>,
opacity: f32,
}
impl HelloWorld {
fn new(_window: &mut Window, _: &mut Context<Self>) -> Self {
Self {
_task: None,
opacity: 0.5,
}
}
fn change_opacity(&mut self, _: &ClickEvent, window: &mut Window, cx: &mut Context<Self>) {
self.opacity = 0.0;
cx.notify();
self._task = Some(cx.spawn_in(window, async move |view, cx| loop {
Timer::after(Duration::from_secs_f32(0.05)).await;
let mut stop = false;
let _ = cx.update(|_, cx| {
view.update(cx, |view, cx| {
if view.opacity >= 1.0 {
stop = true;
return;
}
view.opacity += 0.1;
cx.notify();
})
});
if stop {
break;
}
}));
}
}
impl Render for HelloWorld {
fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
div()
.flex()
.flex_row()
.size_full()
.bg(rgb(0xe0e0e0))
.text_xl()
.child(
div()
.flex()
.size_full()
.justify_center()
.items_center()
.border_1()
.text_color(gpui::blue())
.child(div().child("This is background text.")),
)
.child(
div()
.id("panel")
.on_click(cx.listener(Self::change_opacity))
.absolute()
.top_8()
.left_8()
.right_8()
.bottom_8()
.opacity(self.opacity)
.flex()
.justify_center()
.items_center()
.bg(gpui::white())
.border_3()
.border_color(gpui::red())
.text_color(gpui::yellow())
.child(
div()
.flex()
.flex_col()
.gap_2()
.justify_center()
.items_center()
.size(px(300.))
.bg(gpui::blue())
.border_3()
.border_color(gpui::black())
.shadow(smallvec::smallvec![BoxShadow {
color: hsla(0.0, 0.0, 0.0, 0.5),
blur_radius: px(1.0),
spread_radius: px(5.0),
offset: point(px(10.0), px(10.0)),
}])
.child(img("image/app-icon.png").size_8())
.child("Opacity Panel (Click to test)")
.child(
div()
.id("deep-level-text")
.flex()
.justify_center()
.items_center()
.p_4()
.bg(gpui::black())
.text_color(gpui::white())
.text_decoration_2()
.text_decoration_wavy()
.text_decoration_color(gpui::red())
.child(format!("opacity: {:.1}", self.opacity)),
)
.child(
svg()
.path("image/arrow_circle.svg")
.text_color(gpui::black())
.text_2xl()
.size_8(),
)
.child("🎊✈️🎉🎈🎁🎂")
.child(img("image/black-cat-typing.gif").size_12()),
),
)
}
}
fn main() {
Application::new()
.with_assets(Assets {
base: PathBuf::from(env!("CARGO_MANIFEST_DIR")).join("examples"),
})
.run(|cx: &mut App| {
let bounds = Bounds::centered(None, size(px(500.0), px(500.0)), cx);
cx.open_window(
WindowOptions {
window_bounds: Some(WindowBounds::Windowed(bounds)),
..Default::default()
},
|window, cx| cx.new(|cx| HelloWorld::new(window, cx)),
)
.unwrap();
cx.activate(true);
});
}