Commit graph

2925 commits

Author SHA1 Message Date
Piotr Osiewicz
e14c9479e4
chore: Pin taffy version (#34827)
Follow-up to 34817

Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-21 15:36:52 +00:00
Kamal Ahmad
c251f2a2d4
gpui: Throttle interactive resize events on Wayland (#34760)
Wayland compositors can potentially generate thousands of resize
requests when drag-resizing a window, which Zed is unable to keep up
with. This commit changes the behavior to only resize once per vblank
cycle, which helps significantly when resizing the window with a high
poll-rate mouse (1000Hz is common these days)

Here is an example of the behavior pre and post this commit, with some
print-debugging added for tracking resize calls. I have a wireless mouse
with a 2000Hz polling rate and a 165Hz display:

Before: 


https://github.com/user-attachments/assets/4c657f90-5fd2-4809-97ef-363fd48e81b8

After: 


https://github.com/user-attachments/assets/4a0f5fbd-c3c4-40a1-9f71-3b4358c827cf






Closes #20660

Release Notes:

- Improved: Make resizing smoother on Wayland/Linux
2025-07-21 17:48:01 +03:00
Piotr Osiewicz
35b4a918c9
chore: Bump taffy to 0.5.1 (#34817)
We've had problems in the past with bumping past 0.5.2 due to perf
regressions reported by @huacnlee; 0.5.1 was fine though.

Hence, let's bump taffy to 0.5.1 as a safe bet and then try to push past
0.5.2 (after we identify the root cause of regression
Related to #19189
Release Notes:

- N/A
2025-07-21 15:43:51 +02:00
Piotr Osiewicz
88af35fe47
collab: Add screen selector (#31506)
Instead of selecting a screen to share arbitrarily, we'll now allow user
to select the screen to share. Note that sharing multiple screens at the
time is still not supported (though prolly not too far-fetched).

Related to #4666

![image](https://github.com/user-attachments/assets/1afb664f-3cdb-4e0a-bb29-9d7093d87fa5)

Release Notes:

- Added screen selector dropdown to screen share button

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
2025-07-21 13:44:51 +02:00
Jason Lee
caa4b529e4
gpui: Add tab focus support (#33008)
Release Notes:

- N/A

With a `tab_index` and `tab_stop` option to `FocusHandle` to us can
switch focus by `Tab`, `Shift-Tab`.

The `tab_index` is from
[WinUI](https://learn.microsoft.com/en-us/uwp/api/windows.ui.xaml.controls.control.tabindex?view=winrt-26100)
and [HTML
tabindex](https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/Global_attributes/tabindex),
only the `tab_stop` is enabled that can be added into the `tab_handles`
list.

- Added `window.focus_next()` and `window.focus_previous()` method to
switch focus.
- Added `tab_index` to `InteractiveElement`.

```bash
cargo run -p gpui --example tab_stop
```


https://github.com/user-attachments/assets/ac4e3e49-8359-436c-9a6e-badba2225211
2025-07-20 16:38:54 -07:00
Michael Sloan
137081f050
Misc code cleanups accumulated while working on other changes (#34787)
Release Notes:

- N/A
2025-07-20 23:22:13 +00:00
Mikayla Maki
2da2ae65a0
gpui: Add use state APIs (#34741)
This PR adds a component level state API to GPUI, as well as a few
utilities for simplified interactions with entities

Release Notes:

- N/A
2025-07-19 01:27:54 +00:00
Joseph T. Lyons
9a20843ba2
Revert "gpui: Improve path rendering & global multisample anti-aliasing" (#34722)
Reverts zed-industries/zed#29718

We've noticed some issues with Zed on Intel-based Macs where typing has
become sluggish, and git bisect has seemed to point towards this PR.
Reverting for now, until we can understand why it is causing this issue.
2025-07-18 16:03:08 +00:00
Conrad Irwin
e421fc7a2d
Update keymap context binding behavior of > and ! (#34664)
Now ! means "no ancestors matches this", and > means "any descendent"
not "any child".

Updates #34570

Co-authored-by: Ben Kunkle <ben@zed.dev>

Release Notes:

- *Breaking change*. The context predicates in the keymap file now
handle ! and > differently. Before this change ! meant "this node does
not match", now it means "none of these nodes match". Before this change
> meant "child of", now it means "descendent of". We do not expect these
changes to break many keymaps, but they may cause subtle changes for
complex context queries.

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-07-18 09:25:18 -06:00
tidely
7e3fd7bb02
gpui: Use static keyword with LazyLock when loading system fonts (#34555)
Use the `static` keyword to actually make the `LazyLock` static, which
previously would reinitialize on every call to `SvgRenderer::new`.

Related: #26335 

Release Notes:

- N/A
2025-07-18 12:35:38 +02:00
Oleksiy Syvokon
1e67e30034
Fix shortcuts with Shift (#34614)
Closes #34605, #34606, #34609

Release Notes:

- Fixed shortcuts involving Shift
2025-07-17 11:21:20 +00:00
Conrad Irwin
1ce384bbda
Fix ctrl-q on AZERTY on Linux (#34597)
Closes #ISSUE

Release Notes:

- N/A
2025-07-16 21:27:46 -06:00
Conrad Irwin
9f302df6d6
Don't override ascii graphical shortcuts (#34592)
Closes #34536

Release Notes:

- (preview only) Fix shortcuts on Extended Latin keyboards on Linux
2025-07-16 20:09:38 -06:00
Anthony Eid
13f4a093c8
Improve keystroke search in keymap editor (#34567)
This PR improves Keystroke search by:

1.  Allow searching by modifiers without additional keys.
2. Take match count into consideration when deciding if we should show
an action as a search match.
3. Take order into consideration as well.

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-07-16 18:19:41 +00:00
Smit Barmase
d4110fd2ab
linux: Fix spacebar not working with multiple keyboard layouts (#34514)
Closes #26468 #16667

This PR fixes the spacebar not working with multiple keyboard layouts on
Linux X11. I have tested this with Czech, Russian, German, German Neo 2,
etc. It seems to work correctly.

`XkbStateNotify` events correctly update XKB state with complete
modifier info (depressed/latched/locked), but `KeyPress/KeyRelease`
events immediately overwrite that state using `update_mask()` with only
raw X11 modifier bits. This breaks xkb state as we reset `latched_mods`
and `locked_mods` to 0, as well as we might not correctly handle cases
where this new xkb state needs to change.

Previous logic is flawed because `KeyPress/KeyRelease` event only gives
you depressed modifiers (`event.state`) and not others, which we try to
fill in from `previous_xkb_state`. This patch was introduced to fix
capitalization issue with Neo 2
(https://github.com/zed-industries/zed/pull/14466) and later to fix
wrong keys with German layout
(https://github.com/zed-industries/zed/pull/31193), both of which I have
tested this PR with.

Now, instead of manually managing XKB state, we use the `update_key`
method, which internally handles modifier states and other cases we
might have missed.
  
From `update_key` docs:

> Update the keyboard state to reflect a given key being pressed or
released.
>
> This entry point is intended for programs which track the keyboard
state explictly (like an evdev client). If the state is serialized to
you by a master process (like a Wayland compositor) using functions like
`xkb_state_serialize_mods()`, you should use `xkb_state_update_mask()`
instead. **_The two functins should not generally be used together._**
>                
> A series of calls to this function should be consistent; that is, a
call with `xkb::KEY_DOWN` for a key should be matched by an
`xkb::KEY_UP`; if a key is pressed twice, it should be released twice;
etc. Otherwise (e.g. due to missed input events), situations like "stuck
modifiers" may occur.
>              
> This function is often used in conjunction with the function
`xkb_state_key_get_syms()` (or `xkb_state_key_get_one_sym()`), for
example, when handling a key event. In this case, you should prefer to
get the keysyms *before* updating the key, such that the keysyms
reported for the key event are not affected by the event itself. This is
the conventional behavior.

  
Release Notes:

- Fix the issue where the spacebar doesn’t work with multiple keyboard
layouts on Linux X11.
2025-07-16 19:25:13 +05:30
tidely
d1abba0d33
gpui: Reduce manual shifting & other minor improvements (#34407)
Minor cleanup in gpui.

- Reduce manual shifting by using `u32::to_be_bytes`
- Remove eager `Vec` allocation when listing registered actions
- Remove unnecessary return statements
- Replace manual `if let Some(_)` with `.as_deref_mut()`

Release Notes:

- N/A
2025-07-15 16:39:33 +02:00
Michael Sloan
37e73e3277
Only depend on scap x11 feature when gpui x11 feature is enabled (#34251)
Release Notes:

- N/A
2025-07-14 18:34:33 +00:00
Conrad Irwin
45d0686129
Remove unused KeycodeSource (#34403)
Release Notes:

- N/A
2025-07-14 11:03:16 -06:00
Piotr Osiewicz
6673c7cd4c
debugger: Add memory view (#33955)
This is mostly setting up the UI for now; I expect it to be the biggest
chunk of work.

Release Notes:

- debugger: Added memory view

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2025-07-14 16:32:06 +02:00
Oleksiy Syvokon
e4effa5e01
linux: Fix keycodes mapping on Wayland (#34396)
We are already converting Wayland keycodes to X11's; double conversion
results in a wrong mapping.


Release Notes:

- N/A
2025-07-14 09:44:29 +00:00
Sergei Surovtsev
f50041779d
Language independent hotkeys (#34053)
Addresses #10972 
Closes #24950
Closes #24499

Adds _key_en_ to _Keystroke_ that is derived from key's scan code. This
is more lightweight approach than #32529

Currently has been tested on x11 and windows. Mac code hasn't been
implemented yet.

Release Notes:

- linux: When typing non-ASCII keys on Linux we will now also match
keybindings against the QWERTY-equivalent layout. This should allow most
of Zed's builtin shortcuts to work out of the box on most keyboard
layouts. **Breaking change**: If you had been using `keysym` names in
your keyboard shortcut file (`ctrl-cyrillic_yeru`, etc.) you should now
use the QWERTY-equivalent characters instead.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-07-13 23:00:03 -06:00
Smit Barmase
153840199e
linux: Use randr as fallback for scale factor in X11 (#34265)
Closes #14537

- Adds server-side scale factor detection via `randr` when client-side
detection fails using `xrdb/Xft.dpi`.
- Adds the `GPUI_X11_SCALE_FACTOR` flag to force a scale factor, which
can be a positive number for custom scaling or `randr` for server-side
scale factor detection.

Release Notes:

- Fixed an issue where the scale factor was not detected correctly on
X11 systems when `Xft.dpi` is not defined (mostly in cases involving
window managers).
2025-07-11 14:52:51 +05:30
张小白
8812e7cd14
windows: Fix an issue where dead keys that require holding shift didn’t work properly (#34264)
Closes #34194

Release Notes:

- N/A
2025-07-11 17:19:23 +08:00
Max Brunsfeld
7588280915
Windows screen sharing (#34223)
Release Notes:

- N/A

---------

Co-authored-by: localcc <work@localcc.cc>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
2025-07-10 14:02:00 -07:00
张小白
a133c1311d
windows: Fix ctrl-r showing the control character (#34171)
Release Notes:

- N/A
2025-07-10 01:15:33 +00:00
Ben Kunkle
9b63ba6205
gpui: Add cx.intercept_keystrokes API to intercept keystrokes before action dispatch (#34084)
Closes #ISSUE

`cx.intercept_keystrokes` functions as a sibling API to
`cx.observe_keystrokes`. Under the hood the two API's are basically
identical, however, `cx.observe_keystrokes` runs _after_ all event
dispatch handling (including action dispatch) while
`cx.intercept_keystrokes` runs _before_. This allows for
`cx.stop_propagation()` calls within the `cx.intercept_keystrokes`
callback to prevent action dispatch.

The motivating example usage behind this API is also included in this
PR. It is used as part of a keystroke input component that needs to
intercept keystrokes before action dispatch to display them.

cc: @mikayla-maki 

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-09 22:44:32 +00:00
Smit Barmase
d5cc1cbaa9
title_bar: Add setting to always show menu for Linux and Windows (#34139)
Closes #22869

Release Notes:

- Added `show_menus` setting to always show menu bar for Linux and
Windows.

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-07-09 09:44:11 -07:00
张小白
df57754baf
windows: Publish nightly (#24800)
The installer, uninstaller, and the Zed binary files are all signed
using Microsoft’s newly launched Trusted Signing service. For
demonstration purposes, I have used my own account for the signing
process.

For more information about Trusted Signing, you can refer to the
following links:
- [Microsoft Security Blog: Trusted Signing is in Public
Preview](https://techcommunity.microsoft.com/blog/microsoft-security-blog/trusted-signing-is-in-public-preview/4103457)
- [Overview of Azure Trusted
Signing](https://learn.microsoft.com/en-us/azure/trusted-signing/overview)

**TODO:**

- [x] `InnoSetup` script to setup an installer
- [x] Signing process
- [x] `Open with Zed` in right click context menu (by using sparse
package)
- [x] Integrate with `cli`
  - [x] Implement `cli` (#25412)
  - [x] Pack `cli.exe` into installer
- [x] Implement auto updating (#25734)
  - [x] Pack autoupdater helper into installer
- [x] Implement dock menus
  - [x] Add `Recent Documents` entries (#26369)
  - [x] Make `zed.exe` aware of sigle instance (#25412)
  - [x] Properly handle dock menu events (#26010)
- [x] Handle `zed://***` uri

**Materials needed:**

- [ ] Icons
  - [ ] App icon for all channels (#9571)
- [ ] Associated file icons, at minimum a default icon
([example](https://github.com/microsoft/vscode/tree/main/resources/win32))
  - [ ] Logos for installer wizard
  - [ ] Icons for appx
- [x] Code signing
- [x] Secrets: AZURE_TENANT_ID, AZURE_CLIENT_ID, AZURE_CLIENT_SECRET,
ACCOUNT_NAME, CERT_PROFILE_NAME
- [x] Other constants: ENDPOINT, Identity Signature (i.e. `CN=Junkui
Zhang, O=Junkui Zhang, L=Wuhan, S=Hubei, C=CN`)





![屏幕截图 2025-02-13
205132](https://github.com/user-attachments/assets/925ec5b2-c8f4-4f0e-8666-26e30278eb3d)



https://github.com/user-attachments/assets/4f1092b4-90fc-4a47-a868-8f2f1a5d8ad8



Release Notes:

- N/A

---------

Co-authored-by: Kate <kate@zed.dev>
Co-authored-by: localcc <work@localcc.cc>
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-07-09 08:57:03 +08:00
Smit Barmase
3a247ee947
project panel: Add indent guides for sticky items (#34092)
- Adds new trait `StickyItemsDecoration` in `sticky_items` which is
implemented by `IndentGuides` from `indent_guides`.

<img width="347" alt="image"
src="https://github.com/user-attachments/assets/577748bc-13f6-41b8-9266-6a0b72349a18"
/>

Release Notes:

- N/A
2025-07-09 05:28:25 +05:30
Alisina Bahadori
925464cfc6
Improve terminal rendering performance (#33345)
Closes #18263

Improvements:

• **Batch text rendering** - Combine adjacent cells with identical
styling into single text runs to reduce draw calls
• **Throttle hyperlink searches** - Limit hyperlink detection to every
100ms or when mouse moves >5px to reduce CPU usage
• **Pre-allocate collections** - Use `Vec::with_capacity()` for cells,
runs, and regions to minimize reallocations
• **Optimize background regions** - Merge adjacent background rectangles
to reduce number of draw operations
• **Cache selection text** - Only compute terminal selection string when
selection exists

Release Notes:

- Improved terminal rendering performance.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-07-08 09:05:01 -06:00
Smit Barmase
1f3575ad6e
project_panel: Only show sticky item shadow when list is scrolled (#34050)
Follow up: https://github.com/zed-industries/zed/pull/34042

- Removes `top_slot_items` from `uniform_list` in favor of using
existing `decorations`
- Add condition to only show shadow for sticky item when list is
scrolled and scrollable

Release Notes:

- N/A
2025-07-08 14:22:24 +05:30
Ben Kunkle
de9053c7ca
keymap_ui: Add ability to edit context (#34019)
Closes #ISSUE

Adds a context input to the keybind edit modal. Also fixes some bugs in
the keymap update function to handle context changes gracefully. The
current keybind update strategy implemented in this PR is
* when the context doesn't change, just update the binding in place
* when the context changes, but the binding is the only binding in the
keymap section, update the binding _and_ context in place
* when the context changes, and the binding is _not_ the only binding in
the keymap section, remove the existing binding and create a new section
with the update context and binding so as to avoid impacting other
bindings

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-07 16:44:19 +00:00
张小白
c99e42a3d6
windows: Properly handle surrogates (#34006)
Closes #33791

Surrogate pairs are now handled correctly, so input from tools like
`WinCompose` is properly received.

Release Notes:

- N/A
2025-07-07 20:21:48 +08:00
Smit Barmase
6efc5ecefe
project_panel: Add Sticky Scroll (#33994)
Closes #7243

- Adds `top_slot_items` to `uniform_list` component to offset list
items.
- Adds `ToPosition` scroll strategy to `uniform_list` to scroll list to
specified index.
- Adds `sticky_items` component which can be used along with
`uniform_list` to add sticky functionality to any view that implements
uniform list.


https://github.com/user-attachments/assets/eb508fa4-167e-4595-911b-52651537284c

Release Notes:

- Added sticky scroll to the project panel, which keeps parent
directories visible while scrolling. This feature is enabled by default.
To disable it, toggle `sticky_scroll` in settings.
2025-07-07 08:32:42 +05:30
Alvaro Parker
44d1f512f8
Use /usr/bin/env to run bash restart script (#33936)
Closes #33935

Release Notes:

- Use `/usr/bin/env` to launch the bash restart script
2025-07-05 00:27:21 +00:00
Ben Kunkle
4e6b7ee3ea
keymap_ui: Hover tooltip for action documentation (#33862)
Closes #ISSUE

Show the documentation for an action when hovered. As a bonus, also show
the humanized command palette name!

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-03 16:35:20 +00:00
Jason Lee
f34a7abf17
gpui: Add shadow_xs, shadow_2xs and fix shadow values to match Tailwind CSS (#33361)
Release Notes:

- N/A

---

https://tailwindcss.com/docs/box-shadow

| name | value |
| -- | -- |
| shadow-2xs | box-shadow: var(--shadow-2xs); /* 0 1px rgb(0 0 0 / 0.05)
*/ |
| shadow-xs | box-shadow: var(--shadow-xs); /* 0 1px 2px 0 rgb(0 0 0 /
0.05) */ |
| shadow-sm | box-shadow: var(--shadow-sm); /* 0 1px 3px 0 rgb(0 0 0 /
0.1), 0 1px 2px -1px rgb(0 0 0 / 0.1) */ |
| shadow-md | box-shadow: var(--shadow-md); /* 0 4px 6px -1px rgb(0 0 0
/ 0.1), 0 2px 4px -2px rgb(0 0 0 / 0.1) */ |
| shadow-lg | box-shadow: var(--shadow-lg); /* 0 10px 15px -3px rgb(0 0
0 / 0.1), 0 4px 6px -4px rgb(0 0 0 / 0.1) */ |
| shadow-xl | box-shadow: var(--shadow-xl); /* 0 20px 25px -5px rgb(0 0
0 / 0.1), 0 8px 10px -6px rgb(0 0 0 / 0.1) */ |
| shadow-2xl | box-shadow: var(--shadow-2xl); /* 0 25px 50px -12px rgb(0
0 0 / 0.25) */ |

## Before

<img width="1112" alt="SCR-20250625-nnxn"
src="https://github.com/user-attachments/assets/3bd44938-5de8-4d67-b323-c444b023a4b6"
/>

## After

<img width="1112" alt="SCR-20250625-nnrt"
src="https://github.com/user-attachments/assets/a5bf2401-f808-4712-9cc6-299f530f9165"
/>
2025-07-03 09:50:26 -03:00
张小白
cdb7564d89
windows: More precise handling of WM_SETTINGCHANGE and appearance updates (#33829)
This PR adds more fine-grained handling of the `WM_SETTINGCHANGE`
message.
Plus, we now only trigger the `appearance_changed` callback when the
actual window appearance has changed, rather than calling it every time.


Release Notes:

- N/A
2025-07-03 17:27:27 +08:00
Ben Kunkle
6cd4dbdea1
gpui: Store action documentation (#33809)
Closes #ISSUE

Adds a new `documentation` method to actions, that is extracted from doc
comments when using the `actions!` or derive macros.

Additionally, this PR adds doc comments to as many action definitions in
Zed as possible.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-02 21:14:33 -04:00
Sunli
4fdda8d5a1
gpui: Improve path rendering & global multisample anti-aliasing (#29718)
Currently, the rendering path required creating a texture for each path,
which wasted a large amount of video memory. In our application, simply
drawing some charts resulted in video memory usage as high as 5G.

I removed the step of creating path textures and directly drew the paths
on the rendering target, adding post-processing global multi-sampling
anti-aliasing. Drawing paths no longer requires allocating any
additional video memory and also improves the performance of path
rendering.

Release Notes:

- N/A

---------

Co-authored-by: Jason Lee <huacnlee@gmail.com>
2025-07-02 09:41:42 -07:00
Hilmar Wiegand
9dc3ac9657
gpui: Make screen capture dependency optional (#32937)
Add `screen-capture` feature to gpui to enable screen capture support.  The motivation for this is to make dependencies on scap / x11 / xcb optional.

Release Notes:

- N/A

---------

Co-authored-by: Michael Sloan <michael@zed.dev>
2025-07-02 10:15:06 -06:00
Daniel Sauble
f000dfebd2
Add page up/down bindings to the Markdown preview (#33403)
First time contributor here. 😊

I settled on markdown::MovePageUp and markdown::MovePageDown to match
the names the editor uses for the same functionality.

Closes #30246

Release Notes:

- Support PgUp/PgDown in Markdown previews
2025-07-02 12:14:34 +03:00
Sunli
bff5d85ff4
gpui: Add the windows-manifest feature to embed manifest, enable by default (#32440)
Gpui's build.rs will embed a manifest file into the Windows binary, but
sometimes we want to customize it, so I added a feature called
`no-windows-manifest` to disable this behavior.

Release Notes:

- N/A
2025-07-01 13:00:14 +02:00
maan2003
49bc2e61da
gpui: Fix slow scrolling in lists (#33608)
matches editor element's behavior


https://github.com/user-attachments/assets/f70912e1-5adb-403b-a98c-63e2e89929ac


- in first version editor scrolls like 1.5 pages, but agent panel only
scrolls half a page.
- in second version, agent panel also scrolls like 1.5 pages.

Release Notes:

- Fixed skipping of some scroll events in the non-uniform list UI element, which fixes slow scrolling of the agent panel.
2025-07-01 00:44:19 -06:00
Michael Sloan
f022a13091
Add #[serde(deny_unknown_fields)] to action structs that didn't have it (#33679)
Release Notes:

- N/A
2025-07-01 00:20:02 +00:00
Michael Sloan
c74ecb4654
Warn about unknown fields when editing settings json (#33678)
Closes #30017

* While generating the settings JSON schema, defaults all schema
definitions to reject unknown fields via `additionalProperties: false`.

* Uses `unevaluatedProperties: false` at the top level to check fields
that remain after the settings field names + release stage override
field names.

* Changes json schema version from `draft07` to `draft_2019_09` to have
support for `unevaluatedProperties`.

Release Notes:

- Added warnings for unknown fields when editing `settings.json`.
2025-06-30 23:34:25 +00:00
Mikayla Maki
7609ca7a8d
Sketch in a table for the keybindings UI (#32436)
Adds the initial semblance of a keymap UI. It is currently gated behind the `settings-ui` feature flag. Follow up PRs will add polish and missing features.

Release Notes:

- N/A

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Anthony <anthony@zed.dev>
2025-06-30 19:25:11 -04:00
Michael Sloan
5fafab6e52
Migrate to schemars version 1.0 (#33635)
The major change in schemars 1.0 is that now schemas are represented as
plain json values instead of specialized datatypes. This allows for more
concise construction and manipulation.

This change also improves how settings schemas are generated. Each top
level settings type was being generated as a full root schema including
the definitions it references, and then these were merged. This meant
generating all shared definitions multiple times, and might have bugs in
cases where there are two types with the same names.

Now instead the schemar generator's `definitions` are built up as they
normally are and the `Settings` trait no longer has a special
`json_schema` method. To handle types that have schema that vary at
runtime (`FontFamilyName`, `ThemeName`, etc), values of
`ParameterizedJsonSchema` are collected by `inventory`, and the schema
definitions for these types are replaced.

To help check that this doesn't break anything, I tried to minimize the
overall [schema
diff](https://gist.github.com/mgsloan/1de549def20399d6f37943a3c1583ee7)
with some patches to make the order more consistent + schemas also
sorted with `jq -S .`. A skim of the diff shows that the diffs come
from:

* `enum: ["value"]` turning into `const: "value"`
* Differences in handling of newlines for "description"
* Schemas for generic types no longer including the parameter name, now
all disambiguation is with numeric suffixes
* Enums now using `oneOf` instead of `anyOf`.

Release Notes:

- N/A
2025-06-30 21:07:28 +00:00
Kirill Bulatov
e37ef2a991
Use more generic error messages in gpui (#33651)
Follow-up of https://github.com/zed-industries/zed/pull/32537

Release Notes:

- N/A
2025-06-30 13:40:31 +00:00
alphaArgon
1d684c8890
Add shadow back for blurred/transparent window on macOS (#27403)
Closes #15383
Closes #10993

`NSVisualEffectView` is an official API for implementing blur effects
and, by traversing the layers, we **can remove the background color**
that comes with the view. This avoids using private APIs and aligns
better with macOS’s native design.

Currently, `GPUIView` serves as the content view of the window. To add
the blurred view, `GPUIView` is downgraded to a subview of the content
view, placed at the same level as the blurred view.

Release Notes:

- Fixed the missing shadow for blurred-background windows on macOS.

---------

Co-authored-by: Peter Tripp <peter@zed.dev>
2025-06-28 09:50:54 +03:00