* Add a "close item"-like binding to close the active dock, if present
Now, cmd/ctrl-w can be used close the focused dock before the Zed window
* Add defaults to MoveItem* actions to make it appear in the command
palette
Release Notes:
- N/A
Closes #ISSUE
Adds a right click context menu to table rows, refactoring the table API
to support more general row rendering in the process, and creating
actions for the couple of operations available in the context menu.
Additionally includes an only partially related change to the context
menu API, which makes it easier to have actions that are disabled based
on a boolean value.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
We reworked the debug modal spawning to use the task context from past
debug sessions when spawning a debug scenario based on task inventory
history.
We changed restart session keybinding to rerun session too.
Closes#31369
Release Notes:
- Restarting a debug session now reruns build tasks that are associated
with the session
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Adds the initial semblance of a keymap UI. It is currently gated behind the `settings-ui` feature flag. Follow up PRs will add polish and missing features.
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
## Summary
This PR improves the workaround introduced in #33335 that handles cases
where the pinned tab count exceeds the actual tab count during workspace
deserialization.
## Problem
The original workaround in #33335 successfully prevented the panic but
had two issues:
1. **Console spam**: The warning message was logged repeatedly because
`self.pinned_tab_count` wasn't updated to match the actual tab count
2. **Auto-pinning behavior**: New tabs up until you exceed the old safe
tab count were automatically pinned after the workaround was triggered.
## Solution
Updates the defensive code to set `self.pinned_tab_count = tab_count`
when the mismatch is detected, ensuring:
- The warning is only logged once when encountered.
- New tabs behave normally (aren't auto-pinned)
- The workspace remains in a consistent state
This is an immediate fix for the workaround. I'll attempt to open up a
follow-up PR when i get the chance that will address the root cause by
implementing serialization for empty untitled tabs, as discussed in
#33342.
Release Notes:
- N/A
After much investigation, I have not been able to track down what is
causing [this
panic](https://github.com/zed-industries/zed/issues/33342). I'm clamping
the value for now, because a bug is better than a crash. Hopefully
someone finds reproduction steps, and I will implement a proper fix.
Release Notes:
- N/A
This is an easy way to shave some microseconds off the critical path for
frame rendering. On my machine this reduces typical frame rendering
latency by ~100 microseconds, probably quite a bit more on slower
machines.
Here is how long it typically takes to drop elements from the arena,
from a fairly brief run:

Release Notes:
- N/A
Instead of a menagerie of macros for implementing `Action`, now there
are just two:
* `actions!(editor, [MoveLeft, MoveRight])`
* `#[derive(..., Action)]` with `#[action(namespace = editor)]`
In both contexts, `///` doc comments can be provided and will be used in
`JsonSchema`.
In both contexts, parameters can provided in `#[action(...)]`:
- `namespace = some_namespace` sets the namespace. In Zed this is
required.
- `name = "ActionName"` overrides the action's name. This must not
contain "::".
- `no_json` causes the `build` method to always error and
`action_json_schema` to return `None`
and allows actions not implement `serde::Serialize` and
`schemars::JsonSchema`.
- `no_register` skips registering the action. This is useful for
implementing the `Action` trait
while not supporting invocation by name or JSON deserialization.
- `deprecated_aliases = ["editor::SomeAction"]` specifies deprecated old
names for the action.
These action names should *not* correspond to any actions that are
registered. These old names
can then still be used to refer to invoke this action. In Zed, the
keymap JSON schema will
accept these old names and provide warnings.
- `deprecated = "Message about why this action is deprecation"`
specifies a deprecation message.
In Zed, the keymap JSON schema will cause this to be displayed as a
warning. This is a new feature.
Also makes the following changes since this seems like a good time to
make breaking changes:
* In `zed.rs` tests adds a test with an explicit list of namespaces. The
rationale for this is that there is otherwise no checking of `namespace
= ...` attributes.
* `Action::debug_name` renamed to `name_for_type`, since its only
difference with `name` was that it
* `Action::name` now returns `&'static str` instead of `&str` to match
the return of `name_for_type`. This makes the action trait more limited,
but the code was already assuming that `name_for_type` is the same as
`name`, and it requires `&'static`. So really this just makes the trait
harder to misuse.
* Various action reflection methods now use `&'static str` instead of
`SharedString`.
Release Notes:
- N/A
This PR adds an optional `clone: bool` argument to
`workspace::MoveItemToPane` and `workspace::MoveItemToPaneInDirection`
which causes the item to be cloned into the destination pane rather than
moved. It provides similar functionality to
`workbench.action.splitEditorToRightGroup` in vscode.
This PR supercedes #25030.
Closes#24889
Release Notes:
- Add optional `clone: bool` (default: `false`) to
`workspace::MoveItemToPane` and `workspace::MoveItemToPaneInDirection`
which causes the item to be cloned into the destination pane rather than
moved.
Closes#32688
Release Notes:
- Fixed tasks (including build tasks for debug configurations) silently
using `/` as a working directory when the specified `cwd` didn't exist.
Closes#32217
Follow up of https://github.com/zed-industries/zed/pull/32301, sorry
about the messy rebase in the previous PR.
Release Notes:
- Fixed `max_tabs` setting not applying immediately when changed
TODO:
- [x] Fix the off-by-one bug (currently closing one more tab than the
max_tabs setting) while perserving "+1 Tab Allowance" feature.
- [x] Investigate Double Invocation of `settings_changed`
- [x] Write test that:
- Sets max_tabs to `n`
- Opens `n` buffers
- Changes max_tabs to `n-1`
- Asserts we have exactly `n-1` buffers remaining
---------
Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
Closes#32297
Changes:
- Added restoration of `workspace.centered_layout` from
`serialized.centered_layout`
- Ensures the centered layout state persists across project switches
Release Notes:
- Fixed centered layout not persisting when switching between projects
As part of this I refactored the logic that enabled/disabled actions in
the debugger to happen at action registration time instead of using
command palette filters. This allows the menu to grey out actions correctly.
Release Notes:
- Add a "Run" menu to contain tasks and debugger
Follow-up to #24797
This PR ensures some cursor styles do not change for draggable elements
during dragging. The linked PR covered this on the higher level for
draggable divs. However, e.g. the pane divider inbetween two editors is
not a draggable div and thus still has the issue that the cursor style
changes during dragging. This PR fixes this issue by setting the hitbox
to `None` in cases where the element is currently being dragged, which
ensures the cursor style is applied to the cursor no matter what during
dragging.
Namely, this change fixes this for
- non-div pane dividers
- minimap slider and the
- editor scrollbars
and implements it for the UI scrollbars (Notably, UI scrollbars do
already have `cursor_default` on their parent container but would not
keep this during dragging. I opted out on removing this from the parent
containers until #30194 or a similar PR is merged).
https://github.com/user-attachments/assets/f97859dd-5f1d-4449-ab92-c27f2d933c4a
Release Notes:
- N/A
This was a regression with my recent fixes to pinned tabs. Dragging a
pinned tab left in the pinned region would still update the pinned tab
count, which would later cause an out-of-bounds later when it used that
value to index into a vec.
https://zed-industries.slack.com/archives/C04S6T1T7TQ/p1749220447796559
Release Notes:
- Fixed a panic caused by dragging a pinned item to the left in the
pinned region
Cleaner to have references to this be `toast::RunAction` matching how it
appears in the keymap, instead of `workspace::RunAction`.
Release Notes:
- N/A
Closes [#13107](https://github.com/zed-industries/zed/issues/13107)
Enabled pull diagnostics by default, for the language servers that
declare support in the corresponding capabilities.
```
"diagnostics": {
"lsp_pull_diagnostics_debounce_ms": null
}
```
settings can be used to disable the pulling.
Release Notes:
- Added support for the LSP `textDocument/diagnostic` command.
# Brief
This is draft PR that implements the LSP `textDocument/diagnostic`
command. The goal is to receive your feedback and establish further
steps towards fully implementing this command. I tried to re-use
existing method and structures to ensure:
1. The existing functionality works as before
2. There is no interference between the diagnostics sent by a server and
the diagnostics requested by a client.
The current implementation is done via a new LSP command
`GetDocumentDiagnostics` that is sent when a buffer is saved and when a
buffer is edited. There is a new method called `pull_diagnostic` that is
called for such events. It has debounce to ensure we don't spam a server
with commands every time the buffer is edited. Probably, we don't need
the debounce when the buffer is saved.
All in all, the goal is basically to get your feedback and ensure I am
on the right track. Thanks!
## References
1.
https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#textDocument_pullDiagnostics
## In action
You can clone any Ruby repo since the `ruby-lsp` supports the pull
diagnostics only.
Steps to reproduce:
1. Clone this repo https://github.com/vitallium/stimulus-lsp-error-zed
2. Install Ruby (via `asdf` or `mise).
4. Install Ruby gems via `bundle install`
5. Install Ruby LSP with `gem install ruby-lsp`
6. Check out this PR and build Zed
7. Open any file and start editing to see diagnostics in realtime.
https://github.com/user-attachments/assets/0ef6ec41-e4fa-4539-8f2c-6be0d8be4129
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Re: #19015Close#12667
When dragging a dock’s resize handle, only the active panel grows or
shrinks. This patch introduces an opt-in behaviour that lets users
resize every panel hosted by that dock at once.
Release Notes:
- Added new `resize_all_panels_in_dock` setting to optionally resize
every panel in a dock together.
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Closes#4265Closes#24600
This setting causes many visual defects, and introduces unnecessary
(maintenance) complexity. as seen by #4265 and #24600
CC: @iamnbutler - How do you feel about this? I recommend looking at
https://github.com/zed-industries/zed/pull/24150#issuecomment-2866706506
for more context
Release Notes:
- Removed support
---------
Co-authored-by: Peter <peter@zed.dev>
Closes#27982
Release Notes:
- Added `close_on_file_delete` setting (off by default) to allow closing
open files after they have been deleted on disk
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
Release Notes:
- Debugger Beta: `shift-escape` (`workspace::ToggleZoom`) now zooms the
entire debug panel; `alt-shift-escape` (`debugger::ToggleExpandItem`)
triggers the old behavior of zooming a specific item.
Release Notes:
- Debugger Beta: if there is no stopped or running session, `f5` now
reruns the last session, or opens the new session modal if there is no
previously-run session.
Closes#27579
This PR fixes issue where keybinding wouldn’t work in a pane after
focusing it from dock using the `ActivatePaneInDirection` action in
certain cases.
https://github.com/user-attachments/assets/9ceca580-a63f-4807-acff-29b61819f424
Release Notes:
- Fixed the issue where keybinding wouldn’t work in a pane after
focusing it from dock using the `ActivatePaneInDirection` action in
certain cases.
The optimization to not move a tab being pinned (when the destination
index is the same as its index) in
https://github.com/zed-industries/zed/pull/31871 caused a regression, as
we were no longer calling `cx.notify()` indirectly through `move_item`.
Thanks for catching this, @smitbarmase.
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/31870
Release Notes:
- Allowed opening 1 more item if `n` tabs are pinned, where `n` equals
`max_tabs` count.
- Fixed a bug where pinned tabs would eventually be closed out when
exceeding the `max_tabs` count.
- Fixed a bug where a tab could be lost when pinning a tab while at the
`max_tabs` count.
- Fixed a bug where pinning a tab when already at the `max_tabs` limit
could cause other tabs to be incorrectly closed.
This PR adds a comprehensive test that ensures that no item-closing
action will panic when no items are present. A test already existed
(`test_remove_active_empty `) that ensured `CloseActiveItem` didn't
panic, but the new test covers:
- `CloseActiveItem`
- `CloseInactiveItems`
- `CloseAllItems`
- `CloseCleanItems`
- `CloseItemsToTheRight`
- `CloseItemsToTheLeft`
I plan to do a bit more clean up in `pane.rs` and this feels like a good
thing to add before that.
Release Notes:
- N/A
Release Notes:
- Debugger Beta: added a button to the quick action bar to start a debug
session or spawn a task, depending on which of these actions was taken
most recently.
- Debugger Beta: incorporated the tasks modal into the new session modal
as an additional tab.
---------
Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
Co-authored-by: Julia Ryan <p1n3appl3@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Mikayla <mikayla@zed.dev>
Follow-up to #31712
Pane handle hitboxes were opaque prior to the linked PR. This was the
case because pane handles have an intentionally larger hitbox than the
pane dividers size to allow for easier dragging. The cursor style is
also updated for that hitbox to indicate that resizing is possible:
9086784038/crates/workspace/src/pane_group.rs (L1297-L1301)
Not blocking the mouse events here causes mouse events to bleed through
this hitbox whilst actually any clicks will only cause a pane resize to
happen. Hence, this hitbox should continue to block mouse events to
avoid any confusion when resizing panes.
I considered using `HitboxBehavior::BlockMouseExceptScroll` here,
however, due to the reasons mentioned above, I decided against it. The
cursor will not indicate that scrolling should be possible. Since all
other mouse events on underlying elements (like hovers) are blocked, it
felt more reasonable to just go with `HitboxBehavior::BlockMouse`.
Release Notes:
- N/A
tl;dr: This adds `.block_mouse_except_scroll()` which should typically
be used instead of `.occlude()` for cases when the mouse shouldn't
interact with elements drawn below an element. The rationale for
treating scroll events differently:
* Mouse move / click / styles / tooltips are for elements the user is
interacting with directly.
* Mouse scroll events are about finding the current outer scroll
container.
Most use of `occlude` should probably be switched to this, but I figured
I'd derisk this change by minimizing behavior changes to just the 3 uses
of `block_mouse_except_scroll`.
GPUI changes:
* Added `InteractiveElement::block_mouse_except_scroll()`, and removes
`stop_mouse_events_except_scroll()`
* Added `Hitbox::should_handle_scroll()` to be used when handling scroll
wheel events.
* `Window::insert_hitbox` now takes `HitboxBehavior` instead of
`occlude: bool`.
- `false` for that bool is now `HitboxBehavior::Normal`.
- `true` for that bool is now `HitboxBehavior::BlockMouse`.
- The new mode is `HitboxBehavior::BlockMouseExceptScroll`.
* Removes `Default` impl for `HitboxId` since applications should not
manually create `HitboxId(0)`.
Release Notes:
- N/A