ZIm/crates/ui/src/components/banner.rs
Danilo Leal b7edc89a87
agent: Improve error and warnings display (#36425)
This PR refactors the callout component and improves how we display
errors and warnings in the agent panel, along with improvements for
specific cases (e.g., you have `zed.dev` as your LLM provider and is
signed out).

Still a work in progress, though, wrapping up some details.

Release Notes:

- N/A
2025-08-18 21:44:07 -03:00

181 lines
5.7 KiB
Rust

use crate::prelude::*;
use gpui::{AnyElement, IntoElement, ParentElement, Styled};
/// Banners provide informative and brief messages without interrupting the user.
/// This component offers four severity levels that can be used depending on the message.
///
/// # Usage Example
///
/// ```
/// use ui::{Banner};
///
/// Banner::new()
/// .severity(Severity::Success)
/// .children(Label::new("This is a success message"))
/// .action_slot(
/// Button::new("learn-more", "Learn More")
/// .icon(IconName::ArrowUpRight)
/// .icon_size(IconSize::Small)
/// .icon_position(IconPosition::End),
/// )
/// ```
#[derive(IntoElement, RegisterComponent)]
pub struct Banner {
severity: Severity,
children: Vec<AnyElement>,
action_slot: Option<AnyElement>,
}
impl Banner {
/// Creates a new `Banner` component with default styling.
pub fn new() -> Self {
Self {
severity: Severity::Info,
children: Vec::new(),
action_slot: None,
}
}
/// Sets the severity of the banner.
pub fn severity(mut self, severity: Severity) -> Self {
self.severity = severity;
self
}
/// A slot for actions, such as CTA or dismissal buttons.
pub fn action_slot(mut self, element: impl IntoElement) -> Self {
self.action_slot = Some(element.into_any_element());
self
}
}
impl ParentElement for Banner {
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
self.children.extend(elements)
}
}
impl RenderOnce for Banner {
fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement {
let banner = h_flex()
.py_0p5()
.gap_1p5()
.flex_wrap()
.justify_between()
.rounded_sm()
.border_1();
let (icon, icon_color, bg_color, border_color) = match self.severity {
Severity::Info => (
IconName::Info,
Color::Muted,
cx.theme().status().info_background.opacity(0.5),
cx.theme().colors().border.opacity(0.5),
),
Severity::Success => (
IconName::Check,
Color::Success,
cx.theme().status().success.opacity(0.1),
cx.theme().status().success.opacity(0.2),
),
Severity::Warning => (
IconName::Warning,
Color::Warning,
cx.theme().status().warning_background.opacity(0.5),
cx.theme().status().warning_border.opacity(0.4),
),
Severity::Error => (
IconName::XCircle,
Color::Error,
cx.theme().status().error.opacity(0.1),
cx.theme().status().error.opacity(0.2),
),
};
let mut banner = banner.bg(bg_color).border_color(border_color);
let icon_and_child = h_flex()
.items_start()
.min_w_0()
.gap_1p5()
.child(
h_flex()
.h(window.line_height())
.flex_shrink_0()
.child(Icon::new(icon).size(IconSize::XSmall).color(icon_color)),
)
.child(div().min_w_0().children(self.children));
if let Some(action_slot) = self.action_slot {
banner = banner
.pl_2()
.pr_1()
.child(icon_and_child)
.child(action_slot);
} else {
banner = banner.px_2().child(icon_and_child);
}
banner
}
}
impl Component for Banner {
fn scope() -> ComponentScope {
ComponentScope::DataDisplay
}
fn preview(_window: &mut Window, _cx: &mut App) -> Option<AnyElement> {
let severity_examples = vec![
single_example(
"Default",
Banner::new()
.child(Label::new("This is a default banner with no customization"))
.into_any_element(),
),
single_example(
"Info",
Banner::new()
.severity(Severity::Info)
.child(Label::new("This is an informational message"))
.action_slot(
Button::new("learn-more", "Learn More")
.icon(IconName::ArrowUpRight)
.icon_size(IconSize::Small)
.icon_position(IconPosition::End),
)
.into_any_element(),
),
single_example(
"Success",
Banner::new()
.severity(Severity::Success)
.child(Label::new("Operation completed successfully"))
.action_slot(Button::new("dismiss", "Dismiss"))
.into_any_element(),
),
single_example(
"Warning",
Banner::new()
.severity(Severity::Warning)
.child(Label::new("Your settings file uses deprecated settings"))
.action_slot(Button::new("update", "Update Settings"))
.into_any_element(),
),
single_example(
"Error",
Banner::new()
.severity(Severity::Error)
.child(Label::new("Connection error: unable to connect to server"))
.action_slot(Button::new("reconnect", "Retry"))
.into_any_element(),
),
];
Some(
example_group(severity_examples)
.vertical()
.into_any_element(),
)
}
}