Issues found:
* audio does not work well with various set-ups using USB
* switching audio during initial join may leave the client with no audio
at all
* audio streaming is done on the main thread, beachballing certain
set-ups
* worse screenshare quality (seems that there's no dynamic scaling
anymore, compared to the Swift SDK)
This reverts commit 1235d0808e.
Release Notes:
- N/A
This PR adds the ability to adjust the width of the file finder popup. I
found when searching my projects the default width was not always wide
enough and there was no option to change it.
It allows values `small`, `medium` (default), `large`, `xlarge`, and
`full`
Release Notes:
- Added a setting to adjust the width of the file finder modal
Example Setting:
```json
"file_finder": {
"modal_width": "medium"
},
```
Screenshots can be found in the comments below.
This will allow us to use the events table directly in Amplitude, which
lets us use the newer event ingestion flow that detects changes to the
table. Otherwise we'll need a transformation.
I think Amplitude's API is probably a pretty good example to follow for
the raw event schema, even if we don't end up using their product. They
also recommend a "Noun Verbed" format for naming events, so I think we
should go with this. This will help us be consistent and encourage the
author of events to think more clearly about what event they're
reporting.
cc @ConradIrwin
Release Notes:
- N/A
Release Notes:
- N/A
---
```
cargo run -p gpui --example painting
```
I added this demo to verify the detailed support of Path drawing in
GPUI.
Because of, when we actually used GPUI to draw a 2D line chart, we found
that the straight line Path#line_to did not support `anti-aliasing`, and
the drawn line looked very bad.
As shown in the demo image, if we zoom in on the image, we can clearly
see that all the lines are jagged.
I read and tried to make some appropriate adjustments to the functions
in Path, but since I have no experience in the graphics field, I still
cannot achieve anti-aliasing support so far.
I don't know if I used it wrong somewhere. I checked `curve_to` and
found that the curves drawn have anti-aliasing effects, as shown in the
arc part of the figure below.
<img width="1136" alt="image"
src="https://github.com/user-attachments/assets/4dfb7603-e746-43e9-b737-cff56b56329f">
@iamnbutler edit:
This pull request enhances the image element by introducing the ability
to display loading and fallback states.
Changes:
- Implemented the loading and fallback states for image elements using
`.with_loading` and `.with_fallback` respectively.
- Introduced the `StyledImage` trait and `ImageStyle` to enable a fluent
API for changing image styles across image types (`Img`,
`Stateful<Img>`, etc).
Example Usage:
```rust
fn loading_element() -> impl IntoElement {
div().size_full().flex_none().p_0p5().rounded_sm().child(
div().size_full().with_animation(
"loading-bg",
Animation::new(Duration::from_secs(3))
.repeat()
.with_easing(pulsating_between(0.04, 0.24)),
move |this, delta| this.bg(black().opacity(delta)),
),
)
}
fn fallback_element() -> impl IntoElement {
let fallback_color: Hsla = black().opacity(0.5);
div().size_full().flex_none().p_0p5().child(
div()
.size_full()
.flex()
.items_center()
.justify_center()
.rounded_sm()
.text_sm()
.text_color(fallback_color)
.border_1()
.border_color(fallback_color)
.child("?"),
)
}
impl Render for ImageLoadingExample {
fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
img("some/image/path")
.id("image-1")
.with_fallback(|| Self::fallback_element().into_any_element())
.with_loading(|| Self::loading_element().into_any_element())
}
}
```
Note:
An `Img` must have an `id` to be able to add a loading state.
Release Notes:
- N/A
---------
Co-authored-by: nate <nate@zed.dev>
Co-authored-by: michael <michael@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Update docs to reflect the correct path for prompt handlebars templates.
Link to git repo for prompts rather than including an out of date version inline.
Co-authored-by: Peter Tripp <peter@zed.dev>
* `has_conflict` will now return true if the file has been deleted on
disk. This is for treating multi-buffers as conflicted, and also
blocks auto-save.
* `has_deleted_file` is added so that the single-file buffer save can
specifically mention the delete conflict. This does not yet handle
discard (#20745).
Closes#9101Closes#9568Closes#20462
Release Notes:
- Improved handling of externally deleted files: auto-save will be
disabled, multibuffers will treat this as a save conflict, and single
buffers will ask for restore confirmation.
Co-authored-by: Conrad <conrad@zed.dev>
See https://github.com/livekit/rust-sdks/pull/355
Todo:
* [x] make `call` / `live_kit_client` crates use the livekit rust sdk
* [x] create a fake version of livekit rust API for integration tests
* [x] capture local audio
* [x] play remote audio
* [x] capture local video tracks
* [x] play remote video tracks
* [x] tests passing
* bugs
* [x] deafening does not work
(https://github.com/livekit/rust-sdks/issues/359)
* [x] mute and speaking status are not replicated properly:
(https://github.com/livekit/rust-sdks/issues/358)
* [x] **linux** - crash due to symbol conflict between WebRTC's
BoringSSL and libcurl's openssl
(https://github.com/livekit/rust-sdks/issues/89)
* [x] **linux** - libwebrtc-sys adds undesired dependencies on `libGL`
and `libXext`
* [x] **windows** - linker error, maybe related to the C++ stdlib
(https://github.com/livekit/rust-sdks/issues/364)
```
libwebrtc_sys-54978c6ad5066a35.rlib(video_frame.obj) : error LNK2038:
mismatch detected for 'RuntimeLibrary': value 'MT_StaticRelease' doesn't
match value 'MD_DynamicRelease' in
libtree_sitter_yaml-df6b0adf8f009e8f.rlib(2e40c9e35e9506f4-scanner.o)
```
* [x] audio problems
Release Notes:
- Switch from Swift to Rust LiveKit SDK 🦀
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
The Renovate config in this repository needs migrating. Typically this
is because one or more configuration options you are using have been
renamed.
You don't need to merge this PR right away, because Renovate will
continue to migrate these fields internally each time it runs. But later
some of these fields may be fully deprecated and the migrations removed.
So it's a good idea to merge this migration PR soon.
🔕 **Ignore**: Close this PR and you won't be reminded about config
migration again, but one day your current config may no longer be valid.
❓ Got questions? Does something look wrong to you? Please don't hesitate
to [request help
here](https://redirect.github.com/renovatebot/renovate/discussions).
---
Release Notes:
- N/A
---------
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR fixes a panic when using `/project` (which is staff-flagged).
We weren't initializing the `SemanticDb` global if the
`project-slash-command` feature flag was enabled.
Closes#20563.
Release Notes:
- N/A
Set the elevation of the scrollbar to 1 borderless, so that the blue
outline is no longer above the scrollbar.
Closes#19875
Release Notes:
- N/A
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Closes https://github.com/zed-industries/zed/issues/20725
Stop showing the pop-up that gets an issue open every now and then.
Release Notes:
- Stopped showing signature help after completions by default
Some small improvements to OCaml. Would happily split these into smaller
changes, discard anything, etc.
Before:
<img width="441" alt="before"
src="https://github.com/user-attachments/assets/2fb82b03-0d45-4c59-a94d-6f48d634fe19">
After:
<img width="448" alt="after"
src="https://github.com/user-attachments/assets/aa232d8f-4b1b-48f8-93e2-2147de37a20d">
OCaml highlighting and bracketing improvements
- Fixed bug where `<` was automatically closed with `>`.
- Typing `{|` now automatically closes with `|}`
- Type variables are now colored with `variable.special` instead of
`variable`.
- Argument names in function declarations and application are now
colored with `label` instead of `property`, even if they are punned.
- `[@@` and `[%` in macros are now colored as bracket punctuation to
match the closing `]`, rather than colored as `attribute`
Release Notes:
- N/A
This removes the `low_speed_timeout` setting from all providers as a
response to issue #19509.
Reason being that the original `low_speed_timeout` was only as part of
#9913 because users wanted to _get rid of timeouts_. They wanted to bump
the default timeout from 5sec to a lot more.
Then, in the meantime, the meaning of `low_speed_timeout` changed in
#19055 and was changed to a normal `timeout`, which is a different thing
and breaks slower LLMs that don't reply with a complete response in the
configured timeout.
So we figured: let's remove the whole thing and replace it with a
default _connect_ timeout to make sure that we can connect to a server
in 10s, but then give the server as long as it wants to complete its
response.
Closes#19509
Release Notes:
- Removed the `low_speed_timeout` setting from LLM provider settings,
since it was only used to _increase_ the timeout to give LLMs more time,
but since we don't have any other use for it, we simply remove the
setting to give LLMs as long as they need.
---------
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Peter Tripp <peter@zed.dev>
This PR updates the `ExtensionLspAdapter` to go through the `Extension`
trait for interacting with extensions rather than going through the
`WasmHost` directly.
Release Notes:
- N/A
While looking up the GDScript extension docs, I noticed that the
original extension repo mentions of `{line}:{col}` placeholders too in
addition to `{project} {file}` that the Zed docs suggest adding.
This PR Improves the docs to add those missing options to the suggested
flags.
This change ensures we always run LSPs with the project environment (in
addition to any overrides they provide). This helps ensure the
environment is
set correctly on remotes where we don't load the login shell environment
and
assign it to the current process.
Also fixed the go language to use the project env to find the go
command.
Release Notes:
- Improved environment variable handling for SSH remotes