* Straightens out the `*_ext.rs` workflow for clangd and rust-analyzer:
no need to asynchronously query for the language server, as we sync that
information already.
* Fixes inlay hints editor menu toggle not being shown in the remote
sessions
Release Notes:
- Fixed inlay hints editor menu toggle not being shown in the remote
sessions
Release Notes:
- N/A
> Any user interaction that is equivalent to a click, such as pressing
the Space key or Enter key while the element is focused. Note that this
only applies to elements with a default key event handler, and
therefore, excludes other elements that have been made focusable by
setting the
[tabindex](https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/Global_attributes/tabindex)
attribute.
https://developer.mozilla.org/en-US/docs/Web/API/Element/click_event
---------
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Umesh Yadav <23421535+imumesh18@users.noreply.github.com>
Before, each time any LSP feature was used on client remote, it always
produced a `proto::` request that always had been sent to the host, from
where returned as an empty response.
Instead, propagate more language server-related data to the client,
`lsp::ServerCapability`, so Zed client can omit certain requests if
those are not supported.
On top of that, rework the approach Zed uses to query for the data
refreshes: before, editors tried to fetch the data when the server start
was reported (locally and remotely).
Now, a later event is selected: on each `textDocument/didOpen` for the
buffer contained in this editor, we will query for new LSP data, reusing
the cache if needed.
Before, servers could reject unregistered files' LSP queries, or process
them slowly when starting up.
Now, such refreshes are happening later and should be cached.
This requires a collab DB change, to restore server data on rejoin.
Release Notes:
- Fixed excessive LSP requests sent during remote sessions
This is a bit of a readability improvement IMHO; I often find myself
confused when dealing when dimension pairs, as there's no easy way to
jump to the implementation of a dimension for tuples to remind myself
for the n-th time how exactly that impl works. Now it should be possible
to jump directly to that impl.
Another bonus is that Dimension supports 3-ary tuples as well - by using
a () as a default value of a 3rd dimension.
Release Notes:
- N/A
Even after #35327 edit predictions were still being queried and shown
after setting `"disable_ai": true`
Also moves `DisableAiSettings` to the `project` crate so that it gets
included in tests via existing use of `Project::init_settings(cx)`.
Release Notes:
- Fixed `"disable_ai": true` setting disabling edit predictions.
This is really just a small beginning, as there are many other icons to
be revised and cleaned up. Our current set is a bit of a mess in terms
of dimension, spacing, stroke width, and terminology. I'm sure there are
more non-used icons I'm not covering here, too. We'll hopefully tackle
it all soon leading up to 1.0.
Closes https://github.com/zed-industries/zed/issues/35576
Release Notes:
- N/A
This is consistent with there being no copilot expecific variant of
`editor::AcceptEditPrediction`. It also fixes a case where the
`disable_ai: true` has effects at init time that aren't undone when
changed, added in #35327.
Release Notes:
- N/A
Closes#34094
Bug in https://github.com/zed-industries/zed/pull/11157
**Context:**
In https://github.com/zed-industries/zed/pull/31872, we added logic to
avoid re-querying language server completions
(`textDocument/completion`) when possible. This means the list of
`lsp::CompletionItem` objects we have might be stale and not contain
accurate data like `text_edit`, which is only valid for the buffer at
the initial position when these completions were requested. We don't
really care about this because we already extract all the useful data we
need (like insert/replace ranges) into `Completion`, which converts
`text_edit` to anchors. This means further user edits simply push/move
those anchors, and our insert/replace ranges persist for completion
accept.
```jsonc
// on initial textDocument/completion
"textEdit":{"insert":{"start":{"line":2,"character":0},"end":{"line":2,"character":11}},"replace":{"start":{"line":2,"character":0},"end":{"line":2,"character":11}}
```
However, for showing documentation of visible `Completion` items, we
need to call resolve (`completionItem/resolve`) with the existing
`lsp::CompletionItem`, which returns the same `text_edit` and other
existing data along with additional new data that was previously
optional, like `documentation` and `detail`.
**Problem:**
This new data like `documentation` and `detail` doesn't really change on
buffer edits for a given completion item, so we can use it. But
`text_edit` from this resolved `lsp::CompletionItem` was valid when the
the initial (`textDocument/completion`) was queried but now the
underlying buffer is different. Hence, creating anchors from this ends
up creating them in wrong places.
```jsonc
// calling completionItem/resolve on cached lsp::CompletionItem results into same textEdit, despite buffer edits
"textEdit":{"insert":{"start":{"line":2,"character":0},"end":{"line":2,"character":11}},"replace":{"start":{"line":2,"character":0},"end":{"line":2,"character":11}}
```
It looks like the only reason to override the new text and these ranges
was to handle an edge case with `typescript-language-server`, as
mentioned in the code comment. However, according to the LSP
specification for [Completion
Request](https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_completion):
> All other properties (usually sortText, filterText, insertText and
textEdit) must be provided in the textDocument/completion response and
**must not be changed during resolve.**
If any language server responds with different `textEdit`, `insertText`,
etc. in `completionItem/resolve` than in `textDocument/completion`, they
should fix that. Bug in this case in `typescript-language-server`:
https://github.com/typescript-language-server/typescript-language-server/pull/303#discussion_r869102064
We don't really need to override these at all. Keeping the existing
Anchors results in correct replacement.
Release Notes:
- Fixed issue where in some cases there would be an extra `}` at the end
of imports when accepting completions.
Fix for potential race when loading HTML and JS languages (JS is
slower). Wait for both to load before continue tests.
Observed failure on linux:
[job](https://github.com/zed-industries/zed/actions/runs/16662438526/job/47162345259)
as part of https://github.com/zed-industries/zed/pull/35436
```
thread 'editor_tests::test_autoclose_with_embedded_language' panicked at crates/editor/src/editor_tests.rs:8724:8:
assertion failed: `(left == right)`: unexpected buffer text
Diff < left / right > :
<body><>
<script>
< var x = 1;<>
> var x = 1;<
</script>
</body><>
```
Inserted `<` incorrect gets paired bracket inserted `>`.
I believe because the JS language injection hasn't fully loaded.
Release Notes:
- N/A
As reported [in
Discord](https://discord.com/channels/869392257814519848/1106226198494859355/1398470747227426948)
C projects with `"` as "brackets" that autoclose, may invoke panics when
edited at the end of the file.
With a single selection-caret (`ˇ`), at the end of the file,
```c
ifndef BAR_H
#define BAR_H
#include <stdbool.h>
int fn_branch(bool do_branch1, bool do_branch2);
#endif // BAR_H
#include"ˇ"
```
gets an LSP response from clangd
```jsonc
{
"filterText": "AGL/",
"insertText": "AGL/",
"insertTextFormat": 1,
"kind": 17,
"label": " AGL/",
"labelDetails": {},
"score": 0.78725427389144897,
"sortText": "40b67681AGL/",
"textEdit": {
"newText": "AGL/",
"range": { "end": { "character": 11, "line": 8 }, "start": { "character": 10, "line": 8 } }
}
}
```
which replaces `"` after the caret (character/column 11, 0-indexed).
This is reasonable, as regular follow-up (proposed in further
completions), is a suffix + a closing `"`:
<img width="842" height="259" alt="image"
src="https://github.com/user-attachments/assets/ea56f621-7008-4ce2-99ba-87344ddf33d2"
/>
Yet when Zed handles user input of `"`, it panics due to multiple
reasons:
* after applying any snippet text edit, Zed did a selection change:
5537987630/crates/editor/src/editor.rs (L9539-L9545)
which caused eventual autoclose region invalidation:
5537987630/crates/editor/src/editor.rs (L2970)
This covers all cases that insert the `include""` text.
* after applying any user input and "plain" text edit, Zed did not
invalidate any autoclose regions at all, relying on the "bracket" (which
includes `"`) autoclose logic to rule edge cases out
* bracket autoclose logic detects previous `"` and considers the new
user input as a valid closure, hence no autoclose region needed.
But there is an autoclose bracket data after the plaintext completion
insertion (`AGL/`) really, and it's not invalidated after `"` handling
* in addition to that, `Anchor::is_valid` method in `text` panicked, and
required `fn try_fragment_id_for_anchor` to handle "pointing at odd,
after the end of the file, offset" cases as `false`
A test reproducing the feedback and 2 fixes added: proper, autoclose
region invalidation call which required the invalidation logic tweaked a
bit, and "superficial", "do not apply bad selections that cause panics"
fix in the editor to be more robust
Release Notes:
- Fixed panic with completion ranges and autoclose regions interop
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
I added buttons for inlay values, showing the mini map, git blame, and
controlling the UI/Editor Font/Font size. The only thing left for this
page is some UI clean up and adding buttons for setting import from
VSCode/cursor.
I also added Numeric Stepper as a component preview.
Current state:
<img width="1085" height="585" alt="image"
src="https://github.com/user-attachments/assets/230df474-da81-4810-ba64-05673896d119"
/>
Release Notes:
- N/A
Closes#34390
This PR fixes several Bash indentation issues:
- Adding indentation or comment using multi cursors no longer breaks
relative indentation
- Adding newline now places the cursor at the correct indent
- Typing a valid keyword triggers context-aware auto outdent
It also adds tests for all of them.
Release Notes:
- Fixed various issues with handling indentation in Bash.
This PR adds an `editor: convert to sentence case` action.
I frequently find myself copying branch names and then removing the
hyphens and ensuring the first letter is capitalized, and then using the
result text for the commit message.
For example:
<img width="927" height="482" alt="image"
src="https://github.com/user-attachments/assets/adf14a37-a92e-44df-8c0e-267b5c7677fb"
/>
You can achieve this with a combination of other text manipulation
commands, but this action makes it even easier.
Also, moved `toggle_case` down into the area where all other commands
internally using `manipulate_text` are located.
Release Notes:
- Added `editor: convert to sentence case`
Closes#21198
Release Notes:
- Adds support for `:norm`
- Allows for vim and zed style modified keys specified in issue
- Vim style <C-w> and zed style <ctrl-w>
- Differs from vim in how multi-line is handled
- vim is sequential
- zed is combinational (with multi-cursor)
Closes#34826
In move line up method, make use of `prev_line_boundary` which accounts
for fold map, etc., for selection start row so that we don't incorrectly
calculate row range to move up.
Release Notes:
- Fixed an issue where `editor: move line up` action sometimes crashed
if the cursor was at the end of a line beside a fold marker.
As suggested in https://github.com/zed-industries/zed/pull/34418, this
proposes various changes to language configs to make block comments and
doc-block-style comments more similar. In doing so, it introduces some
breaking changes into the extension schema.
This change is needed to support the changes I'm working on in #34418,
to be able to support `rewrap` in block comments like `/* really long
comment ... */`. As is, we can do this in C-style doc-block comments (eg
`/** ... */`) because of the config in `documentation`, but we can't do
this in regular block comments because we lack the info about what the
line prefix and indentation should be.
And while I was here, I did various other clean-ups, many of which feel
nice but are optional.
I would love special attention on the changes to the schema, version and
related changes; I'm totally unfamiliar with that part of Zed.
**Summary of changes**
- break: changes type of `block_comment` to same type as
`documentation_comment` (**this is the important change**)
- break: rename `documentation` to `documentation_comment` (optional,
but improves consistency w/ `line_comments` and `block_comment`)
- break/refactor?: removes some whitespace in the declaration of
`block_comment` delimiters (optional, may break things, need input; some
langs had no spaces, others did)
- refactor: change `tab_size` from `NonZeroU32` to just a `u32` (some
block comments don't seem to need/want indent past the initial
delimiter, so we need this be 0 sometimes)
- refactor: moves the `documentation_comment` declarations to appear
next to `block_comment`, rearranges the order of the fields in the TOML
for `documentation_comment`, rename backing `struct` (all optional)
**Future scope**
I believe that this will also allow us to extend regular block comments
on newline – as we do doc-block comments – but I haven't looked into
this yet. (eg, in JS try pressing enter in both of these: `/* */` and
`/** */`; the latter should extend w/ a `*` prefixed line, while the
former does not.)
Release Notes:
- BREAKING CHANGE: update extension schema version from 1 to 2, change
format of `block_comment` and rename `documentation_comment`
/cc @smitbarmase
https://github.com/user-attachments/assets/d472fbdd-7736-4bd7-8a90-8cca356b2815
This PR adds `editor: diff clipboard with selection` - good for spotting
the differences in eerily-similar code, which is when refactoring code,
as you need to see what needs to be passed in in order to maintain
previous behavior of both snippets.
1. Copy some text from anywhere
2. Highlight some text in Zed
3. Run `editor: diff clipboard with selection`
Like JetBrains' IDEs and VS Code with the `PartialDiff` package, if the
selection is empty, we take the entire buffer as the selection.
Caveats:
- We do not know the language of the text in the clipboard. I went ahead
and just assumed that in most cases, it will be the same language as the
selected text, which does mean we will highlight the old text
incorrectly if they are copying from a different language, but I think
in most cases, it will be the same, and the alternative of always having
no syntax highlighting is worse. PyCharm seems to do the same thing.
Release Notes:
- Added an `editor: diff clipboard with selection` action
---------
Co-authored-by: Junkui Zhang <364772080@qq.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
This gets rid of the need to pass context to all cursor functions. In
practice context is always immutable when interacting with cursors.
A nicety of this is in the follow-up PR we will be able to implement
Iterator for all Cursors/filter cursors (hell, we may be able to get rid
of filter cursor altogether, as it is just a custom `filter` impl on
iterator trait).
Release Notes:
- N/A
Closes#31917
Previously, as of #28457 we used a hack, creating an empty transaction
in the history that we then merged formatting changes into in order to
correctly identify concurrent edits to the buffer while formatting was
happening. This caused issues with noop formatting however, as using the
normal API of the buffer history (in an albeit weird way) resulted in
the redo stack being cleared, regardless of whether the formatting
transaction included edits or not, which is the correct behavior in all
other contexts.
This PR fixes the redo issue by codifying the behavior formatting wants,
that being the ability to push an empty transaction to the history with
no other side-effects (i.e. clearing the redo stack) to detect
concurrent edits, with the tradeoff being that it must then manually
remove the transaction later if no changes occurred from the formatting.
The redo stack is still cleared when there are formatting edits, as the
individual format steps use the normal `{start,end}_transaction` methods
which clear the redo stack if the finished transaction isn't empty.
Release Notes:
- Fixed an issue where redo would not work after buffer formatting
(including formatting on save) when the formatting did not result in any
changes
Make the git blame popover available via the keymap by making it an
action. The blame popover stays open after being shown via the action,
similar to the `editor::Hover` action.
I added a default vim-mode key binding for `g b`, which goes in hand
with `g h` for hover. I'm not sure what the keybind would be for regular
layouts, if any would be set by default.
I'm opening this as a draft because I coludn't figure out a way to
position the popover correctly above/under the cursor head. I saw some
uses of `content_origin` in other places for calculating absolute pixel
positions, but I'm not sure how to make use of it here without doing a
big refactor of the blame popover code 🤔. I would appreciate some
help/tips with positioning, because it seems like the last thing to
implement here.
Opening as a draft for now because I think without the correct
positioning this feature is not complete.
Closes https://github.com/zed-industries/zed/discussions/26447
Release Notes:
- Added `editor::BlameHover` action for showing the git blame popover
under the cursor. By default bound to `ctrl-k ctrl-b` and to `g h` in
vim mode.
This PR fixes an issue where the topmost header in a multibuffer would
jump when the corresponding buffer was folded.
The issue arose because for the topmost header, the offset within the
scroll anchor is negative, as the corresponding buffer only starts below
the header itself and thus the offset for the scroll position has to be
negative.
However, upon collapsing that buffer, we end up with a negative vertical
scroll position, which causes all kinds of different problems. The issue
has been present for a long time, but became more visible after
https://github.com/zed-industries/zed/pull/34295 landed, as that change
removed the case distinction for buffers scrolled all the way to the
top.
This PR fixes this by clamping just the vertical scroll position upon
return, which ensures the negative offset works as expected when the
buffer is expanded, but the vertical scroll position does not turn
negative once the buffer is folded.
Release Notes:
- Fixed an issue where folding the topmost buffer in a multibuffer would
cause the header to jump slightly.
Closes#33510https://github.com/zed-extensions/php/issues/29
If certain language servers do not provide an insert/replace range, we
use `surrounding_word` as a fallback for that range, which internally
uses `word_characters`. It makes sense to use
`completion_query_characters` instead of `word_characters` to get that
range, because we use `completion_query_characters` to query completions
in the first place.
That means, for some hypothetical reason (e.g., if the Tailwind server
stops providing insert/replace ranges), we would correctly fall back to
the range "bg-blue-200^" instead of "200^", because
`completion_query_characters` includes "-" in this case.
For this particular fix, right now the default PHP language server
`phpactor` does not provide an insert/replace range, and hence
completion query character is used, which is `$` in this case.
Note that `$` isn't in word characters for reasons mentioned here:
https://github.com/zed-extensions/php/issues/14
Release Notes:
- Fixed an issue where accepting variable completion in PHP would result
in a double $ sign in the prefix.
This is following feedback from folks that were searching the "close
others" action, available in the tab's context menu, and not finding it
because it was actually named "close inactive", which was confusing. So,
this PR makes sure the tab's menu item and the action have consistent
naming.
Release Notes:
- Rename "CloseInactiveItems" action to "CloseOtherItems" for naming
consistency.
Closes#34338
After https://github.com/zed-industries/zed/pull/31872, to avoid
re-querying language servers, we keep the context menu around, which
stores initial query, completions items, etc., even though it may not
contain any items and hence not be rendered on screen. In this state,
up/down arrows try to switch focus in the context menu instead of
propagating it to the editor. Hence blocking buffer movement.
This PR fixes it by changing the context for `menu`,
`showing_completions`, and `showing_code_actions` to only be added when
the menu is actually being rendered (i.e., not empty).
Release Notes:
- Fix an issue where the cursor doesn’t move up and down on arrow keys
when no completions are shown.
Follow-up for https://github.com/zed-industries/zed/pull/34557
This PR clears the selection drag state on click, because mouse up
doesn't trigger on click event because of `cx.stop_propagation`. The
issue occurs with similar repro steps as mentioned in the attached PR.
Release Notes:
- Fixed the issue where the green (+) cursor style sometimes appears
when navigating to the definition in buffer.
This mirrors VSCode setting that inspired `snippet_sort_order` to begin
with; VSCode supports inline/top/bottom/none, with none completely
disabling snippet completion. See
https://code.visualstudio.com/docs/editing/intellisense#_snippets-in-suggestions
This is helpful for LSPs that do not allow configuring snippets via
configuration such as clangd.
Release Notes:
- Added `none` as one of the values for `snippet_sort_order` to
completely disable snippet completion.
Regressed in https://github.com/zed-industries/zed/pull/33928
This PR clears the selection drag state when the editor focus is out.
To reproduce:
1. Select some item in buffer that has a go to definition.
2. Cmd+Click mouse down on it, but don't let go.
3. Wait for 300ms+.
4. Now cursor changed to green + (valid state, this is for selection
drag-n-drop).
5. Now let go of your mouse down, we switched to a different file.
Cursor looks normal.
6. Come back to the previous buffer, see green + cursor style (BUG!).
Release Notes:
- Fixed the issue where the green (+) cursor style sometimes appears
when navigating to the definition and then back to the previous buffer.
This PR adds action `editor: toggle focus` which focuses to last active
editor pane item in workspace.
Release Notes:
- Added `editor: toggle focus` action, which focuses to last active
editor pane item.
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Closes#34044
`EditorMode::SingleLine { auto_width: true }` was only used for the
title editor in the rules library, and following
https://github.com/zed-industries/zed/pull/31994 we can replace that
with a normal single-line editor without problems. The auto-width editor
was interacting badly with the recently-added newline visualization
code, causing a panic during layout---by switching it to
`Editor::single_line` the newline visualization works there too.
Release Notes:
- Fixed a panic that could occur when opening the rules library.
---------
Co-authored-by: Finn <finn@zed.dev>
This PR adds a `severity` argument so severity can be defined when
navigating through diagnostics. This allows keybinds like the following:
```json
{
"] e": ["editor::GoToDiagnostic", { "severity": "error" }],
"[ e": ["editor::GoToDiagnostic", { "severity": "error" }]
}
```
I've added test comments and a test. Let me know if there's anything
else you need!
Release Notes:
- Add `severity` argument to `editor::GoToDiagnostic`,
`editor::GoToPreviousDiagnostic`, `project_panel::SelectNextDiagnostic`
and `project_panel::SelectPrevDiagnostic` actions
This PR aims to improve the minimap performace. This is primarily
achieved by disabling/removing stuff that is not shown in the minimal as
well as by assuring the display map is not updated during minimap
prepaint.
This should already be much better in parts, as the block map as well as
the fold map will be less frequently updated due to the minimap
prepainting (optimally, they should never be, but I think we're not
quite there yet).
For this, I had to remove block rendering support for the minimap, which
is not as bad as it sounds: Practically, we were currently not rendering
most blocks anyway, there were issues due to this (e.g. scrolling any
visible block offscreen in the main editor causes scroll jumps
currently) and in the long run, the minimap will most likely need its
own block map or a different approach anyway. The existing
implementation caused resizes to occur very frequently for practically
no benefit. Can pull this out into a separate PR if requested, most
likely makes the other changes here easier to discuss.
This is WIP as we are still hitting some code path here we definitely
should not be hitting. E.g. there seems to be a rerender roughly every
second if the window is unfocused but visible which does not happen when
the minimap is disabled.
While this primarily focuses on the minimap, it also touches a few other
small parts not related to the minimap where I noticed we were doing too
much stuff during prepaint. Happy for any feedback there aswell.
Putting this up here already so we have a place to discuss the changes
early if needed.
Release Notes:
- Improved performance with the minimap enabled.
- Fixed an issue where interacting with blocks in the editor would
sometimes not properly work with the minimap enabled.
In multibuffers adds the ability to alt-click to fold/unfold all
excepts. In singleton buffers it adds the ability to toggle back and
forth between `editor::FoldAll` and `editor::UnfoldAll`.
Bind it in your keymap with:
```json
{
"context": "Editor && (mode == full || multibuffer)",
"bindings": {
"cmd-k cmd-o": "editor::ToggleFoldAll"
}
},
```
<img width="253" height="99" alt="Screenshot 2025-07-11 at 17 04 25"
src="https://github.com/user-attachments/assets/94de8275-d2ee-4cf8-a46c-a698ccdb60e3"
/>
Release Notes:
- Add ability to fold all excerpts in a multibuffer (alt-click) and in
singleton buffers `editor::ToggleFoldAll`
Closes#33445
Fixed the "Close others" context menu action to close tabs relative to
the right-clicked tab instead of the currently active tab. Previously,
when right-clicking on an inactive tab and selecting "Close others", it
would keep the active tab open rather than the right-clicked tab.
## Before/After
https://github.com/user-attachments/assets/d76854c3-c490-4a41-8166-309dec26ba8a
## Changes
- Modified `close_inactive_items()` method to accept an optional
`target_item_id` parameter
- Updated context menu handler to pass the right-clicked tab's ID as the
target
- Maintained backward compatibility by defaulting to active tab when no
target is specified
- Updated all existing call sites to pass `None` for the new parameter
Release Notes:
- Fixed: "Close others" context menu action now correctly keeps the
right-clicked tab open instead of the active tab
Closes#33342
This PR implements serialization of pinned tabs regardless of their
state (empty, untitled, etc.)
The root cause was that empty untitled tabs were being skipped during
serialization but their pinned state was still being persisted, leading
to a mismatch between the stored pinned count and actual restorable
tabs, this issue lead to a crash which was patched by @JosephTLyons, but
this PR aims to be a proper fix.
**Note**: I'm still evaluating the best approach for this fix. Currently
exploring whether it's necessary to store the pinned state in the
database schema or if there's a simpler solution that doesn't require
schema changes.
---
**Edit from Joseph**
We ended up going with altering our recall logic, where we always
restore all editors, even those that are new, empty, and unsaved. This
prevents the crash that #33335 patched because we are no longer skipping
the restoration of pinned editors that have no text and haven't been
saved, throwing off the count dealing with the number of pinned items.
This solution is rather simple, but I think it's fine. We simply just
restore everything the same, no conditional dropping of anything. This
is also consistent with VS Code, which also restores all editors,
regardless of whether or not a new, unsaved buffers have content or not.
https://github.com/zed-industries/zed/tree/alt-solution-for-%2333342
Release Notes:
- N/A
---------
Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
We not do not create new snapshots anymore when autoscrolling
horizontally and also do not notify any longer should the new scroll
position match the old one.
Release Notes:
- N/A
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Co-authored-by: Michael Sloan <mgsloan@gmail.com>
* Experimentally `scroll_manager.anchor()` appears to be the same before
and after this 2nd call of `autoscroll_horizontally`
* Nothing these depend on seem to be mutated between the calls (and
since this is prepaint, stuff within editor also shouldn't be mutated)
Release Notes:
- N/A
Co-authored-by: Finn <finn@zed.dev>