32 lines
915 B
Rust
32 lines
915 B
Rust
use gpui::{
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div, AnyElement, Div, ElementId, IntoElement, ParentElement as _, RenderOnce, Styled,
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WindowContext,
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};
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#[derive(Default, IntoElement)]
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pub struct FacePile {
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pub faces: Vec<AnyElement>,
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}
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impl RenderOnce for FacePile {
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type Rendered = Div;
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fn render(self, _: &mut WindowContext) -> Self::Rendered {
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let player_count = self.faces.len();
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let player_list = self.faces.into_iter().enumerate().map(|(ix, player)| {
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let isnt_last = ix < player_count - 1;
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div()
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.z_index((player_count - ix) as u32)
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.when(isnt_last, |div| div.neg_mr_1())
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.child(player)
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});
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div().p_1().flex().items_center().children(player_list)
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}
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}
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impl Extend<AnyElement> for FacePile {
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fn extend<T: IntoIterator<Item = AnyElement>>(&mut self, children: T) {
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self.faces.extend(children);
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}
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}
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