Closes #ISSUE
Simplifies the API to no longer have a variant that returns indices. The
downside is that a few places that used to call
`bindings_for_action_with_indices` now compare `Box<dyn Action>` instead
of indices, however the result is the removal of wrapper code and index
handling that is largely unnecessary
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Co-authored-by: Conrad <conrad@zed.dev>
Follow up to #31836
After enabling rounding in the Taffy layout engine, we frequently run
into cases where the bounds produced by Taffy and ours slightly differ
after 5 or more decimal places. This leads to cases where containers
become scrollable for less than 0.0000x Pixels. In case this happens for
e.g. hover popovers, we render a scrollbar due to the container being
technically scrollable, even though the scroll amount here will in
practice never be visible.
This change fixes this by rounding the `scroll_max` by which we clamp
the current scroll position to two decimal places. We don't benefit from
the additional floating point precision here at all and it stops such
containers from becoming scrollable altogether. Furthermore, we now
store the `scroll_max` instead of the `padded_content_size` as the
former gives a much better idea on whether the corresponding container
is scrollable or not.
| `main` | After these changes |
| -- | -- |
| <img width="610" height="316" alt="main"
src="https://github.com/user-attachments/assets/ffcc0322-6d6e-4f79-a916-bd3c57fe4211"
/> | <img width="610" height="316" alt="scroll_max_rounded"
src="https://github.com/user-attachments/assets/5fe530f5-2e21-4aaa-81f4-e5c53ab73e4f"
/> |
Release Notes:
- Fixed an issue where scrollbars would appear in containers where no
scrolling was possible.
Wayland compositors can potentially generate thousands of resize
requests when drag-resizing a window, which Zed is unable to keep up
with. This commit changes the behavior to only resize once per vblank
cycle, which helps significantly when resizing the window with a high
poll-rate mouse (1000Hz is common these days)
Here is an example of the behavior pre and post this commit, with some
print-debugging added for tracking resize calls. I have a wireless mouse
with a 2000Hz polling rate and a 165Hz display:
Before:
https://github.com/user-attachments/assets/4c657f90-5fd2-4809-97ef-363fd48e81b8
After:
https://github.com/user-attachments/assets/4a0f5fbd-c3c4-40a1-9f71-3b4358c827cfCloses#20660
Release Notes:
- Improved: Make resizing smoother on Wayland/Linux
We've had problems in the past with bumping past 0.5.2 due to perf
regressions reported by @huacnlee; 0.5.1 was fine though.
Hence, let's bump taffy to 0.5.1 as a safe bet and then try to push past
0.5.2 (after we identify the root cause of regression
Related to #19189
Release Notes:
- N/A
Instead of selecting a screen to share arbitrarily, we'll now allow user
to select the screen to share. Note that sharing multiple screens at the
time is still not supported (though prolly not too far-fetched).
Related to #4666

Release Notes:
- Added screen selector dropdown to screen share button
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
Reverts zed-industries/zed#29718
We've noticed some issues with Zed on Intel-based Macs where typing has
become sluggish, and git bisect has seemed to point towards this PR.
Reverting for now, until we can understand why it is causing this issue.
Now ! means "no ancestors matches this", and > means "any descendent"
not "any child".
Updates #34570
Co-authored-by: Ben Kunkle <ben@zed.dev>
Release Notes:
- *Breaking change*. The context predicates in the keymap file now
handle ! and > differently. Before this change ! meant "this node does
not match", now it means "none of these nodes match". Before this change
> meant "child of", now it means "descendent of". We do not expect these
changes to break many keymaps, but they may cause subtle changes for
complex context queries.
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Use the `static` keyword to actually make the `LazyLock` static, which
previously would reinitialize on every call to `SvgRenderer::new`.
Related: #26335
Release Notes:
- N/A
This PR improves Keystroke search by:
1. Allow searching by modifiers without additional keys.
2. Take match count into consideration when deciding if we should show
an action as a search match.
3. Take order into consideration as well.
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Closes#26468#16667
This PR fixes the spacebar not working with multiple keyboard layouts on
Linux X11. I have tested this with Czech, Russian, German, German Neo 2,
etc. It seems to work correctly.
`XkbStateNotify` events correctly update XKB state with complete
modifier info (depressed/latched/locked), but `KeyPress/KeyRelease`
events immediately overwrite that state using `update_mask()` with only
raw X11 modifier bits. This breaks xkb state as we reset `latched_mods`
and `locked_mods` to 0, as well as we might not correctly handle cases
where this new xkb state needs to change.
Previous logic is flawed because `KeyPress/KeyRelease` event only gives
you depressed modifiers (`event.state`) and not others, which we try to
fill in from `previous_xkb_state`. This patch was introduced to fix
capitalization issue with Neo 2
(https://github.com/zed-industries/zed/pull/14466) and later to fix
wrong keys with German layout
(https://github.com/zed-industries/zed/pull/31193), both of which I have
tested this PR with.
Now, instead of manually managing XKB state, we use the `update_key`
method, which internally handles modifier states and other cases we
might have missed.
From `update_key` docs:
> Update the keyboard state to reflect a given key being pressed or
released.
>
> This entry point is intended for programs which track the keyboard
state explictly (like an evdev client). If the state is serialized to
you by a master process (like a Wayland compositor) using functions like
`xkb_state_serialize_mods()`, you should use `xkb_state_update_mask()`
instead. **_The two functins should not generally be used together._**
>
> A series of calls to this function should be consistent; that is, a
call with `xkb::KEY_DOWN` for a key should be matched by an
`xkb::KEY_UP`; if a key is pressed twice, it should be released twice;
etc. Otherwise (e.g. due to missed input events), situations like "stuck
modifiers" may occur.
>
> This function is often used in conjunction with the function
`xkb_state_key_get_syms()` (or `xkb_state_key_get_one_sym()`), for
example, when handling a key event. In this case, you should prefer to
get the keysyms *before* updating the key, such that the keysyms
reported for the key event are not affected by the event itself. This is
the conventional behavior.
Release Notes:
- Fix the issue where the spacebar doesn’t work with multiple keyboard
layouts on Linux X11.
This is mostly setting up the UI for now; I expect it to be the biggest
chunk of work.
Release Notes:
- debugger: Added memory view
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Addresses #10972Closes#24950Closes#24499
Adds _key_en_ to _Keystroke_ that is derived from key's scan code. This
is more lightweight approach than #32529
Currently has been tested on x11 and windows. Mac code hasn't been
implemented yet.
Release Notes:
- linux: When typing non-ASCII keys on Linux we will now also match
keybindings against the QWERTY-equivalent layout. This should allow most
of Zed's builtin shortcuts to work out of the box on most keyboard
layouts. **Breaking change**: If you had been using `keysym` names in
your keyboard shortcut file (`ctrl-cyrillic_yeru`, etc.) you should now
use the QWERTY-equivalent characters instead.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes#14537
- Adds server-side scale factor detection via `randr` when client-side
detection fails using `xrdb/Xft.dpi`.
- Adds the `GPUI_X11_SCALE_FACTOR` flag to force a scale factor, which
can be a positive number for custom scaling or `randr` for server-side
scale factor detection.
Release Notes:
- Fixed an issue where the scale factor was not detected correctly on
X11 systems when `Xft.dpi` is not defined (mostly in cases involving
window managers).
Closes #ISSUE
`cx.intercept_keystrokes` functions as a sibling API to
`cx.observe_keystrokes`. Under the hood the two API's are basically
identical, however, `cx.observe_keystrokes` runs _after_ all event
dispatch handling (including action dispatch) while
`cx.intercept_keystrokes` runs _before_. This allows for
`cx.stop_propagation()` calls within the `cx.intercept_keystrokes`
callback to prevent action dispatch.
The motivating example usage behind this API is also included in this
PR. It is used as part of a keystroke input component that needs to
intercept keystrokes before action dispatch to display them.
cc: @mikayla-maki
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes#22869
Release Notes:
- Added `show_menus` setting to always show menu bar for Linux and
Windows.
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
The installer, uninstaller, and the Zed binary files are all signed
using Microsoft’s newly launched Trusted Signing service. For
demonstration purposes, I have used my own account for the signing
process.
For more information about Trusted Signing, you can refer to the
following links:
- [Microsoft Security Blog: Trusted Signing is in Public
Preview](https://techcommunity.microsoft.com/blog/microsoft-security-blog/trusted-signing-is-in-public-preview/4103457)
- [Overview of Azure Trusted
Signing](https://learn.microsoft.com/en-us/azure/trusted-signing/overview)
**TODO:**
- [x] `InnoSetup` script to setup an installer
- [x] Signing process
- [x] `Open with Zed` in right click context menu (by using sparse
package)
- [x] Integrate with `cli`
- [x] Implement `cli` (#25412)
- [x] Pack `cli.exe` into installer
- [x] Implement auto updating (#25734)
- [x] Pack autoupdater helper into installer
- [x] Implement dock menus
- [x] Add `Recent Documents` entries (#26369)
- [x] Make `zed.exe` aware of sigle instance (#25412)
- [x] Properly handle dock menu events (#26010)
- [x] Handle `zed://***` uri
**Materials needed:**
- [ ] Icons
- [ ] App icon for all channels (#9571)
- [ ] Associated file icons, at minimum a default icon
([example](https://github.com/microsoft/vscode/tree/main/resources/win32))
- [ ] Logos for installer wizard
- [ ] Icons for appx
- [x] Code signing
- [x] Secrets: AZURE_TENANT_ID, AZURE_CLIENT_ID, AZURE_CLIENT_SECRET,
ACCOUNT_NAME, CERT_PROFILE_NAME
- [x] Other constants: ENDPOINT, Identity Signature (i.e. `CN=Junkui
Zhang, O=Junkui Zhang, L=Wuhan, S=Hubei, C=CN`)

https://github.com/user-attachments/assets/4f1092b4-90fc-4a47-a868-8f2f1a5d8ad8
Release Notes:
- N/A
---------
Co-authored-by: Kate <kate@zed.dev>
Co-authored-by: localcc <work@localcc.cc>
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Closes#18263
Improvements:
• **Batch text rendering** - Combine adjacent cells with identical
styling into single text runs to reduce draw calls
• **Throttle hyperlink searches** - Limit hyperlink detection to every
100ms or when mouse moves >5px to reduce CPU usage
• **Pre-allocate collections** - Use `Vec::with_capacity()` for cells,
runs, and regions to minimize reallocations
• **Optimize background regions** - Merge adjacent background rectangles
to reduce number of draw operations
• **Cache selection text** - Only compute terminal selection string when
selection exists
Release Notes:
- Improved terminal rendering performance.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Follow up: https://github.com/zed-industries/zed/pull/34042
- Removes `top_slot_items` from `uniform_list` in favor of using
existing `decorations`
- Add condition to only show shadow for sticky item when list is
scrolled and scrollable
Release Notes:
- N/A
Closes #ISSUE
Adds a context input to the keybind edit modal. Also fixes some bugs in
the keymap update function to handle context changes gracefully. The
current keybind update strategy implemented in this PR is
* when the context doesn't change, just update the binding in place
* when the context changes, but the binding is the only binding in the
keymap section, update the binding _and_ context in place
* when the context changes, and the binding is _not_ the only binding in
the keymap section, remove the existing binding and create a new section
with the update context and binding so as to avoid impacting other
bindings
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Closes#7243
- Adds `top_slot_items` to `uniform_list` component to offset list
items.
- Adds `ToPosition` scroll strategy to `uniform_list` to scroll list to
specified index.
- Adds `sticky_items` component which can be used along with
`uniform_list` to add sticky functionality to any view that implements
uniform list.
https://github.com/user-attachments/assets/eb508fa4-167e-4595-911b-52651537284c
Release Notes:
- Added sticky scroll to the project panel, which keeps parent
directories visible while scrolling. This feature is enabled by default.
To disable it, toggle `sticky_scroll` in settings.
Closes #ISSUE
Show the documentation for an action when hovered. As a bonus, also show
the humanized command palette name!
Release Notes:
- N/A *or* Added/Fixed/Improved ...
This PR adds more fine-grained handling of the `WM_SETTINGCHANGE`
message.
Plus, we now only trigger the `appearance_changed` callback when the
actual window appearance has changed, rather than calling it every time.
Release Notes:
- N/A
Closes #ISSUE
Adds a new `documentation` method to actions, that is extracted from doc
comments when using the `actions!` or derive macros.
Additionally, this PR adds doc comments to as many action definitions in
Zed as possible.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
Currently, the rendering path required creating a texture for each path,
which wasted a large amount of video memory. In our application, simply
drawing some charts resulted in video memory usage as high as 5G.
I removed the step of creating path textures and directly drew the paths
on the rendering target, adding post-processing global multi-sampling
anti-aliasing. Drawing paths no longer requires allocating any
additional video memory and also improves the performance of path
rendering.
Release Notes:
- N/A
---------
Co-authored-by: Jason Lee <huacnlee@gmail.com>
Add `screen-capture` feature to gpui to enable screen capture support. The motivation for this is to make dependencies on scap / x11 / xcb optional.
Release Notes:
- N/A
---------
Co-authored-by: Michael Sloan <michael@zed.dev>
First time contributor here. 😊
I settled on markdown::MovePageUp and markdown::MovePageDown to match
the names the editor uses for the same functionality.
Closes#30246
Release Notes:
- Support PgUp/PgDown in Markdown previews
Gpui's build.rs will embed a manifest file into the Windows binary, but
sometimes we want to customize it, so I added a feature called
`no-windows-manifest` to disable this behavior.
Release Notes:
- N/A
matches editor element's behavior
https://github.com/user-attachments/assets/f70912e1-5adb-403b-a98c-63e2e89929ac
- in first version editor scrolls like 1.5 pages, but agent panel only
scrolls half a page.
- in second version, agent panel also scrolls like 1.5 pages.
Release Notes:
- Fixed skipping of some scroll events in the non-uniform list UI element, which fixes slow scrolling of the agent panel.
Closes#30017
* While generating the settings JSON schema, defaults all schema
definitions to reject unknown fields via `additionalProperties: false`.
* Uses `unevaluatedProperties: false` at the top level to check fields
that remain after the settings field names + release stage override
field names.
* Changes json schema version from `draft07` to `draft_2019_09` to have
support for `unevaluatedProperties`.
Release Notes:
- Added warnings for unknown fields when editing `settings.json`.