52 lines
1.4 KiB
Rust
52 lines
1.4 KiB
Rust
use gpui::{AnyElement, SharedUri, img, prelude::*};
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use smallvec::SmallVec;
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use ui::prelude::*;
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#[derive(IntoElement)]
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pub struct CollabNotification {
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avatar_uri: SharedUri,
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accept_button: Button,
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dismiss_button: Button,
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children: SmallVec<[AnyElement; 2]>,
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}
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impl CollabNotification {
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pub fn new(
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avatar_uri: impl Into<SharedUri>,
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accept_button: Button,
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dismiss_button: Button,
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) -> Self {
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Self {
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avatar_uri: avatar_uri.into(),
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accept_button,
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dismiss_button,
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children: SmallVec::new(),
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}
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}
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}
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impl ParentElement for CollabNotification {
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fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
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self.children.extend(elements)
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}
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}
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impl RenderOnce for CollabNotification {
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fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement {
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h_flex()
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.text_ui(cx)
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.justify_between()
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.size_full()
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.overflow_hidden()
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.elevation_3(cx)
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.p_2()
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.gap_2()
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.child(img(self.avatar_uri).w_12().h_12().rounded_full())
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.child(v_flex().overflow_hidden().children(self.children))
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.child(
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v_flex()
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.child(self.accept_button)
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.child(self.dismiss_button),
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)
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}
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}
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