1. Don't send diagnostics if there are more than 10 of them. This fixes
an issue with sending 100kb requests for projects with many warnings.
2. Don't send speculated_output and outline, as those are currently
unused.
Release Notes:
- Improved edit prediction latency
Closes#34204
Adds the ability to dynamically register and unregister code actions for
language servers such as Biome.
See more:
https://github.com/zed-industries/zed/issues/34204#issuecomment-3134227856
Release Notes:
- Fixed an issue where the Biome formatter was always used even when
`require_config_file` was set to true and the project had no config
file.
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Took a little bit of time to add just a handful of small tweaks to the
debugger UI so it looks slightly more polished. This PR includes
adjustments to size, focus styles, and more in icon buttons, overall
spacing nudges in each section pane, making tooltip labels title case
(for overall consistency), and some icon SVG iteration.
Release Notes:
- N/A
Tested prompt:
John is one of 4 children. The first sister is 4 years old. Next year,
the second sister will be twice as old as the first sister. The third
sister is two years older than the second sister. The third sister is
half the age of her older brother. How old is John? Return your thinking
inside <think></think>
Release Notes:
- Add thinking to Mistral Provider
---------
Signed-off-by: Umesh Yadav <git@umesh.dev>
Co-authored-by: Peter Tripp <peter@zed.dev>
We only want minidumps to be generated on actual release builds. Now we
avoid spawning crash handler processes for dev builds. To test
minidumping you can still set the `ZED_GENERATE_MINIDUMPS` env var which
force-enable the feature.
Release Notes:
- N/A
None of this is new info, we're just pulling more things out of the
panic message to send with the minidump. We do want to add more fields
like gpu version which will come in a subsequent change.
Release Notes:
- N/A
I'm not sure we actually want to be using `debug-info=unpacked` and then
running `dsymutil` with `--flat`, but for now the minimal change to get
this working is to manually specify the flattened, uncompressed debug
info file for upload, which in turn will cause `sentry-cli` to pick up
on source-info for the zed binary.
I think in the future we should switch to `packed` debug info, both for
the zed binary _and_ the remote server, and then we can tar up the
better supported `dSYM` folder format rather than the flat dwarf
version.
Release Notes:
- N/A
Closes#35070
Release Notes:
- Edit Prediction: Made license detection update eligibility for data
collection when license files change.
- Edit Prediction: Added Apache 2.0 license to opensource licenses
eligible for data collection.
- Edit Prediction: Made license detection less sensitive to whitespace
differences and check more files.
Tweak the `ansi.*magenta` colours so they are not confused with
`ansi.*red`. This matches how "One Light" behaves, where `ansi.*magenta`
uses the same purple as for keyword.
This change helps distinguish anything that the terminal might use
magenta for from errors, and helps make more readable the output of
certain tools.
For maintainers: The color for `ansi.magenta` is the same as for
`syntax.keyword`. The others are modifications on that colour to taste.
If you have some specific shades that need to be used please tell me, or
feel free to take over the PR.
Before: `jj log` and `difftastic` output
<img width="863" height="592" alt="Screenshot 2025-07-31 at 19 32 11"
src="https://github.com/user-attachments/assets/994b1cbd-ff64-4620-bd51-a5073fd6eb2a"
/>
After:
<img width="862" height="558" alt="Screenshot 2025-07-31 at 19 35 33"
src="https://github.com/user-attachments/assets/49dfb856-6b63-4498-8779-b8624230d6a3"
/>
Release Notes:
- N/A
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
I'm installing an extension for the first time from source and assumed
that the sentence
> If you already have a published extension with the same name
installed, your dev extension will override it.
also means that it would override the already installed extension.
Besides that I've had to use `--foreground` mode to also get more
meaningful error messages under NixOS without using
`programs.nix-ld.enabled = true;`.
Release Notes:
- Improved Zed documentation for extension development
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Closes#14050
Release Notes:
- Added the ability to set theme-specific overrides via the
`theme_overrides` setting.
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Switch our Linux aarch_64 release builds from Linux on Graviton (32
vCPU, 64GB) to Linux running on Apple M4 Pro (8vCPU, 32GB). Builds are
faster (20mins vs 30mins) for the same cost (960 unit minutes;
~$0.96/ea).
<img width="763" height="285" alt="Screenshot 2025-08-08 at 13 14 41"
src="https://github.com/user-attachments/assets/12c45c8b-59f3-40d8-974c-1003b5080287"
/>
Release Notes:
- N/A
This is a bit simpler than for the original agent thread view, since we
don't have to deal with opening buffers or a context store.
Release Notes:
- N/A
Passing an empty on_click handler so that clicking on the info icon
doesn't actually trigger the switch itself, which happens if you click
anywhere in the general switch field surface area.
Release Notes:
- N/A
This PR fixes an issue where Edit Predictions would not be available in
buffers that were opened when the workspace loaded.
The issue was that there was a race condition between fetching/setting
the authenticated user state and when we assigned the Edit Prediction
provider to buffers that were already opened.
We now wait for the event that we emit when we have successfully loaded
the user in order to assign the Edit Prediction provider, as we'll know
the user has been loaded into the `UserStore` by that point.
Closes https://github.com/zed-industries/zed/issues/35883
Release Notes:
- Fixed an issue where Edit Predictions were not working in buffers that
were open when the workspace initially loaded.
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
This just prepares the types so that it will be easy later to update a
tool call with a terminal entity. We paused because we realized we want
to simplify how terminals are created in zed, and so that warrants a
dedicated pull request that can be reviewed in isolation.
Release Notes:
- N/A
---------
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
It's unfortunate to need to have access to a GPUI window in order to
create a terminal, because it forces to take a `Window` parameter in
entities that otherwise would have been pure models.
This pull request changes it so that we pass the `Project`'s entity id,
which is equally stable as the window id.
Release Notes:
- N/A
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>