Commit graph

1243 commits

Author SHA1 Message Date
Nathan Sobo
812d3f6af6 Get basic mouse_down and mouse_up working 2023-08-16 22:21:27 -06:00
Mikayla
2f16147055
Fix dock resizing 2023-08-16 19:47:54 -07:00
Nathan Sobo
187d78011c WIP 2023-08-16 13:52:42 -06:00
Nathan Sobo
f1aafab61d Get text rendering
Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2023-08-16 12:50:35 -06:00
Max Brunsfeld
4ea8b8292c
Introduce channels and move collab popover contents to a collaboration panel (#2828)
### Summary

This PR introduces channels: a new way of starting collaboration
sessions. You can create channels and invite others to join them. You
can then hold a call in a channel, where any member of the channel is
free to join the call without needing to be invited.

Channels are displayed in a new panel called the collaboration panel,
which now also contains the contacts list, and the current call. The
collaboration popover has been removed from the titlebar.

![Screen Shot 2023-08-15 at 9 25 37
AM](https://github.com/zed-industries/zed/assets/326587/0f989dea-7fb7-4d50-9acd-25c8f1c30cd1)


For now, the channels functionality will only be revealed to staff, so
the public-facing change is just the move from the popover to the panel.

### To-do

* User-facing UI
  * [x] signed-out state for collab panel
  * [x] new icon for collab panel
  * [x] for now, channels section only appears for zed staff
* [x] current call section styling
(https://zed-industries.slack.com/archives/C05CJUNF2BU/p1691189389988239?thread_ts=1691189120.403009&cid=C05CJUNF2BU)
* [x] Channel members
* Channels
  * [x] style channel name editor
* [x] decide on a special "empty state" for the panel, when user has no
contacts
* [x] ensure channels are sorted in a consistent way (expose channel id
paths to client)
  * [x] Figure out layered panels UX
  * [x] Change add contacts to be the same kind of tabbed modal
* [x] race condition between channel updates and user fetches
(`ChannelStore::handle_update_contacts`)
* [x] race condition between joining channels and channel update
messages `collab::rpc::channel_updated`)
* [x] don't display mic as muted when microphone share is pending upon
first joining call

Release Notes:

- Moved the collaboration dropdown into its own panel.
- Added settings for disabling the AI assistant panel button.
- Switch to lazily initializing audio output sources
(https://github.com/zed-industries/community/issues/1840,
https://github.com/zed-industries/community/issues/1919)
2023-08-16 11:03:53 -07:00
Nathan Sobo
fea987b459 WIP 2023-08-16 06:22:47 -06:00
Kirill Bulatov
1c4be24fb7 Move gpui derives tests into gpui crate to avoid dependency cycles
`cargo run` on Zed project leads to rust-analyzer evantually emitting

`[ERROR project_model::workspace] cyclic deps:
gpui_macros(Idx::<CrateData>(269)) -> gpui(Idx::<CrateData>(264)),
alternative path: gpui(Idx::<CrateData>(264)) ->
gpui_macros(Idx::<CrateData>(269))`

error after loading the project.

The PR fixes this by moving away the test to the "root" project.
2023-08-16 10:19:20 +03:00
Nathan Sobo
a8ecc1a643 Add support for a measure function to the layout engine facade 2023-08-15 22:02:56 -06:00
Nathan Sobo
4efc46c763 Add derive macro now new elements 2023-08-15 21:04:48 -06:00
Nathan Sobo
77bc682a69 Render a component 2023-08-15 19:46:07 -06:00
Nathan Sobo
65a5c54a2c Compiling checkpoint 2023-08-15 19:29:57 -06:00
Mikayla
7d3ffae47d
move component into gpui 2023-08-15 15:44:59 -07:00
Max Brunsfeld
3623a9ca5e Simplify Component implementation
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-15 15:26:02 -07:00
Nathan Sobo
e7489bd4c9 Compiling checkpoint 2023-08-15 09:33:59 -06:00
Nathan Sobo
0fe457020b WIP 2023-08-15 09:26:16 -06:00
Mikayla
111e17b220
Merge branch 'main' into collab-panel 2023-08-15 03:25:45 -07:00
Mikayla
e5eed29c72
Add components example
Re-arrange generics on mouse event handler
Add TypeTag struct for dynamically tagged components
2023-08-15 03:06:43 -07:00
Nathan Sobo
f9858445b8 Get a 50% colored box rendering
Co-Authored-By: Mikayla Maki <mikayla@zed.dev>
2023-08-14 14:46:09 -06:00
Nathan Sobo
740b105330 Merge branch 'main' into taffy
Co-Authored-By: Mikayla Maki <mikayla@zed.dev>
2023-08-14 13:50:21 -06:00
Nathan Sobo
7756497933 Simplify adapter 2023-08-14 09:26:35 -06:00
Nathan Sobo
85f35497b6 Compiling checkpoint 2023-08-13 22:39:06 -06:00
Nathan Sobo
7662210776 I think the adapter is ready. Close to pixels. 2023-08-13 22:06:35 -06:00
Nathan Sobo
625e4a1bd0 Introduce new PaintContext and LayoutContext 2023-08-13 21:57:38 -06:00
Nathan Sobo
2d17e9685f Compiling checkpoint 2023-08-13 21:20:47 -06:00
Nathan Sobo
be7a43c81c Get taffy style conversion working 2023-08-13 19:47:49 -06:00
Nathan Sobo
52ad48d50b WIP 2023-08-13 17:29:07 -06:00
Nathan Sobo
473ac5a842 WIP 2023-08-13 02:27:36 -06:00
Nathan Sobo
36b853ac05 WIP 2023-08-13 01:40:10 -06:00
Nathan Sobo
1ef486b227 WIP 2023-08-13 01:40:05 -06:00
Mikayla
a90c0e0326
Merge branch 'main' into collab-panel 2023-08-12 12:44:22 -07:00
Mikayla
29a85635ea
Make each setting optional 2023-08-12 12:23:46 -07:00
Mikayla
563b25f26f
Add deserialization helper 2023-08-12 12:21:44 -07:00
Nathan Sobo
fa7ebd0825 Include drop shadows with different corner radii in the example 2023-08-12 11:08:58 -06:00
Nathan Sobo
65123e6eed Allow individual corner radii on drop shadows 2023-08-12 10:58:08 -06:00
Nathan Sobo
40f478937e Allow distinct corner radii for images 2023-08-12 10:50:04 -06:00
Nathan Sobo
84dc4090bd Wire up per corner radii for quad
Still need to expose this in the styling layer and allow images
to have per corner radii.
2023-08-12 10:40:23 -06:00
Nathan Sobo
0d31d6dac5 WIP 2023-08-12 10:00:08 -06:00
Nathan Sobo
4b4b949972 WIP 2023-08-12 01:11:12 -06:00
Nathan Sobo
5e36040533 Put a Taffy layout engine on window 2023-08-12 00:58:11 -06:00
Mikayla
7970406694
Add a compile test for the element derive 2023-08-11 18:00:12 -07:00
Nathan Sobo
983641da2b WIP 2023-08-11 07:39:30 -06:00
Piotr Osiewicz
ffffbbea1f
chore: use Cow instead of String for tooltips (#2838)
A QoL change to align `Tooltip` with other elements like `Label`
Release Notes:

- N/A
2023-08-11 15:29:55 +02:00
Nathan Sobo
d6eaa3c6b8 Ditch the hot reloading approach 2023-08-11 00:26:58 -06:00
Nathan Sobo
0bf607cd2d WIP 2023-08-10 10:26:48 -06:00
Nathan Sobo
dd6425e898 WIP 2023-08-10 09:24:16 -06:00
Nathan Sobo
3b1e5e966a What if we base themes on Rose Pine 2023-08-09 20:54:30 -06:00
Mikayla
99daa73325
Merge branch 'main' into collab-panel 2023-08-09 10:37:22 -07:00
Mikayla Maki
40030f32d9
Fix two mouse event bugs (#2835)
This PR fixes two bugs we discovered in Zed's mouse event handling while
investigating an interesting and mysterious bug we we were seeing, where
spurious `MouseMoved` events would continuously be dispatched after
control-clicking.

Release Notes:

- Fixed a rendering glitch that could occur after control-clicking
certain elements.
2023-08-09 09:04:32 -07:00
Nathan Sobo
82c903de14 Rename node to frame 2023-08-08 21:28:52 -06:00
Nathan Sobo
c95aecdd53 Merge branch 'main' into cells 2023-08-08 21:23:57 -06:00