Commit graph

2154 commits

Author SHA1 Message Date
Conrad Irwin
fc269dfaf9
vim: Handle exclusive-linewise edgecase correctly (#27786)
Before this change we didn't explicitly handle vim's exclusive-linewise
edgecase
(https://neovim.io/doc/user/motion.html#exclusive).

Instead we had hard-coded workarounds in a few places to make our tests
pass.
The most pernicious of these workarounds was that we represented a
visual line
selection as including the trailing newline (or leading newline for
files that
end with no newline), which other code had to undo to get back to what
the user
indended.

Closes #21440
Updates #6900

Release Notes:

- vim: Fixed `d]}` to not delete the closing brace
- vim: Fixed `d}` from the start of the line to not delete the paragraph
separator
- vim: Fixed `d}` from the middle of the line to not delete the final
newline
2025-03-31 10:36:20 -06:00
Smit Barmase
4970fe2d56
editor: Hide mouse cursor also for movements and selections (#27677)
This enables hiding mouse cursor even on cursor movements like up, down,
etc. or selections made using keyboard, etc.

Renamed existing boolean setting "hide_mouse_while_typing" to
"hide_mouse". It can have three values: `on_typing_and_movement`,
`on_typing`, `never`.

Release Notes:

- Now mouse cursor hides even when you navigate, or make selections
using keyboard in editor. This behavior can be changed by setting
`hide_mouse` to `on_typing_and_movement`, `on_typing` or `never`.
2025-03-29 19:23:36 +05:30
Antonio Scandurra
7fe6188f8e
Introduce "Keep All" and "Reject All" buttons when reviewing assistant edits (#27724)
Release Notes:

- N/A
2025-03-29 09:28:11 +00:00
Anthony Eid
8add90d7cb
Set up Rust debugger code runner tasks (#27571)
## Summary 
This PR starts the process of adding debug task locators to Zed's
debugger system. A task locator is a secondary resolution phase that
allows a debug task to run a command before starting a debug session and
then uses the output of the run command to configure itself.

Locators are most applicable when debugging a compiled language but will
be helpful for any language as well.

## Architecture

At a high level, this works by adding a debug task queue to `Workspace`.
Which add's a debug configuration associated with a `TaskId` whenever a
resolved task with a debug config is added to `TaskInventory`'s queue.
Then, when the `SpawnInTerminal` task finishes running, it emits its
task_id and the result of the ran task.

When a ran task exits successfully, `Workspace` tells `Project` to start
a debug session using its stored debug config, then `DapStore` queries
the `LocatorStore` to configure the debug configuration if it has a
valid locator argument.

Release Notes:

- N/A
2025-03-29 02:10:40 -04:00
Piotr Osiewicz
f86977e2a7
debugger: Touchups to log breakpoints (#27675)
This is a slight refactor that flattens Breakpoint struct in
anticipation of condition/hit breakpoints. It also adds a slight delay
before breakpoints are shown on gutter hover to make breakpoints less
attention grabbing.
Release Notes:

- N/A
2025-03-29 02:16:44 +01:00
Kirill Bulatov
e11e7df724
Restore editor state on reopen (#27672)
Closes https://github.com/zed-industries/zed/issues/11626
Part of https://github.com/zed-industries/zed/issues/12853

`"restore_on_file_reopen": true` in workspace settings can now be used
to enable and disable editor data between file reopens in the same pane:


https://github.com/user-attachments/assets/8d938ee1-d854-42a8-bbc3-2a4e4d7d5933

The settings are generic and panes' data store can be extended for
further entities, beyond editors.

---------------
Impl details: 

Currently, the project entry IDs seem to be stable across file reopens,
unlike BufferIds, so those were used.
Originally, the DB data was considered over in-memory one as editors
serialize their state anyway, but managing and exposing PaneIds out of
the DB is quite tedious and joining the DB data otherwise is not
possible.


Release Notes:

- Started to restore editor state on reopen
2025-03-28 22:04:16 +00:00
Anthony Eid
55c1f9d26c
Debugger: Switch Breakpoint Anchor from left to right (#27688)
This fixes an edge case where some breakpoints would not render
correctly when expanding a conflict git hunk.

## Before 


https://github.com/user-attachments/assets/4fd75ef6-8381-4f9e-9765-5eeb3a734df0

## After


https://github.com/user-attachments/assets/b2b49894-2dc2-42ba-8038-504a1b4c2665


Release Notes:

- N/A

Co-authored-by: Conrad <conrad@zed.dev>
2025-03-28 20:04:44 +00:00
Anthony Eid
28f0ba3381
Debugger: Basic breakpoint improvements (#27687)
This PR does three things

- Right clicking within the gutter outside of the gutter fold area
bounds opens a breakpoint context menu
- Disabled breakpoints are now outline with the debugger accent color
instead of being fully colored at half opacity
- Clicking a breakpoint acts differently now
- Clicking a breakpoint while holding the platform modifier key will
disable/enable it
- Clicking a breakpoint hint while holding the platform modifier key
will set a disabled breakpoint
- Clicking a disabled breakpoint will enable it instead of deleting it

Release Notes:

- N/A
2025-03-28 19:55:09 +00:00
Marshall Bowers
b5dc09c0ca
Remove unneeded anonymous lifetimes from gpui::Context (#27686)
This PR removes a number of unneeded anonymous lifetimes from usages of
`gpui::Context`.

Release Notes:

- N/A
2025-03-28 19:26:30 +00:00
Antonio Scandurra
94ed0b7767
Allow reviewing of agent changes without Git (#27668)
Release Notes:

- N/A
2025-03-28 18:58:53 +00:00
Bennet Bo Fenner
a916bbf00c
assistant2: Add support for referencing symbols as context (#27513)
TODO

Release Notes:

- N/A
2025-03-28 16:56:14 +00:00
Anthony Eid
5f8c53ffe8
Debugger UI: Fix breakpoint rendering in git hunks (#27538)
This PR fixes a bug where breakpoints would be rendered on incorrect
lines when openings a git hunk that contained breakpoints. This also
disables breakpoints from being shown in deleted git hunks as well.

Note: There's some unexpected behavior when using an anchor to get a
display point that is in an open git hunk, where the
`anchor.to_point().col == 0`.

```rust
                let position = multi_buffer_anchor
                    .to_point(&multi_buffer_snapshot)
                    .to_display_point(&snapshot);
```

The above code will return a display point that is one line below where
the anchor actually represents when it's in an opened hunk diff. Which
causes the bug shown below



https://github.com/user-attachments/assets/bd15d02a-3cdc-4c8e-841f-bef238583351


@ConradIrwin Is this expected behavior when calling
`.to_display_point(&snapshot)`?

Release Notes:

- N/A
2025-03-26 18:12:00 -04:00
Smit Barmase
6e82bbf367
Revert "editor: Do not use hide_mouse_while_typing for single line editor" (#27547)
Reverts zed-industries/zed#27536

Looks like hiding cursor on single editor is okay and is default
behavior for other apps.
2025-03-26 22:02:09 +00:00
Bennet Bo Fenner
2b5095ac91
assistant2: Fix filtering issue when using @mention completion provider (#27541)
Previously `src` would not show up because it was filtered out:

<img width="466" alt="image"
src="https://github.com/user-attachments/assets/f3802660-ad73-44be-967d-c332466d9aba"
/>

Release Notes:

- N/A
2025-03-26 21:18:25 +00:00
Smit Barmase
780d0eb427
editor: Do not use hide_mouse_while_typing for single line editor (#27536)
Release Notes:

- N/A
2025-03-27 02:32:16 +05:30
Smit Barmase
77856bf017
Hide the mouse when the user is typing in the editor - take 2 (#27519)
Closes #4461

Take 2 on https://github.com/zed-industries/zed/pull/25040. 

Fixes panic caused due to using `setHiddenUntilMouseMoves` return type
to `set` cursor on macOS.

Release Notes:

- Now cursor hides when the user is typing in editor. It will stay
hidden until it is moved again. This behavior is `true` by default, and
can be configured with `hide_mouse_while_typing` in settings.

---------

Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Thomas Mickley-Doyle <thomas@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Angelk90 <angelo.k90@hotmail.it>
2025-03-27 01:58:26 +05:30
Anthony Eid
d70ac64fe4
Allow enabling/disabling breakpoints (#27280)
This PR adds the ability to enable/disable breakpoints. It also fixes a
bug where toggling a log breakpoint from the breakpoint context menu
would add a standard breakpoint on top of the log breakpoint instead of
deleting it.

todo: 
- [x] Add `BreakpointState` field Breakpoint that manages if a
breakpoint is active or not
- [x] Don't send disabled breakpoints to DAP servers - in progress
- [x] Half the opacity of disabled breakpoints - in progress
- [x] Add `BreakpointState` to database
- [x] Editor test for enabling/disabling breakpoints
- [ ] Integration Test to make sure we don't send disabled breakpoints
to DAP servers
- [x] Database test to make sure we properly serialize/deserialize
BreakpointState

Release Notes:

- N/A

---------

Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-03-26 02:06:08 -04:00
Kirill Bulatov
30f7e896cf
Add a way to control go to definition fallback (#27426)
Follow-up of https://github.com/zed-industries/zed/pull/9243 and
https://github.com/zed-industries/zed/pull/16512

Release Notes:

- Added a way to control go to definition fallback
2025-03-25 22:13:35 +00:00
Finn Evers
a65ea2708c
editor: Refactor scrollbar-related code (#24134)
This PR is primarily an implementation of @osiewicz
[comment](https://github.com/zed-industries/zed/pull/19495#pullrequestreview-2488877957)
in an effort to increase maintainability after the horizontal editor
scrollbar was added in #19495 . I also want to build on these changes in
future PRs to adress some other small bugs.

This primarily does the following:
1. Uses `along` wherever possible
2. Fixes the amount of mouse event listeners attached to the editor when
scrollbars are displayed to 2 instead of 2-4 in case both scrollbars are
displayed.

This can be done since only one scrollbar can be dragged by the cursor
at any given time, so the event listeners now account for that. The
state reflecting the scrollbar dragging state was also updated
accordingly.

It does not change any functionality besides the aforementioned event
listener code as well as some minor bugs which where present after
#19495 , namely:
- One missing `cx.stop_propagation()` (see
[here](a8741dc310/crates/editor/src/element.rs (L4684))
and
[here](a8741dc310/crates/editor/src/element.rs (L4838))
respectively).
- The horizontal scrollbar thumb having a small border on the left side,
which seems to be unintended for the horizontal scrollbar whilst
intended for the vertical one. Since this is a minimal change, I figured
it could be already included in this PR.

This PR admittetly grew quite large over time, however, much of the diff
is just renames to account for the code now working for both axes as
well as moved code. The logic remains (or should at least be)
unaffected. If I should split this into two PRs or remove some of the
changes, please let me know.

Release Notes:

- N/A
2025-03-25 22:08:46 +01:00
Michael Sloan
9fc570c4be
Remove Pixels: Mul<Pixels, Output = Pixels> impl, add ScaledPixels ops (#27451)
It doesn't make sense to have `Pixels: Mul<Pixels, Output = Pixels>` as
the output should be `Pixels^2` (area), so these impls are removed. All
code where these impls were used are improved by instead multiplying by
`f32` or `usize`.

Also adds math op impls that are present for `Pixels` but absent for
`ScaledPixels`. Adds missing `Mul<Pixels> for usize` to both.

Release Notes:

- N/A
2025-03-25 19:34:26 +00:00
Piotr Osiewicz
2fe2028e20
debugger: Fix typing in active buffer resulting a jump to an active debug line (#27439)
/cc @iamnbutler 

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-03-25 17:08:36 +00:00
João Marcos
10c04afc81
Fix regression in do_completion changes (#27396)
Caused by #27313

Release Notes:

- N/A
2025-03-24 21:53:03 +00:00
Bennet Bo Fenner
699369995b
assistant2: Rework @mentions (#26983)
https://github.com/user-attachments/assets/167f753f-2775-4d31-bfef-55565e61e4bc

Release Notes:

- N/A
2025-03-24 19:32:52 +01:00
João Marcos
9f0b09007b
Rename LSP function and simplify tests (#27313)
While working on a fix I found opportunities to improve readability, but
it's a big rename diff, so I'm landing separately.

Release Notes:

- N/A
2025-03-22 19:23:11 +00:00
João Marcos
9918b6cade
Scroll to follow expanding part of editor::SelectLargerSyntaxNode (#27295)
When the selection grows both ways, the new code prioritizes the top
part instead of bottom one, this is usually more helpful considering
that most programming language grammars tend to define tokens right
before large delimited blocks, and rarely after (because humans and
parsers read from top to bottom).

Also, revert selection when convenient, so you have more control over
what you're selecting, looking at the selection `head` is commonly more
convenient than at the `tail`.

Release Notes:

- Improve scrolling of `editor::SelectLargerSyntaxNode` for better
visibility.
2025-03-22 09:06:13 +00:00
AidanV
fa677bdc38
vim: Single quote mark (#27231)
Closes #22398

Release Notes:

- vim: Adds `'` and `"` marks (last location jumped from in the current
buffer, and location when last exiting a buffer)

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-03-22 05:45:57 +00:00
Kirill Bulatov
6397872c49
Persist editor folds between restarts (#27252)
Part of https://github.com/zed-industries/zed/issues/11626


https://github.com/user-attachments/assets/276cca5f-dd87-4496-b1b8-40b211f65aa7

Folds restoration between editor reopens will follow later

Release Notes:

- Started to persist editor folds between restarts
2025-03-21 15:28:11 +00:00
Anthony Eid
93bd32b425
Fix toggling breakpoints not working when text anchor isn't at start (#27249)
This fixes a bug where breakpoint's were unable to be toggled if the
text::Anchor representing the breakpoint position was not at the
beginning of a line.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-03-21 11:21:05 -04:00
Kirill Bulatov
9609e04bb2
Add a way to copy with the selections trimmed (#27206)
No default binding currently, `cmd/ctr-shift-c` seem somewhat natural
but those are occupied by the collab panel.


https://github.com/user-attachments/assets/702cc52a-a4b7-4f2c-bb7f-12ca0c66faeb


Release Notes:

- Added a way to copy with the selections trimmed

---------

Co-authored-by: Cole Miller <m@cole-miller.net>
2025-03-20 19:58:51 +00:00
Piotr Osiewicz
e03edc2a76
debugger: Do not allow setting breakpoints in buffers without file storage (#27094)
Closes #ISSUE

Release Notes:

- N/A
2025-03-19 18:40:31 +01:00
Antonio Scandurra
3edf930007
Revert "Start tracking edits performed by the agent" (#27077)
Reverts zed-industries/zed#27064
2025-03-19 15:33:08 +01:00
Smit Barmase
2230f3b09d
editor: Preserve expand excerpt down button position (#27058)
When you press the "Expand Excerpt Down" button, the editor will scroll
up by the same amount to keep the button in same place. This allows you
to expand the excerpt rapidly without moving your mouse.

Before:


https://github.com/user-attachments/assets/376350ac-6f21-4ce0-a383-b2c9ca4f45bb

After:


https://github.com/user-attachments/assets/4fba4173-5f01-4220-990a-65820ac40cf5

Release Notes:

- Improved "Expand Excerpt Down" so the button stays in place, allowing
rapid expansion without moving the mouse.
2025-03-19 19:54:52 +05:30
Antonio Scandurra
ac5dafc6b2
Start tracking edits performed by the agent (#27064)
Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
2025-03-19 13:07:25 +00:00
Piotr Osiewicz
c3b5046347
editor: Do not use breakpoint color for run indicators (#27063)
Closes #ISSUE

Release Notes:

- N/A
2025-03-19 11:54:14 +00:00
Mikayla Maki
1aefa5178b
Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Piotr Osiewicz
c042a02cf4
debugger: First slight pass at UI (#27034)
- Collapse Launch and Attach into a single split button
- Fix code actions indicator being colored red.

Release Notes:

- N/A
2025-03-19 00:15:48 +00:00
Cole Miller
e7bba1c252
Improvements to interactive hard wrap behavior (#26953)
Release Notes:

- Fixed involuntary joining of lines when typing in the commit message
editor
- Fixed being unable to type whitespace after a comment character at the
start of a line in the commit message editor
2025-03-18 17:05:08 +00:00
Remco Smits
41a60ffecf
Debugger implementation (#13433)
###  DISCLAIMER

> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.

### END OF DISCLAIMER 

**The current state of the debugger implementation:**


https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9


https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f

----

All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370

If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370 
```

## Current Features

- Collab
  - Breakpoints
    - Sync when you (re)join a project
    - Sync when you add/remove a breakpoint
  - Sync active debug line
  - Stack frames
    - Click on stack frame
      - View variables that belong to the stack frame
      - Visit the source file
    - Restart stack frame (if adapter supports this)
  - Variables
  - Loaded sources
  - Modules
  - Controls
    - Continue
    - Step back
      - Stepping granularity (configurable)
    - Step into
      - Stepping granularity (configurable)
    - Step over
      - Stepping granularity (configurable)
    - Step out
      - Stepping granularity (configurable)
  - Debug console
- Breakpoints
  - Log breakpoints
  - line breakpoints
  - Persistent between zed sessions (configurable)
  - Multi buffer support
  - Toggle disable/enable all breakpoints
- Stack frames
  - Click on stack frame
    - View variables that belong to the stack frame
    - Visit the source file
    - Show collapsed stack frames
  - Restart stack frame (if adapter supports this)
- Loaded sources
  - View all used loaded sources if supported by adapter.
- Modules
  - View all used modules (if adapter supports this)
- Variables
  - Copy value
  - Copy name
  - Copy memory reference
  - Set value (if adapter supports this)
  - keyboard navigation
- Debug Console
  - See logs
  - View output that was sent from debug adapter
    - Output grouping
  - Evaluate code
    - Updates the variable list
    - Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
  - Process picker
- Controls
  - Continue
  - Step back
    - Stepping granularity (configurable)
  - Step into
    - Stepping granularity (configurable)
  - Step over
    - Stepping granularity (configurable)
  - Step out
    - Stepping granularity (configurable)
  - Disconnect
  - Restart
  - Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
  - Fake debug adapter
    - Fake requests & events

---

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>
2025-03-18 12:55:25 -04:00
Kirill Bulatov
ac617e278e
Keep and filter word completions on input, if the menu is open (#26979)
Follow-up of https://github.com/zed-industries/zed/pull/26410

Release Notes:

- N/A
2025-03-18 13:19:32 +02:00
Conrad Irwin
5210d9e8b4
Tidier multibuffer (#26954)
Makes multibuffer headers less close to the top of the file.

Moves multibuffer line numbers one em to the right to make space for the
expand excerpt button on large line numbers.

Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-03-17 22:26:27 -06:00
Smit Barmase
cb439e672d
editor: Fix navigate back for locations opened via preview item (#26943)
Closes #25458

When navigating code from a preview tab with
`enable_preview_from_code_navigation` set to `true`, "Go Back" from a
newly opened tab could focus on the tab to the right instead of
returning to the original preview tab.

Before, we killed the existing preview tab before opening a new one,
which breaking history as the new tab had no reference to the old one.
This caused navigation to shift to the next tab on the right.

Now, we first add the new tab at the preview index, and then kill the
existing preview tab. This preserves the history by linking new preview
tab to existing tab.

Release Notes:

- Fixes an issue where navigating code from a preview tab with
`enable_preview_from_code_navigation` set to `true`, "Go Back" from a
newly opened tab could focus on the tab to the right instead of
returning to the original preview tab.
2025-03-18 00:59:36 +05:30
Max Brunsfeld
430bd83e4d
Don't open the commit editor when staging last hunk (#26939)
Closes #26880

Release Notes:

- Removed a behavior where staging the last hunk in the project diff
would open the commit modal.
2025-03-17 10:58:04 -07:00
Kirill Bulatov
8a31dcaeb0
Use textDocument/codeLens data in the actions menu when applicable #2 (#26848)
Re-applies what's been reverted in
https://github.com/zed-industries/zed/pull/26832 with an action-related
fix in
64b5d37d32

Before, actions were resolved only if `data` is present and either of
the possible fields is empty:

e842b4eade/crates/project/src/lsp_store.rs (L1632-L1633)

But Zed resolves completions and inlays once, unconditionally, and the
reverted PR applied the same strategy to actions.
That did not work despite the spec not forbidding `data`-less actions to
be resolved.

Soon, it starts to work due to
https://github.com/rust-lang/rust-analyzer/pull/19369 but it seems safer
to restore the original filtering code.

Code lens have no issues with `data`-less resolves:

220d913cbc/crates/rust-analyzer/src/handlers/request.rs (L1618-L1620)

so the same approach as completions and inlays is kept: resolve once.


Release Notes:

- N/A
2025-03-15 20:09:32 +00:00
Marshall Bowers
021d6584cc
Revert "Use textDocument/codeLens data in the actions menu when applicable (#26811)" (#26832)
This reverts commit b61171f152.

This PR reverts #26811, as it has broken `rust-analyzer` code actions.

With this commit reverted my code actions are working again. 

Release Notes:

- Community: Reverted https://github.com/zed-industries/zed/pull/26811.
2025-03-15 14:14:29 +00:00
Kirill Bulatov
b61171f152
Use textDocument/codeLens data in the actions menu when applicable (#26811)
Similar to how tasks are fetched via LSP, also queries for document's
code lens and filters the ones with the commands, supported in server
capabilities.

Whatever's left and applicable to the range given, is added to the
actions menu:


![image](https://github.com/user-attachments/assets/6161e87f-f4b4-4173-8bf9-30db5e94b1ce)

This way, Zed can get more actions to run, albeit neither r-a nor vtsls
seem to provide anything by default.

Currently, there are no plans to render code lens the way as in VSCode,
it's just the extra actions that are show in the menu.

------------------

As part of the attempts to use rust-analyzer LSP data about the
runnables, I've explored a way to get this data via standard LSP.

When particular experimental client capabilities are enabled (similar to
how clangd does this now), r-a starts to send back code lens with the
data needed to run a cargo command:

```
{"jsonrpc":"2.0","id":48,"result":{"range":{"start":{"line":0,"character":0},"end":{"line":98,"character":0}},"command":{"title":"▶︎ Run Tests","command":"rust-analyzer.runSingle","arguments":[{"label":"test-mod tests::ecparser","location":{"targetUri":"file:///Users/someonetoignore/work/ec4rs/src/tests/ecparser.rs","targetRange":{"start":{"line":0,"character":0},"end":{"line":98,"character":0}},"targetSelectionRange":{"start":{"line":0,"character":0},"end":{"line":98,"character":0}}},"kind":"cargo","args":{"environment":{"RUSTC_TOOLCHAIN":"/Users/someonetoignore/.rustup/toolchains/1.85-aarch64-apple-darwin"},"cwd":"/Users/someonetoignore/work/ec4rs","overrideCargo":null,"workspaceRoot":"/Users/someonetoignore/work/ec4rs","cargoArgs":["test","--package","ec4rs","--lib"],"executableArgs":["tests::ecparser","--show-output"]}}]}}}
```

This data is passed as is to VSCode task processor, registered in


60cd01864a/editors/code/src/main.ts (L195)

where it gets eventually executed as a VSCode's task, all handled by the
r-a's extension code.

rust-analyzer does not declare server capabilities for such tasks, and
has no `workspace/executeCommand` handle, and Zed needs an interactive
terminal output during the test runs, so we cannot ask rust-analyzer
more than these descriptions.

Given that Zed needs experimental capabilities set to get these lens:

60cd01864a/editors/code/src/client.ts (L318-L327)

and that the lens may contain other odd tasks (e.g. docs opening or
references lookup), a protocol extension to get runnables looks more
preferred than lens:
https://rust-analyzer.github.io/book/contributing/lsp-extensions.html#runnables

This PR does not include any work on this direction, limiting to the
general code lens support.

As a proof of concept, it's possible to get the lens and even attempt to
run it, to no avail:

![image](https://github.com/user-attachments/assets/56950880-d387-48f9-b865-727f97b5633b)


Release Notes:

- Used `textDocument/codeLens` data in the actions menu when applicable
2025-03-15 09:50:32 +02:00
Finn Evers
96b747e31d
editor: Disable edit predictions in read-only buffers (#26804)
Closes #26797

Release Notes:

- Fixed edit predictions appearing in read-only buffers.

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-03-14 23:15:49 +00:00
Smit Barmase
e5d2678d94
editor: Disable selection highlights for single line editor (#26805)
Fixes the selection highlight appearing in single-line editors like the
file picker, command palette, etc.

Release Notes:

- Fixed selection highlight appearing in input fields like the file
picker, command palette, etc.
2025-03-15 03:02:40 +05:30
Smit Barmase
3ad9074e63
editor: Fix auto-closing quotes after word character (#26803)
Closes #14349

When typing quotes immediately after a word character, it resulted in
auto-closing the quote.

```js
const thing = this is text^;
```

Typing a quote resulted in `this is text""^;` which is not correct, and
should be `this is text"^;`.

This PR changes logic for auto close:

1. We now prevent auto-closing in case of brackets where start == end
when they're typed immediately after a word character. i.e. For, ``` `,
", ' ```.
2. Other bracket pairs like `{}, (), etc` continue to auto-close
regardless of preceding character. So, `func^` to `func()^` will keep
working.
3. Auto-closing in other contexts like after spaces, punctuation, etc.
will still work.

Before:

![before](https://github.com/user-attachments/assets/6be02c95-4c71-488b-901d-b7b98c4170a4)

After:

![after](https://github.com/user-attachments/assets/680ece4d-20cb-428c-b430-846da3a2d643)

Release Notes:

- Fixed auto-paired quotes being inserted when typing a quote
immediately next to a word character.
2025-03-15 02:46:57 +05:30
Ben Kunkle
685536c27e
editor: Change order of format and timeout futures (#26796)
Very small change, simply changing the order of the futures we pass to
`select_biased!` so that if the format request and the timeout resolve
at the same time (highly unlikely) we choose the format request instead
of choosing the timeout and throwing away our work!

Release Notes:

- N/A
2025-03-14 18:42:00 +00:00
Kirill Bulatov
566c5f91a7
Refine word completions (#26779)
Follow-up of https://github.com/zed-industries/zed/pull/26410

* Extract word completions into their own, `editor::ShowWordCompletions`
action so those could be triggered independently of completions
* Assign `ctrl-shift-space` binding to this new action
* Still keep words returned along the completions as in the original PR,
but:
* Tone down regular completions' fallback logic, skip words when the
language server responds with empty list of completions, but keep on
adding words if nothing or an error were returned instead
    * Adjust the defaults to wait for LSP completions infinitely
* Skip "words" with digits such as `0_usize` or `2.f32` from completion
items, unless a completion query has digits in it

Release Notes:

- N/A
2025-03-14 15:18:55 +00:00