Commit graph

2536 commits

Author SHA1 Message Date
Joseph T. Lyons
a48247a313
Bump Zed to v0.198 (#34964)
Release Notes:

-N/A
2025-07-23 18:14:39 +00:00
Julia Ryan
5f0edd38f8
Add TestPanic feature flag (#34963)
Now the `dev: panic` action can be run on all release channels if the
user has the feature flag enabled.

Release Notes:

- N/A
2025-07-23 18:01:16 +00:00
Joseph T. Lyons
500ceaabcd
Add an editor: diff clipboard with selection action (#33283)
https://github.com/user-attachments/assets/d472fbdd-7736-4bd7-8a90-8cca356b2815

This PR adds `editor: diff clipboard with selection` - good for spotting
the differences in eerily-similar code, which is when refactoring code,
as you need to see what needs to be passed in in order to maintain
previous behavior of both snippets.

1. Copy some text from anywhere
2. Highlight some text in Zed
3. Run `editor: diff clipboard with selection`

Like JetBrains' IDEs and VS Code with the `PartialDiff` package, if the
selection is empty, we take the entire buffer as the selection.

Caveats:

- We do not know the language of the text in the clipboard. I went ahead
and just assumed that in most cases, it will be the same language as the
selected text, which does mean we will highlight the old text
incorrectly if they are copying from a different language, but I think
in most cases, it will be the same, and the alternative of always having
no syntax highlighting is worse. PyCharm seems to do the same thing.

Release Notes:

- Added an `editor: diff clipboard with selection` action

---------

Co-authored-by: Junkui Zhang <364772080@qq.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-07-23 02:39:32 +00:00
Peter Tripp
99466f4aeb
Make zooming from menus not persist (#34910)
Closes: https://github.com/zed-industries/zed/issues/34479
Follow-up to: https://github.com/zed-industries/zed/issues/23505

View->Zoom In / Zoom Out / Reset Zoom were not reverted to match when
the default keybindings were reverted.

Release Notes:

- N/A
2025-07-22 13:57:36 -04:00
Richard Feldman
96f9942791
Add setting to disable all AI features (#34896)
https://github.com/user-attachments/assets/674bba41-40ac-4a98-99e4-0b47f9097b6a


Release Notes:

- Added setting to disable all AI features
2025-07-22 11:32:39 -04:00
Marshall Bowers
5a530ecd39
zed: Add support for zed://agent links (#34862)
This PR adds support for `zed://agent` links for opening the Agent
Panel.

Release Notes:

- N/A
2025-07-22 01:40:33 +00:00
Marshall Bowers
15353630e4
zed: Add OpenRequestKind (#34860)
This PR refactors the `OpenRequest` to introduce an `OpenRequestKind`
enum.

It seems most of the fields on `OpenRequest` are mutually-exclusive, so
it is better to model it as an enum rather than using a bunch of
`Option`s.

There are likely more of the existing fields that can be converted into
`OpenRequestKind` variants, but I'm being conservative for this first
pass.

Release Notes:

- N/A
2025-07-22 01:11:11 +00:00
Anthony Eid
241acbe4be
Stop onboarding page from showing up instead of welcome page (#34845)
This is from PR #34723 where I was working on developing the onboarding
page, but I forgot to switch the first page back to our current version.

Release Notes:

- N/A
2025-07-21 19:02:02 +00:00
Anthony Eid
bc5c5cf5d6
onboarding: Create basic onboarding page (#34723)
Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-07-21 16:20:38 +00:00
Danilo Leal
1070de47ec
component preview: Add separators between sections in sidebar (#34701)
Small improvement for navigating inside the component preview.

Release Notes:

- N/A
2025-07-18 10:24:57 -03:00
Agus Zubiaga
8e4555455c
Claude experiment (#34577)
Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Oleksiy Syvokon <oleksiy.syvokon@gmail.com>
2025-07-17 14:25:55 +00:00
Umesh Yadav
e23a4564cc
keymap_ui: Open Keymap editor from settings dropdown (#34576)
@probably-neb I guess we should be opening the keymap editor from title
bar and menu as well. I believe this got missed in this: #34568.

Release Notes:

- Open Keymap editor from settings from menu and title bar.
2025-07-16 17:30:08 -04:00
Joseph T. Lyons
6f60939d30
Bump Zed to v0.197 (#34569)
Release Notes:

-N/A
2025-07-16 18:48:50 +00:00
Conrad Irwin
3751737621
Add zed://extension/{id} links (#34492)
Release Notes:

- Add zed://extension/{id} links to open the extensions UI with a
specific extension
2025-07-15 13:42:25 -06:00
Ben Kunkle
95de2bfc74
keymap_ui: Limit length of keystroke input and hook up actions (#34464)
Closes #ISSUE

Changes direction on the design of the keystroke input. Due to MacOS
limitations, it was decided that the complex repeat keystroke logic
could be avoided by limiting the number of keystrokes so that accidental
repeats were less damaging to ux. This PR follows up on the design pass
in #34437 that assumed these changes would be made, hooking up actions
and greatly improving the keyboard navigability of the keystroke input.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-15 16:03:16 +00:00
tidely
d1abba0d33
gpui: Reduce manual shifting & other minor improvements (#34407)
Minor cleanup in gpui.

- Reduce manual shifting by using `u32::to_be_bytes`
- Remove eager `Vec` allocation when listing registered actions
- Remove unnecessary return statements
- Replace manual `if let Some(_)` with `.as_deref_mut()`

Release Notes:

- N/A
2025-07-15 16:39:33 +02:00
Hilmar Wiegand
050ed85d71
Add severity argument to GoToDiagnostic actions (#33995)
This PR adds a `severity` argument so severity can be defined when
navigating through diagnostics. This allows keybinds like the following:

```json
{
  "] e": ["editor::GoToDiagnostic", { "severity": "error" }],
  "[ e": ["editor::GoToDiagnostic", { "severity": "error" }]
}
```

I've added test comments and a test. Let me know if there's anything
else you need!

Release Notes:

- Add `severity` argument to `editor::GoToDiagnostic`,
`editor::GoToPreviousDiagnostic`, `project_panel::SelectNextDiagnostic`
and `project_panel::SelectPrevDiagnostic` actions
2025-07-15 14:03:57 +00:00
localcc
b4cbea50bb
Fix icon size on Windows (#34277)
Closes #34122

Release Notes:

- N/A
2025-07-11 15:09:10 +02:00
Kirill Bulatov
a1188848ef
Make inline and regular diagnostics more related (#34237)
Release Notes:

- N/A
2025-07-10 21:11:49 +00:00
Kirill Bulatov
c6603e4fba
Stop extensions' servers and message loops before removing their files (#34208)
Fixes an issue that caused Windows to fail when removing extension's
directories, as Zed had never stop any related processes.

Now:

* Zed shuts down and waits until the end when the language servers are
shut down

* Adds `impl Drop for WasmExtension` where does
`self.tx.close_channel();` to stop a receiver loop that holds the "lock"
on the extension's work dir.
The extension was dropped, but the channel was not closed for some
reason.

* Does more unregistration to ensure `Arc<WasmExtension>` with the `tx`
does not leak further

* Tidies up the related errors which had never reported a problematic
path before

Release Notes:

- N/A

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Smit <smit@zed.dev>
2025-07-10 19:25:10 +00:00
Danilo Leal
51c24e2010
Reorder items in the quick action bar (#34203)
Namely, putting the diagnostics items in their own little section,
divider from the other "inline" and minimap/edit prediction items. I
feel like this is an easier to parse organization, even though all the
"inlines" made sense to be somewhat close together.

Release Notes:

- N/A
2025-07-10 12:49:19 +00:00
localcc
6e5763215f
Simplify installer by removing a couple pages (#34144)
Release Notes:

- N/A
2025-07-09 19:41:41 +02:00
Conrad Irwin
495ec7a109
ACP (#34030)
Implements an ACP client that can be used from the agent panel
2025-07-09 16:02:31 +00:00
Peter Tripp
a9b82e1e57
Bump Zed to v0.196 (#34127)
Release Notes:

- N/A
2025-07-09 11:04:13 -04:00
张小白
df57754baf
windows: Publish nightly (#24800)
The installer, uninstaller, and the Zed binary files are all signed
using Microsoft’s newly launched Trusted Signing service. For
demonstration purposes, I have used my own account for the signing
process.

For more information about Trusted Signing, you can refer to the
following links:
- [Microsoft Security Blog: Trusted Signing is in Public
Preview](https://techcommunity.microsoft.com/blog/microsoft-security-blog/trusted-signing-is-in-public-preview/4103457)
- [Overview of Azure Trusted
Signing](https://learn.microsoft.com/en-us/azure/trusted-signing/overview)

**TODO:**

- [x] `InnoSetup` script to setup an installer
- [x] Signing process
- [x] `Open with Zed` in right click context menu (by using sparse
package)
- [x] Integrate with `cli`
  - [x] Implement `cli` (#25412)
  - [x] Pack `cli.exe` into installer
- [x] Implement auto updating (#25734)
  - [x] Pack autoupdater helper into installer
- [x] Implement dock menus
  - [x] Add `Recent Documents` entries (#26369)
  - [x] Make `zed.exe` aware of sigle instance (#25412)
  - [x] Properly handle dock menu events (#26010)
- [x] Handle `zed://***` uri

**Materials needed:**

- [ ] Icons
  - [ ] App icon for all channels (#9571)
- [ ] Associated file icons, at minimum a default icon
([example](https://github.com/microsoft/vscode/tree/main/resources/win32))
  - [ ] Logos for installer wizard
  - [ ] Icons for appx
- [x] Code signing
- [x] Secrets: AZURE_TENANT_ID, AZURE_CLIENT_ID, AZURE_CLIENT_SECRET,
ACCOUNT_NAME, CERT_PROFILE_NAME
- [x] Other constants: ENDPOINT, Identity Signature (i.e. `CN=Junkui
Zhang, O=Junkui Zhang, L=Wuhan, S=Hubei, C=CN`)





![屏幕截图 2025-02-13
205132](https://github.com/user-attachments/assets/925ec5b2-c8f4-4f0e-8666-26e30278eb3d)



https://github.com/user-attachments/assets/4f1092b4-90fc-4a47-a868-8f2f1a5d8ad8



Release Notes:

- N/A

---------

Co-authored-by: Kate <kate@zed.dev>
Co-authored-by: localcc <work@localcc.cc>
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-07-09 08:57:03 +08:00
张小白
0ca0914cca
windows: Add support for SSH (#29145)
Closes #19892

This PR builds on top of #20587 and improves upon it.

Release Notes:

- N/A

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2025-07-08 14:34:57 +00:00
Ben Kunkle
877ef5e1b1
keymap_ui: Add auto-complete for context in keybind editor (#34031)
Closes #ISSUE

Implements a very basic completion provider that is attached to the
context editor in the keybind editing modal.

The context identifiers used for completions are scraped from the
default, vim, and base keymaps on demand.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-07 21:54:51 +00:00
Peter Tripp
f785853239
ssh: Fix incorrect handling of ssh paths that exist locally (#33743)
- Closes: https://github.com/zed-industries/zed/issues/33733

I also tested that remote canonicalization of symlink directories still
works. (e.g. `zed ssh://hostname/~/foo` where `foo -> foobar` will open
`~/foobar` on the remote).

I believe this has been broken since 2024-10-11 from
https://github.com/zed-industries/zed/pull/19057. CC: @SomeoneToIgnore.
I guess I'm the only person silly enough to run `zed
ssh://hostname/tmp`.

Release Notes:

- ssh: Fixed an issue where Zed incorrectly canonicalized paths locally
prior to connecting to the ssh remote.
2025-07-07 10:55:37 -04:00
Ben Kunkle
6cd4dbdea1
gpui: Store action documentation (#33809)
Closes #ISSUE

Adds a new `documentation` method to actions, that is extracted from doc
comments when using the `actions!` or derive macros.

Additionally, this PR adds doc comments to as many action definitions in
Zed as possible.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-02 21:14:33 -04:00
Richard Feldman
64c413b9b6
Reopen windows concurrently (#33784)
Closes #21130

Release Notes:

- Now when Zed reopens windows, they all reopen concurrently instead of
one after another.
2025-07-02 14:54:20 -04:00
Peter Tripp
aa60647fe8
Bump Zed to v0.195 (#33783)
Release Notes:

- N/A
2025-07-02 17:36:53 +00:00
Ben Kunkle
79f3cb1225
keymap_ui: Add context menu for table rows (#33747)
Closes #ISSUE

Adds a right click context menu to table rows, refactoring the table API
to support more general row rendering in the process, and creating
actions for the couple of operations available in the context menu.

Additionally includes an only partially related change to the context
menu API, which makes it easier to have actions that are disabled based
on a boolean value.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-02 03:06:45 +00:00
localcc
3f0f316f4d
Fix windows manifest inclusion (#33745)
Fixes a regression which prevented zed from starting on windows due to
the lack of the embedded manifest. Caused by #bff5d85

Release Notes:

- N/A
2025-07-02 00:45:05 +02:00
Mikayla Maki
7609ca7a8d
Sketch in a table for the keybindings UI (#32436)
Adds the initial semblance of a keymap UI. It is currently gated behind the `settings-ui` feature flag. Follow up PRs will add polish and missing features.

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
2025-06-30 19:25:11 -04:00
Alejandro Fernández Gómez
465f64da7e
Make the preview button the same as the other buttons (#33658)
This fixes a tiny visual defect I noticed today. The "Preview" button is
slightly smaller and has less padding than the other buttons in the
quick action bar.

**Before:**

Note how there is a small gap between the black guides and the button.


https://github.com/user-attachments/assets/04d3d83a-9193-47b1-80d8-94a5d1fbd750

**After:**


https://github.com/user-attachments/assets/98f878cc-c5e3-491c-abe9-9ef0d5cf678a



Release Notes:

- N/A
2025-06-30 15:16:01 +00:00
Conrad Irwin
a675ca7a1e
Remove into SelectionEffects from .change_selections (#33554)
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite

Closes #ISSUE

Release Notes:

- N/A
2025-06-27 14:31:31 -06:00
Conrad Irwin
6e762d9c05 Revert "Remove into SelectionEffects from .change_selections"
This reverts commit 28380d714d.
2025-06-27 14:06:17 -06:00
Conrad Irwin
28380d714d Remove into SelectionEffects from .change_selections
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
2025-06-27 14:03:45 -06:00
Kirill Bulatov
865dd4c5fc
Rework LSP tool keyboard story (#33525)
https://github.com/user-attachments/assets/81da68fe-bbc5-4b23-8182-923c752a8bd2

* Removes all extra elements: headers, buttons, to simplify the menu
navigation approach and save space.
Implements the keyboard navigation and panel toggling.

* Keeps the status icon and the server name, and their ordering approach
(current buffer/other) in the menu.
The status icon can still be hovered, but that is not yet possible to
trigger from the keyboard: future ideas would be make a similar side
display instead of hover, as Zeta menu does:


![image](https://github.com/user-attachments/assets/c844bc39-00ed-4fe3-96d5-1c9d323a21cc)

* Allows to start (if all are stopped) and stop (if some are not
stopped) all servers at once now with the button at the bottom

Release Notes:

- N/A
2025-06-27 16:25:56 +03:00
Ron Harel
e6bc1308af
Add SVG preview (#32694)
Closes #10454

Implements SVG file preview capability similar to the existing markdown
preview.
- Adds `svg_preview` crate with preview view and live reloading upon
file save.
- Integrates SVG preview button in quick action bar.
- File preview shortcuts (`ctrl/cmd+k v` and `ctrl/cmd+shift+v`) are
extension-aware.

Release Notes:

- Added SVG file preview, accessible via the quick action bar button or
keyboard shortcuts (`ctrl/cmd+k v` and `ctrl/cmd+shift+v`) when editing
SVG files.
2025-06-27 09:08:05 +00:00
Danilo Leal
2823771c06
Add design improvements to the LSP popover (#33485)
Not the ideal design just yet as that will probably require a different
approach altogether, but am pushing here just some reasonably small UI
adjustments that will make this feel slightly nicer!

Release Notes:

- N/A
2025-06-26 22:27:21 +00:00
Bennet Bo Fenner
224de2ec6c
settings: Remove version fields (#33372)
This cleans up our settings to not include any `version` fields, as we
have an actual settings migrator now.

This PR removes `language_models > anthropic > version`,
`language_models > openai > version` and `agent > version`.

We had migration paths in the code for a long time, so in practice
almost everyone should be using the latest version of these settings.


Release Notes:

- Remove `version` fields in settings for `agent`, `language_models >
anthropic`, `language_models > openai`. Your settings will automatically
be migrated. If you're running into issues with this open an issue
[here](https://github.com/zed-industries/zed/issues)
2025-06-25 19:05:29 +02:00
Kirill Bulatov
c0acd8e8b1
Add language server control tool into the status bar (#32490)
Release Notes:

- Added the language server control tool into the status bar

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-06-25 19:57:28 +03:00
Joseph T. Lyons
6848073c38
Bump Zed to v0.194 (#33390)
Release Notes:

-N/A
2025-06-25 16:10:11 +00:00
Michael Sloan
aa330fcf2c
Use background task for settings migrations + notify about errors (#30009)
Release Notes:

- N/A
2025-06-24 23:54:03 +00:00
Ben Kunkle
deb2564b31
gpui: Add keybind metadata API (#33316)
Closes #ISSUE

Adds a very simple API to track metadata about keybindings in GPUI,
namely the source of the binding. The motivation for this is displaying
the source of keybindings in the [keymap
UI](https://github.com/zed-industries/zed/pull/32436).

The API is designed to be as simple and flexible as possible, storing
only a `Option<u32>` on the bindings themselves to keep the struct
small. It is intended to be used as an index or key into a table/map
created and managed by the consumer of the API to map from indices to
arbitrary meta-data. I.e. the consumer is responsible for both
generating these indices and giving them meaning.

The current usage in Zed is stateless, just a mapping between constants
and User, Default, Base, and Vim keymap sources, however, this can be
extended in the future to also track _which_ base keymap is being used.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-06-24 16:07:45 +00:00
Max Brunsfeld
4cd4d28531
Move UI code from assistant_context_editor -> agent_ui (#33289)
This breaks a transitive dependency of `agent` on UI crates. I've also
found and eliminated some dead code in assistant_context_editor.

Release Notes:

- N/A
2025-06-23 22:22:01 -07:00
Michael Sloan
24c94d474e
gpui: Simplify Action macros + support doc comments in actions! (#33263)
Instead of a menagerie of macros for implementing `Action`, now there
are just two:

* `actions!(editor, [MoveLeft, MoveRight])`
* `#[derive(..., Action)]` with `#[action(namespace = editor)]`

In both contexts, `///` doc comments can be provided and will be used in
`JsonSchema`.

In both contexts, parameters can provided in `#[action(...)]`:

- `namespace = some_namespace` sets the namespace. In Zed this is
required.

- `name = "ActionName"` overrides the action's name. This must not
contain "::".

- `no_json` causes the `build` method to always error and
`action_json_schema` to return `None`
and allows actions not implement `serde::Serialize` and
`schemars::JsonSchema`.

- `no_register` skips registering the action. This is useful for
implementing the `Action` trait
while not supporting invocation by name or JSON deserialization.

- `deprecated_aliases = ["editor::SomeAction"]` specifies deprecated old
names for the action.
These action names should *not* correspond to any actions that are
registered. These old names
can then still be used to refer to invoke this action. In Zed, the
keymap JSON schema will
accept these old names and provide warnings.

- `deprecated = "Message about why this action is deprecation"`
specifies a deprecation message.
In Zed, the keymap JSON schema will cause this to be displayed as a
warning. This is a new feature.

Also makes the following changes since this seems like a good time to
make breaking changes:

* In `zed.rs` tests adds a test with an explicit list of namespaces. The
rationale for this is that there is otherwise no checking of `namespace
= ...` attributes.

* `Action::debug_name` renamed to `name_for_type`, since its only
difference with `name` was that it

* `Action::name` now returns `&'static str` instead of `&str` to match
the return of `name_for_type`. This makes the action trait more limited,
but the code was already assuming that `name_for_type` is the same as
`name`, and it requires `&'static`. So really this just makes the trait
harder to misuse.

* Various action reflection methods now use `&'static str` instead of
`SharedString`.

Release Notes:

- N/A
2025-06-24 04:34:51 +00:00
Max Brunsfeld
2283ec5de2
Extract an agent_ui crate from agent (#33284)
This PR moves the UI-dependent logic in the `agent` crate into its own
crate, `agent_ui`. The remaining `agent` crate no longer depends on
`editor`, `picker`, `ui`, `workspace`, etc.

This has compile time benefits, but the main motivation is to isolate
our core agentic logic, so that we can make agents more
pluggable/configurable.

Release Notes:

- N/A
2025-06-23 18:00:28 -07:00
张小白
af8f26dd34
Add a Copy button for About Zed (#33197)
Closes #33160

Since `TaskDialog` doesn’t allow users to copy its contents directly,
VSCode added a `Copy` button so users can easily copy the message.




https://github.com/user-attachments/assets/04090753-226f-44d9-992c-8cc8cb8d7ecb




Release Notes:

- N/A
2025-06-22 19:12:12 +08:00