ZIm/crates/zed/src/zed-main.rs
InfyniteHeap 244d8517f1
Fix Unexpected Console Window When Running Zed Release Build (#32144)
The commit #31073 had introduced `zed-main.rs`, which replaced the
previous `main.rs` to be the "true" entry of the whole program. But as
the macro `#![cfg_attr(not(debug_assertions), windows_subsystem =
"windows")]` only works in the "true" entry, the release build will also
arise the console window if this macro doesn't move to the new entry
(the `zed-main.rs` here).


Release Notes:

- N/A
2025-06-05 19:38:19 +08:00

8 lines
355 B
Rust

// Disable command line from opening on release mode
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
pub fn main() {
// separated out so that the file containing the main function can be imported by other crates,
// while having all gpui resources that are registered in main (primarily actions) initialized
zed::main();
}