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29172 commits

Author SHA1 Message Date
Conrad Irwin
a675ca7a1e
Remove into SelectionEffects from .change_selections (#33554)
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite

Closes #ISSUE

Release Notes:

- N/A
2025-06-27 14:31:31 -06:00
Conrad Irwin
6e762d9c05 Revert "Remove into SelectionEffects from .change_selections"
This reverts commit 28380d714d.
2025-06-27 14:06:17 -06:00
Conrad Irwin
28380d714d Remove into SelectionEffects from .change_selections
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
2025-06-27 14:03:45 -06:00
Alejandro Fernández Gómez
f338c46bf7
Fix line indices when using a selection in the context (#33549)
Closes #33152.

The label for a file selection context had an off-by-one error on line
indices. This PR adjusts that.

Before:

<img width="1072" alt="Screenshot 2025-06-27 at 20 55 28"
src="https://github.com/user-attachments/assets/da0be503-056b-442b-9a79-38cf504d8a44"
/>

After:

<img width="1090" alt="Screenshot 2025-06-27 at 20 49 35"
src="https://github.com/user-attachments/assets/f98df57a-8f07-4ea5-a06b-a4b6fb8c2e4e"
/>


Release Notes:

- Fixed a off-by-one error on the line indices when using a selection as
context for the agent,
2025-06-27 13:41:17 -06:00
Umesh Yadav
5fbb7b0d40
copilot: Only set Copilot-Vision-Request header for vision requests (#33552)
Closes #31951

The fix is copied and translated from copilot chat actual implementation
code:
ad7cbcae9a/src/platform/openai/node/fetch.ts (L493C1-L495C3)

Release Notes:

- Fix copilot failing due to missing `Copilot-Vision-Request` from
request.
2025-06-27 21:37:26 +02:00
Cole Miller
f12b0dddf4
Touch up extension DAP schemas fix (#33548)
Updates #33546 

Release Notes:

- N/A

Co-authored-by: Piotr <piotr@zed.dev>
2025-06-27 15:34:21 -04:00
Conrad Irwin
14bb10d783
Don't panic on vintage files (#33543)
Release Notes:

- remoting: Fix a crash on the remote side when encountering files from
before 1970.
2025-06-27 13:15:50 -06:00
Cole Miller
c9ce4aec91
Fix debug adapters from extensions not being picked up (#33546)
Copy the debug adapter schemas so that they're available to the
extension host, like we do for other extension assets.

Release Notes:

- N/A
2025-06-27 14:31:58 -04:00
Kirill Bulatov
01dfb6fa82
Respect server capabilities on queries (#33538)
Closes https://github.com/zed-industries/zed/issues/33522

Turns out a bunch of Zed requests were not checking their capabilities
correctly, due to odd copy-paste and due to default that assumed that
the capabilities are met.

Adjust the code, which includes the document colors, add the test on the
colors case.

Release Notes:

- Fixed excessive document colors requests for unrelated files
2025-06-27 16:31:40 +00:00
5brian
f9987a1141
vim: Grep in visual line (#33414)
From
https://github.com/zed-industries/zed/pull/10831#issuecomment-2078523272

> I agree with not prefilling the search bar with a multiline query.

Not sure if it's a bug that a one-line visual line selection does not
get pre filled, this PR corrects the query to use the visual line
selection instead of the 'normal' selection

Release Notes:

- N/A
2025-06-27 10:18:26 -06:00
Ben Kunkle
7432e947bc
Add element_selection_background highlight to theme (#32388)
Closes #32354

The issue is that we render selections over the text in the agent panel,
but under the text in editor, so themes that have no alpha for the
selection background color (defaults to 0xff) will just occlude the
selected region. Making the selection render under the text in markdown
would be a significant (and complicated) refactor, as selections can
cross element boundaries (i.e. spanning code block and a header after
the code block).

The solution is to add a new highlight to themes
`element_selection_background` that defaults to the local players
selection background with an alpha of 0.25 (roughly equal to 0x3D which
is the alpha we use for selection backgrounds in default themes) if the
alpha of the local players selection is 1.0. The idea here is to give
theme authors more control over how the selections look outside of
editor, as in the agent panel specifically, the background color is
different, so while an alpha of 0.25 looks acceptable, a different color
would likely be better.

CC: @iamnbutler. Would appreciate your thoughts on this. 

> Note: Before and after using Everforest theme

| Before | After | 
|-------| -----|
| <img width="618" alt="Screenshot 2025-06-09 at 5 23 10 PM"
src="https://github.com/user-attachments/assets/41c7aa02-5b3f-45c6-981c-646ab9e2a1f3"
/> | <img width="618" alt="Screenshot 2025-06-09 at 5 25 03 PM"
src="https://github.com/user-attachments/assets/dfb13ffc-1559-4f01-98f1-a7aea68079b7"
/> |

Clearly, the selection in the after doesn't look _that_ great, but it is
better than the before, and this PR makes the color of the selection
configurable by the theme so that this theme author could make it a
lighter color for better contrast.




Release Notes:

- agent panel: Fixed an issue with some themes where selections inside
the agent panel would occlude the selected text completely

Co-authored-by: Antonio <me@as-cii.com>
2025-06-27 15:46:04 +00:00
Conrad Irwin
157199b65b
Replace newlines in search bar (#33504)
Release Notes:

- search: Pasted newlines are now rendered as "\n" (with an underline),
instead of line-wrapping. This should make it much clearer what you're
searching for.
 
<img width="675" alt="Screenshot 2025-06-27 at 00 34 52"
src="https://github.com/user-attachments/assets/67275bc6-bec1-463f-b351-6b9ed0a6df81"
/>
2025-06-27 09:39:38 -06:00
Conrad Irwin
d74f3f4ea6
Fix crash in git checkout (#33499)
Closes #33438

Release Notes:

- git: Use git cli to perform checkouts (to avoid a crash seen in
libgit2)
2025-06-27 09:16:15 -06:00
Smit Barmase
9e2023bffc
editor: Fix editor tests from changing on format on save (#33532)
Use placeholder to prevent format-on-save from removing whitespace in
editor tests, which leads to unnecessary git diff and failing tests.

cc: https://github.com/zed-industries/zed/pull/32340

Release Notes:

- N/A
2025-06-27 20:14:01 +05:30
Umesh Yadav
3ab4ad6de8
language_models: Use JsonSchemaSubset for Gemini models in OpenRouter (#33477)
Closes #33466

Release Notes:

- N/A
2025-06-27 16:36:16 +02:00
Peter Tripp
e3ce0618a3
collab: Lookup avatars by GitHub ID instead of username (#33523)
Closes: https://github.com/zed-industries/zed/issues/19207

This will correctly show Avatars for recently renamed/deleted users and
for enterprise users where the username avatar url triggers a redirect
to an auth prompt. Also saves a request (302 redirect) per avatar.

Tested locally and avatars loaded as expected.

Release Notes:

- N/A
2025-06-27 09:40:50 -04:00
Kirill Bulatov
865dd4c5fc
Rework LSP tool keyboard story (#33525)
https://github.com/user-attachments/assets/81da68fe-bbc5-4b23-8182-923c752a8bd2

* Removes all extra elements: headers, buttons, to simplify the menu
navigation approach and save space.
Implements the keyboard navigation and panel toggling.

* Keeps the status icon and the server name, and their ordering approach
(current buffer/other) in the menu.
The status icon can still be hovered, but that is not yet possible to
trigger from the keyboard: future ideas would be make a similar side
display instead of hover, as Zeta menu does:


![image](https://github.com/user-attachments/assets/c844bc39-00ed-4fe3-96d5-1c9d323a21cc)

* Allows to start (if all are stopped) and stop (if some are not
stopped) all servers at once now with the button at the bottom

Release Notes:

- N/A
2025-06-27 16:25:56 +03:00
Umesh Yadav
2178f66af6
agent_ui: Rename MaxModeTooltip to BurnModeTooltip (#33521)
Closes #ISSUE

Release Notes:

- N/A
2025-06-27 13:56:46 +02:00
ddoemonn
338a7395a7
Fix blend alpha colors with editor background in inline preview (#33513)
Closes #33505

## Before

<img width="434" alt="Screenshot 2025-06-27 at 12 22 57"
src="https://github.com/user-attachments/assets/ac215a39-b3fe-4c9e-bd7d-0d7568d5fd1f"
/>

## After

<img width="441" alt="Screenshot 2025-06-27 at 12 22 47"
src="https://github.com/user-attachments/assets/28218ed6-c1aa-4d3f-a268-def2fa9f0340"
/>

Release Notes:

- Fixed inline color previews not correctly blending alpha/transparency
values with the editor background
2025-06-27 12:37:05 +03:00
Finn Evers
4c2415b338
editor: Use em_advance everywhere for horizontal scroll position computations (#33514)
Closes #33472

This PR fixes some regressions that were introduced in
https://github.com/zed-industries/zed/pull/32558, which updated the
editor scrolling to use `em_advance` instead of `em_width` for the
horizontal scroll position calculation.
However, not all occurrences were updated, which caused issues with wrap
guides and some small stuttering with horizontal autoscroll whilst
typing/navigating with the keyboard.

Release Notes:

- Fixed an issue where horizontal autoscrolling would stutter and indent
guides would drift when scrolling horizontally.
2025-06-27 09:32:50 +00:00
Ron Harel
e6bc1308af
Add SVG preview (#32694)
Closes #10454

Implements SVG file preview capability similar to the existing markdown
preview.
- Adds `svg_preview` crate with preview view and live reloading upon
file save.
- Integrates SVG preview button in quick action bar.
- File preview shortcuts (`ctrl/cmd+k v` and `ctrl/cmd+shift+v`) are
extension-aware.

Release Notes:

- Added SVG file preview, accessible via the quick action bar button or
keyboard shortcuts (`ctrl/cmd+k v` and `ctrl/cmd+shift+v`) when editing
SVG files.
2025-06-27 09:08:05 +00:00
Ben Brandt
6c46e1129d
Cleanup remaining references to max mode (#33509)
Release Notes:

- N/A
2025-06-27 08:32:13 +00:00
fantacell
fbb5628ec6
Reset selection goal after helix motion (#33184)
Closes #33060

Motions like `NextWordStart` don't reset the selection goal in vim mode
`helix_normal` unlike in `normal` which can lead to the cursor jumping
back to the previous horizontal position after going up or down.

Release Notes:

- N/A
2025-06-26 22:32:35 -06:00
Conrad Irwin
8c9116daa5
Fix panic in ctrl-g (#33474)
Release Notes:

- vim: Fixed a crash with ctrl-g
2025-06-26 21:26:58 -06:00
Conrad Irwin
20a3e613b8
vim: Better jump list support (#33495)
Closes #23527
Closes #30183
Closes some Discord chats

Release Notes:

- vim: Motions now push to the jump list using the same logic as vim
(i.e.
`G`/`g g`/`g d` always do, but `j`/`k` always don't). Most non-vim
actions
(including clicking with the mouse) continue to push to the jump list
only
  when they move the cursor by 10 or more lines.
2025-06-26 21:25:07 -06:00
Ben Kunkle
ba1c05abf2
keymap: Add ability to update user keymaps (#33487)
Closes #ISSUE

The ability to update user keybindings in their keymap is required for
#32436. This PR adds the ability to do so, reusing much of the existing
infrastructure for updating settings JSON files.

However, the existing JSON update functionality was intended to work
only with objects, therefore, this PR simply wraps the object updating
code with non-general keymap-specific array updating logic, that only
works for top-level arrays and can only append or update entries in said
top-level arrays. This limited API is reflected in the limited
operations that the new `update_keymap` method on `KeymapFile` can take
as arguments.

Additionally, this PR pulls out the existing JSON updating code into its
own module (where array updating code has been added) and adds a
significant number of tests (hence the high line count in the diff)

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-06-26 21:52:26 -04:00
Danilo Leal
2823771c06
Add design improvements to the LSP popover (#33485)
Not the ideal design just yet as that will probably require a different
approach altogether, but am pushing here just some reasonably small UI
adjustments that will make this feel slightly nicer!

Release Notes:

- N/A
2025-06-26 22:27:21 +00:00
Cole Miller
343f155ab9
Update docs for Swift debugging (#33483)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-06-26 21:25:03 +00:00
Julia Ryan
2dece13d83
nix: Update to access new rust toolchain version (#33476)
Needed due to #33439

Release Notes:

- N/A
2025-06-26 20:31:24 +00:00
Piotr Osiewicz
985dcf7523
chore: Bump Rust version to 1.88 (#33439)
Goodies in this version:
- if-let chains 🎉
- Better compiler perf for Zed
(https://github.com/rust-lang/rust/pull/138522)

For more, see: https://releases.rs/docs/1.88.0/

Release Notes:

- N/A

---------

Co-authored-by: Junkui Zhang <364772080@qq.com>
2025-06-26 20:54:19 +02:00
Conrad Irwin
b079871428
Fix subtraction with overflow (#33471)
Release Notes:

- N/A
2025-06-26 12:38:54 -06:00
fantacell
4983b01c89
helix: Change word motions (#33408)
When starting on the newline character at the end of a line the helix
word motions select that character, unlike in helix itself. This makes
it easy to accidentaly join two lines together.
Also, word motions that go backwards should stop at the start of a line.
I added that.

Release Notes:

- helix: Fix edge-cases with word motions and newlines
2025-06-26 12:25:47 -06:00
Cole Miller
35863c4302
debugger: Fix treatment of node-terminal scenarios (#33432)
- Normalize `node-terminal` to `pwa-node` before sending to DAP
- Split `command` into `program` and `args`
- Run in external console

Release Notes:

- debugger: Fixed debugging JavaScript tasks that used `"type":
"node-terminal"`.
2025-06-26 14:02:09 -04:00
Kirill Bulatov
a0bd25f218
Feature gate the LSP button (#33463)
Follow-up of https://github.com/zed-industries/zed/pull/32490

The tool still looks like designed by professional developers, and still
may change its UX based on the internal feedback.

Release Notes:

- N/A
2025-06-26 15:41:42 +00:00
Agus Zubiaga
8a1e795746
agent: Move ActiveThread and MessageEditor into ActiveView (#33462)
`ActiveThread` and `MessageEditor` only make sense when `active_view` is
`Thread`, so we moved them in there. This will make it easier to work on
new agent threads.

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-06-26 15:36:23 +00:00
Peter Tripp
f4818b648e
linux: Add agent::ToggleBurnMode shortcut (super-ctrl-b) (#33458)
Follow-up to: 
- https://github.com/zed-industries/zed/pull/33452
- https://github.com/zed-industries/zed/pull/33190
- https://github.com/zed-industries/zed/pull/31630

Release Notes:

- N/A
2025-06-26 15:07:46 +00:00
Peter Tripp
7031ed8b87
ci: Fix duplicated/failed eval jobs (#33453)
I think this should fix the CI issues with Eval jobs:

1. Duplicated workflows because `synchronize` / `opened` were triggering
distinct runs. This caused failed job entries because the duplicated
workflows had a shared concurrency group and so one would pre-empt the
other.

3. Removes the no-op job, introduced as an attempted workaround in
   https://github.com/zed-industries/zed/pull/29420.

These should correctly show as "Skipped" now:

| Before | After |
| - | - |
| <img width="359" alt="Screenshot 2025-06-26 at 9 57 04"
src="https://github.com/user-attachments/assets/6ddd4f46-27c7-4d82-98ba-0f1166fc55e7"
/> | <img width="355" alt="Screenshot 2025-06-26 at 10 09 54"
src="https://github.com/user-attachments/assets/5faade2c-f17c-447a-9af9-6396f9e53016"
/> |

Release Notes:

- N/A
2025-06-26 11:01:16 -04:00
Richard Feldman
6073d2c93c
Automatically retry when API is Overloaded or 500s (#33275)
<img width="484" alt="Screenshot 2025-06-25 at 2 26 16 PM"
src="https://github.com/user-attachments/assets/340f15d7-b115-4895-bae8-b12a915bfda1"
/>

<img width="460" alt="Screenshot 2025-06-25 at 2 26 08 PM"
src="https://github.com/user-attachments/assets/6e587a38-d542-405f-809f-402e87520538"
/>

Now we:
* Automatically retry up to 3 times on upstream Overloaded or 500 errors
(currently for Anthropic only; will add others in future PRs)
* Also automatically retry on rate limit errors (using the provided
duration to wait, if we were given one)
* Give you a notification if you don't have Zed open and we stopped the
thread because of an error

Still todo in future PRs:
* Update collab to report Overloaded and 500 errors differently if
collab itself is passing through an upstream error vs not (currently we
report these as "Zed's API is overloaded" when actually it's the
upstream one!)
* Updating providers other than Anthropic to categorize their errors so
that they benefit from this
* Expanding graceful error handling/retry to other things besides
Overloaded and 500 errors (e.g. connection reset)

Release Notes:

- Automatically retry in Agent Panel instead of erroring out when an
upstream AI API is overloaded or 500s
- Show a notification when an Agent thread errors out and Zed is not the
active window
2025-06-26 10:53:33 -04:00
Danilo Leal
00499aadd4
Add back default keybindings to Burn Mode and branch picker toggles (#33452)
Follow up to https://github.com/zed-industries/zed/pull/33190, as they
were removed because of conflict with VS Code's usage of those bindings
to toggle the right dock. `cmd-ctrl-b` seems like a safe alternative.
Note that this PR is macOS only, though. I couldn't find yet any good
options for Linux as they were all mostly conflicting with something
else.

Release Notes:

- N/A
2025-06-26 11:35:02 -03:00
Peter Tripp
d1eb69c6cd
ci: Improve check_docs skipping (#33455)
Follow-up to: https://github.com/zed-industries/zed/pull/33398

Logic there was incomplete. Caused [this
failure](https://github.com/zed-industries/zed/actions/runs/15904169712/job/44854558276).

Release Notes:

- N/A
2025-06-26 14:34:20 +00:00
Marshall Bowers
40cbfb7eb2
docs: Add note about extension submodules needing to use HTTPS URLS (#33454)
This PR adds a note to the extension publishing docs about extension
submodules needing to use HTTPS URLs.

Release Notes:

- N/A
2025-06-26 14:18:56 +00:00
Peter Tripp
5d0f02d356
Add cmd-alt-b (workspace::ToggleRightDock) on macOS (#33450)
Release Notes:

- N/A
2025-06-26 13:54:21 +00:00
Renze Post
ca8e213151
Suggest reST extension for .rst files (#33413)
Suggest the reST extension when opening a .rst file for the first time.

Release Notes:

- N/A
2025-06-26 08:59:04 -04:00
Michael Sloan
90c893747c
gpui: Prevent the same action name from being registered multiple times (#33359)
Also removes duplicate `editor::RevertFile` and `vim::HelixDelete`
actions

Release Notes:

- N/A
2025-06-26 06:24:14 +00:00
Smit Barmase
d09c7eb317
language: Add context-aware decrease indent for Python (#33370)
Closes #33238, follow-up to
https://github.com/zed-industries/zed/pull/29625.

Changes:

- Removed `significant_indentation`, which was the way to introduce
indentation scoping in languages like Python. However, it turned out to
be unnecessarily complicated to define and maintain.
- Introduced `decrease_indent_patterns`, which takes a `pattern` keyword
to automatically outdent and `valid_after` keywords to treat as valid
code points to snap to. The outdent happens to the most recent
`valid_after` keyword that also has less or equal indentation than the
currently typed keyword.

Fixes:

1. In Python, typing `except`, `finally`, `else`, and so on now
automatically indents intelligently based on the context in which it
appears. For instance:

```py
try:
    if a == 1:
        try:
             b = 2
             ^  # <-- typing "except:" here would indent it to inner try block
```

but,

```py
try:
    if a == 1:
        try:
             b = 2
    ^  # <-- typing "except:" here would indent it to outer try block
```

2. Fixes comments not maintaining indent.

Release Notes:

- Improved auto outdent for Python while typing keywords like `except`,
`else`, `finally`, etc.
- Fixed the issue where comments in Python would not maintain their
indentation.
2025-06-26 11:11:03 +05:30
Smit Barmase
1753432406
Fix tree sitter python try statement to accept missing else/except/finally (#33431)
We have fork now:
218fcbf3fd

Release Notes:

- N/A
2025-06-26 09:48:44 +05:30
Cole Miller
d9218b10ea
Bump livekit-rust-sdks for candidate webrtc-sys build fix (#33387)
Incorporates https://github.com/zed-industries/livekit-rust-sdks/pull/5

Don't merge yet, waiting until after new releases are cut in case of
unexpected breakage.

Release Notes:

- N/A
2025-06-25 21:00:33 -04:00
Michael Sloan
dfdeb1bf51
linux: Don't insert characters if modifiers other than shift are held (#33424)
Closes #32219 #29666

Release Notes:

- Linux: Now skips insertion of characters when modifiers are held. Before, characters were inserted if there's no match in the keymap.
2025-06-25 17:11:59 -06:00
Max Brunsfeld
b9f81c7ce7
Restore missing initialization of text thread actions (#33422)
Fixes a regression introduced in
https://github.com/zed-industries/zed/pull/33289

Release Notes:

- Fixed a bug where some text thread actions were accidentally removed.
2025-06-25 22:48:40 +00:00
Michael Sloan
b1450b6d71
Remove git_panel::GenerateCommitMessage in favor of git::GenerateCommitMessage (#33421)
`git_panel::GenerateCommitMessage` has no handler,
`git::GenerateCommitMessage` should be preferred. Could add a
`#[action(deprecated_aliases = ["git_panel::GenerateCommitMessage"])]`,
but decided not to because that action didn't work. So instead uses of
it will show up as keymap errors.

Closes #32667

Release Notes:

- N/A
2025-06-25 22:29:30 +00:00