Commit graph

2963 commits

Author SHA1 Message Date
MrSubidubi
b4223d318f Merge branch 'main' into ui-scrollbar-teardown 2025-08-25 22:54:12 +02:00
John Tur
4605b96630
Fix constant thread creation on Windows (#36779)
See
https://github.com/zed-industries/zed/issues/36057#issuecomment-3215808649

Fixes https://github.com/zed-industries/zed/issues/36057

Release Notes:

- N/A
2025-08-25 12:45:28 -07:00
Ben Kunkle
eeaadc098f
Add GPU info to Sentry crashes (#36624)
Closes #ISSUE

Adds system GPU collection to crash reporting. Currently this is Linux
only.

The system GPUs are determined by reading the `/sys/class/drm` directory
structure, rather than using the exisiting `gpui::Window::gpu_specs()`
method in order to gather more information, and so that the GPU context
is not dependent on Vulkan context initialization (i.e. we still get GPU
info when Zed fails to start because Vulkan failed to initialize).

Unfortunately, the `blade` APIs do not support querying which GPU _will_
be used, so we do not know which GPU was attempted to be used when
Vulkan context initialization fails, however, when Vulkan initialization
succeeds, we send a message to the crash handler containing the result
of `gpui::Window::gpu_specs()` to include the "Active" gpu in any crash
report that may occur

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-08-21 19:59:42 -04:00
张小白
8ef9ecc91f
windows: Fix RevealInFileManager (#36592)
Closes #36314

This PR takes inspiration from [Electron’s
implementation](dd54e84a58/shell/common/platform_util_win.cc (L268-L314)).

Before and after:



https://github.com/user-attachments/assets/53eec5d3-23c7-4ee1-8477-e524b0538f60



Release Notes:

- N/A
2025-08-21 08:08:54 +08:00
Piotr Osiewicz
74ce543d8b
clippy: println_empty_string & non_minimal_cfg (#36614)
- **clippy: Fix println-empty-string**
- **clippy: non-minimal-cfg**

Related to #36577

Release Notes:
- N/A
2025-08-20 18:45:40 +00:00
tidely
92352f97ad
Fix clippy::map_clone lint violations (#36585)
#36577

Release Notes:

- N/A
2025-08-20 16:34:52 +02:00
tidely
bc79076ad3
Fix clippy::manual_map lint violations (#36584)
#36577

Release Notes:

- N/A
2025-08-20 15:17:28 +02:00
tidely
7bdc99abc1
Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Piotr Osiewicz
cf7c64d77f
lints: A bunch of extra style lint fixes (#36568)
- **lints: Fix 'doc_lazy_continuation'**
- **lints: Fix 'doc_overindented_list_items'**
- **inherent_to_string and io_other_error**
- **Some more lint fixes**
- **lints: enable bool_assert_comparison, match_like_matches_macro and
wrong_self_convention**


Release Notes:

- N/A
2025-08-20 12:05:58 +02:00
tidely
44941b5dfe
Fix clippy::for_kv_map lint violations (#36493)
Release Notes:

- N/A
2025-08-20 11:22:19 +02:00
MrSubidubi
76842eed31 Merge branch 'main' into ui-scrollbar-teardown 2025-08-20 10:48:16 +02:00
MrSubidubi
da9084226d WIP 2025-08-20 10:41:52 +02:00
Conrad Irwin
cac80e2ebd
Silence a bucketload of logs (#36534)
Closes #ISSUE

Release Notes:

- Silenced a bunch of logs that were on by default
2025-08-19 20:26:56 -06:00
Piotr Osiewicz
6825715503
Another batch of lint fixes (#36521)
- **Enable a bunch of extra lints**
- **First batch of fixes**
- **More fixes**

Release Notes:

- N/A
2025-08-19 20:33:44 +00:00
Piotr Osiewicz
05fc0c432c
Fix a bunch of other low-hanging style lints (#36498)
- **Fix a bunch of low hanging style lints like unnecessary-return**
- **Fix single worktree violation**
- **And the rest**

Release Notes:

- N/A
2025-08-19 21:26:17 +02:00
Piotr Osiewicz
c4083b9b63
Fix unnecessary-mut-passed lint (#36490)
Release Notes:

- N/A
2025-08-19 14:20:01 +00:00
Piotr Osiewicz
8f567383e4
Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
Piotr Osiewicz
ed14ab8c02
gpui: Introduce stacker to address stack overflows with deep layout trees (#35813)
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: Ben Kunkle <ben@zed.dev>

Release Notes:

- N/A

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-08-19 08:26:37 +00:00
Piotr Osiewicz
9e0e233319
Fix clippy::needless_borrow lint violations (#36444)
Release Notes:

- N/A
2025-08-18 21:54:35 +00:00
localcc
97f784dedf
Fix early dispatch crash on windows (#36445)
Closes #36384

Release Notes:

- N/A
2025-08-18 21:30:02 +00:00
Agus Zubiaga
8b89ea1a80
Handle auth for claude (#36442)
We'll now use the anthropic provider to get credentials for `claude` and
embed its configuration view in the panel when they are not present.

Release Notes:

- N/A
2025-08-18 20:40:59 +00:00
Anthony Eid
3a3df5c011
gpui: Add support for custom prompt text in PathPromptOptions (#36410)
This will be used to improve the clarity of the git clone UI

### MacOS
<img width="1322" height="128" alt="image"
src="https://github.com/user-attachments/assets/3e511143-12c1-4440-89dd-841b21b2e98e"
/>

### Windows 
<img width="338" height="80" alt="image"
src="https://github.com/user-attachments/assets/766d08d6-0c72-4175-ad24-59dc6188d5f1"
/>

### Linux

<img width="387" height="72" alt="Screenshot From 2025-08-18 15-32-06"
src="https://github.com/user-attachments/assets/3125a7c4-3975-462a-a547-d5d4fac48f22"
/>



Release Notes:

- N/A
2025-08-18 19:48:02 +00:00
Marshall Bowers
fa61c3e24d
gpui: Fix typo in handle_gpui_events (#36431)
This PR fixes a typo I noticed in the `handle_gpui_events` method name.

Release Notes:

- N/A
2025-08-18 17:27:23 +00:00
MrSubidubi
351db21ff9 Merge branch 'main' into ui-scrollbar-teardown 2025-08-18 14:28:43 +02:00
Smit Barmase
7dc4adbd40
gpui: Fix crash when starting Zed on macOS during texture creation (#36382)
Closes #36229

Fix zero-sized texture creation that triggers a SIGABRT in the Metal
renderer. Not sure why this happens yet, but it likely occurs when
`native_window.contentView()` returns a zero `NSSize` during initial
window creation, before the view size is computed.

Release Notes:

- Fixed a rare startup crash on macOS.
2025-08-18 08:16:17 +05:30
MrSubidubi
91cdf69924 Merge branch 'main' into ui-scrollbar-teardown 2025-08-16 00:38:25 +02:00
MrSubidubi
6414589243 Merge branch 'main' into ui-scrollbar-teardown 2025-08-16 00:37:13 +02:00
Finn Evers
3e0a755486
Remove some redundant entity clones (#36274)
`cx.entity()` already returns an owned entity, so there is no need for
these clones.

Release Notes:

- N/A
2025-08-15 20:27:44 +00:00
Igal Tabachnik
7993ee9c07
Suggest unsaved buffer content text as the default filename (#35707)
Closes #24672

This PR complements a feature added earlier by @JosephTLyons (in
https://github.com/zed-industries/zed/pull/32353) where the text is
considered as the tab title in a new buffer. It piggybacks off that
change and sets the title as the suggested filename in the save dialog
(completely mirroring the same functionality in VSCode):

![2025-08-05 11 50
28](https://github.com/user-attachments/assets/49ad9e4a-5559-44b0-a4b0-ae19890e478e)

Release Notes:

- Text entered in a new untitled buffer is considered as the default
filename when saving
2025-08-15 17:26:38 +02:00
smit
23d0433158
linux: Fix keyboard events not working on first start in X11 (#36224)
Closes #29083

On X11, `ibus-x11` crashes on some distros after Zed interacts with it.
This is not unique to Zed, `xim-rs` shows the same behavior, and there
are similar upstream `ibus` reports with apps like Blender:

- https://github.com/ibus/ibus/issues/2697

I opened an upstream issue to track this:

- https://github.com/ibus/ibus/issues/2789

When this crash happens, we don’t get a disconnect event, so Zed keeps
sending events to the IM server and waits for a response. It works on
subsequent starts because IM server doesn't exist now and we default to
non-XIM path.

This PR detects the crash via X11 events and falls back to the non-XIM
path so typing keeps working. We still need to investigate whether the
root cause is in `xim-rs` or `ibus-x11`.

Release Notes:

- Fixed an issue on X11 where keyboard input sometimes didn’t work on
first start.
2025-08-15 12:51:32 +05:30
MrSubidubi
a9dbfce8f9 Impl for uniformlist and notify cleanupds 2025-08-14 17:22:55 +02:00
David Kleingeld
ba2c45bc53
Add FutureExt::with_timeout and use it for for Room::maintain_connection (#36175)
Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2025-08-14 17:02:51 +02:00
Mikayla Maki
32f9de6124
Add grid support to GPUI (#36153)
Release Notes:

- N/A

---------

Co-authored-by: Anthony <anthony@zed.dev>
2025-08-14 00:01:17 +00:00
Max Brunsfeld
09e90fb023
Use trace log level for potentially high-volume vsync duration log (#36147)
This is an attempt to fix
https://github.com/zed-industries/zed/issues/36125

Release Notes:

- N/A
2025-08-13 14:45:34 -07:00
Conrad Irwin
bd61eb0889
Use IBM Plex Sans / Lilex (#36084)
The Zed Plex fonts were found to violate the OFL by using the word Plex
in the name.

Lilex has better ligatures and box-drawing characters than Zed Plex
Mono, but Zed Plex Sans should be identical
to IBM Plex Sans.

Closes #15542
Closes zed-industries/zed-fonts#31

Release Notes:

- The "Zed Plex Sans" and "Zed Plex Mono" fonts have been replaced with
"IBM Plex Sans" and "Lilex". The old names still work for backward
compatibility. Other than fixing line-drawing characters, and improving
the ligatures, there should be little visual change as the fonts are all
of the same family.
- Introduced ".ZedSans" and ".ZedMono" as aliases to allow us to easily
change the default fonts in the future. These currently default to "IBM
Plex Sans" and "Lilex" respectively.
2025-08-13 13:25:52 -06:00
MrSubidubi
fd33832609 Do not notify the parent unintentionally 2025-08-13 18:15:40 +02:00
MrSubidubi
3b611313e1 Resolve conflicts 2025-08-13 13:05:31 +02:00
张小白
32975c4208
windows: Fix auto update failure when launching from the cli (#34303)
Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-08-12 17:04:30 -07:00
张小白
b62f959528
windows: Fix message loop using too much CPU (#35969)
Closes #34374

This is a leftover issue from #34374. Back in #34374, I wanted to use
DirectX to handle vsync, after all, that’s how 99% of Windows apps do
it. But after discussing with @maxbrunsfeld , we decided to stick with
the original vsync approach given gpui’s architecture.

In my tests, there’s no noticeable performance difference between this
PR’s approach and DirectX vsync. That said, this PR’s method does have a
theoretical advantage, it doesn’t block the main thread while waiting
for vsync.


The only difference is that in this PR, on Windows 11 we use a newer API
instead of `DwmFlush`, since Chrome’s tests have shown that `DwmFlush`
has some problems. This PR also removes the use of
`MsgWaitForMultipleObjects`.


Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-08-12 11:28:47 -07:00
MrSubidubi
c28d873a2f WIP 2025-08-12 19:53:57 +02:00
Victor Tran
fa3d0aaed4
gpui: Allow selection of "Services" menu independent of menu title (#34115)
Release Notes:

- N/A

---

In the same vein as #29538, the "Services" menu on macOS depended on the
text being exactly "Services", not allowing for i18n of the menu name.

This PR introduces a new menu type called `OsMenu` that defines a
special menu that can be populated by the system. Currently, it takes
one enum value, `ServicesMenu` that tells the system to populate its
contents with the items it would usually populate the "Services" menu
with.

An example of this being used has been implemented in the `set_menus`
example:
`cargo run -p gpui --example set_menus`

---

Point to consider:

In `mac/platform.rs:414` the existing code for setting the "Services"
menu remains for backwards compatibility. Should this remain now that
this new method exists to set the menu, or should it be removed?

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-08-11 21:10:14 +00:00
localcc
56c4992b9a
Fix underline flickering (#35989)
Closes #35559

Release Notes:

- Fixed underline flickering
2025-08-11 19:17:48 +02:00
Conrad Irwin
12084b6677
Fix keys not being sent to terminal (#35979)
Fixes #35057

Release Notes:

- Fix input being sent to editor/terminal when pending keystrokes are
resolved
2025-08-11 09:07:32 -06:00
localcc
702a95ffb2
Fix underline DPI (#35816)
Release Notes:

- Fixed wavy underlines looking inconsistent on different displays
2025-08-11 13:57:30 +02:00
Kirill Bulatov
95e302fa68
Properly use static instead of const for global types that need a single init (#35955)
Release Notes:

- N/A
2025-08-10 18:01:54 +00:00
Piotr Osiewicz
daa53f2761
Revert "Revert "chore: Bump Rust to 1.89 (#35788)"" (#35937)
Reverts zed-industries/zed#35843

Docker image for 1.89 is now up.
2025-08-09 23:48:58 +02:00
张小白
2a310d78e1
windows: Fix the issue where ags.dll couldn’t be replaced during update (#35877)
Release Notes:

- N/A

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-08-08 14:42:20 +00:00
Mikayla Maki
c7d641ecb8
Revert "chore: Bump Rust to 1.89 (#35788)" (#35843)
This reverts commit efba2cbfd3.

Unfortunately, the Docker image for 1.89 has not shown up yet. Once it
has, we should re-land this.

Release Notes:

- N/A
2025-08-07 23:55:15 +00:00
Piotr Osiewicz
c1d1d1cff6
chore: Bump to taffy 0.9 (#35802)
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: Ben Kunkle <ben@zed.dev>

Release Notes:

- N/A

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Lukas Wirth <lukas@zed.dev>
Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-08-07 15:43:37 +00:00
Piotr Osiewicz
efba2cbfd3
chore: Bump Rust to 1.89 (#35788)
Release Notes:

- N/A

---------

Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-08-07 15:32:06 +00:00